{"id":13432,"date":"2014-11-20T16:05:08","date_gmt":"2014-11-20T15:05:08","guid":{"rendered":"http:\/\/www.planet3dnow.de\/cms\/?p=13432"},"modified":"2014-11-21T16:16:00","modified_gmt":"2014-11-21T15:16:00","slug":"capcom-kuendigt-integration-von-mantle-in-hauseigene-panta-rhei-engine-an","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/13432-capcom-kuendigt-integration-von-mantle-in-hauseigene-panta-rhei-engine-an\/","title":{"rendered":"Capcom k\u00fcndigt Integration von Mantle in hauseigene Panta-Rhei-Engine an"},"content":{"rendered":"<p>Cap\u00adcom beab\u00adsich\u00adtigt Man\u00adt\u00adle in die haus\u00adei\u00adge\u00adne Pan\u00adta-Rhei-Spiel-Engi\u00adne zu inte\u00adgrie\u00adren, dies hat der tech\u00adni\u00adsche Direk\u00adtor von Cap\u00adcom, Masaru Ijuin, auf dem Future of Gam\u00ading Event von <span class=\"caps\">AMD<\/span> bekannt\u00adge\u00adge\u00adben. In wel\u00adchen Spie\u00adle\u00adti\u00adteln Man\u00adt\u00adle erst\u00admals zum Ein\u00adsatz kom\u00admen soll, hat der Ent\u00adwick\u00adler aller\u00addings noch nicht ver\u00ad\u00f6f\u00adfent\u00adlicht. Damit ist Pan\u00adta-Rhei nach Azu\u00adra (Rebel\u00adli\u00adon), CryEn\u00adgi\u00adne (Crytek), Frost\u00adBi\u00adte 3 (<span class=\"caps\">EA<\/span>) und Nitrous (Oxi\u00adde) die f\u00fcnf\u00adte Spiel-Engi\u00adne, wel\u00adche die Man\u00adt\u00adle-API nativ unter\u00adst\u00fctzt. Masaru Ijuin will mit Man\u00adt\u00adle die Gra\u00adfik-Pipe\u00adline opti\u00admie\u00adren, um so die Per\u00adfor\u00admance der eige\u00adnen Engi\u00adne zu ver\u00adbes\u00adsern, die urspr\u00fcng\u00adlich f\u00fcr den Ein\u00adsatz auf der Kon\u00adso\u00adlen-Platt\u00adform ent\u00adwi\u00adckelt wor\u00adden sei. <a href=\"https:\/\/twitter.com\/AMD\/status\/535360306105434113\" target=\"_blank\">Laut einem Tweet von <span class=\"caps\">AMD<\/span><\/a> hat es Cap\u00adcom dabei ins\u00adbe\u00adson\u00adde\u00adre an einem Man\u00adt\u00adle-Fea\u00adture Inter\u00ades\u00adse, an wel\u00adches sich die bis\u00adhe\u00adri\u00adgen Imple\u00admen\u00adtie\u00adrun\u00adgen in ver\u00ad\u00f6f\u00adfent\u00adlich\u00adten Spie\u00adlen noch nicht her\u00adan\u00adge\u00adtraut haben: Asyn\u00adchro\u00adno\u00adus Com\u00adpu\u00adte erm\u00f6g\u00adlicht das par\u00adal\u00adle\u00adle Aus\u00adf\u00fch\u00adren von Gra\u00adfik- und GPG\u00adPU-Berech\u00adnun\u00adgen auf der <span class=\"caps\">GPU<\/span>. Bis\u00adher m\u00fcs\u00adsen ent\u00adspre\u00adchen\u00adde Berech\u00adnun\u00adgen abwech\u00adselnd aus\u00adge\u00adf\u00fchrt wer\u00adden. Somit kann die <span class=\"caps\">GPU<\/span> bes\u00adser aus\u00adge\u00adlas\u00adtet wer\u00adden, wenn bei\u00adspiels\u00adwei\u00adse aktu\u00adell die Gra\u00adfik\u00adbe\u00adrech\u00adnun\u00adgen vor allem durch die ROP-Leis\u00adtung limi\u00adtiert wird, sodass freie Shader-Rechen\u00adleis\u00adtung f\u00fcr Phy\u00adsik\u00adsi\u00admu\u00adla\u00adtio\u00adnen (z.B. Par\u00adti\u00adkel\u00adef\u00adfek\u00adte oder Tress\u00adFX-Haar\u00adsi\u00admu\u00adla\u00adti\u00adon) ver\u00adwen\u00addet wer\u00adden&nbsp;kann.<\/p>\n<blockquote><p><span class=\"dquo\">\u201c<\/span>This will impro\u00adve the per\u00adfor\u00admance of our \u2018Pan\u00adta-Rhei\u2019 engi\u00adne, which was ori\u00adgi\u00adnal\u00adly deve\u00adlo\u00adped for con\u00adso\u00adle plat\u00adforms. Cap\u00adcom is eva\u00adlua\u00adting <span class=\"caps\">AMD<\/span>\u2019s Man\u00adt\u00adle tech\u00adno\u00adlo\u00adgy to help impro\u00adve the gra\u00adphics pipe\u00adline, and inte\u00adgra\u00adte it into \u2018Pan\u00adta-Rhei\u2019 to pro\u00advi\u00adde out\u00adstan\u00adding bene\u00adfits and impres\u00adsi\u00adve per\u00adfor\u00admance for gamers as well as the gam\u00ading deve\u00adlo\u00adpers.\u201d \u2014&nbsp;Masaru Ijuin<\/p><\/blockquote>\n<div id=\"gallery-1\" class=\"gallery galleryid-13432 gallery-columns-4 gallery-size-thumbnail\"><figure class=\"gallery-item\">\n\t\t\t<div class=\"gallery-icon landscape\">\n\t\t\t\t<a href=\"https:\/\/www.planet3dnow.de\/cms\/amd-future-of-compute-capcom-01\/\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/11\/AMD-Future-of-Compute-Capcom-01-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt sizes=\"auto, (max-width: 34.9rem) calc(100vw - 2rem), (max-width: 53rem) calc(8 * (100vw \/ 12)), (min-width: 53rem) calc(6 * (100vw \/ 12)), 100vw\"><\/a>\n\t\t\t<\/div><\/figure><figure class=\"gallery-item\">\n\t\t\t<div class=\"gallery-icon landscape\">\n\t\t\t\t<a href=\"https:\/\/www.planet3dnow.de\/cms\/amd-future-of-compute-capcom-02\/\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/11\/AMD-Future-of-Compute-Capcom-02-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt sizes=\"auto, (max-width: 34.9rem) calc(100vw - 2rem), (max-width: 53rem) calc(8 * (100vw \/ 12)), (min-width: 53rem) calc(6 * (100vw \/ 12)), 100vw\"><\/a>\n\t\t\t<\/div><\/figure><figure class=\"gallery-item\">\n\t\t\t<div class=\"gallery-icon landscape\">\n\t\t\t\t<a href=\"https:\/\/www.planet3dnow.de\/cms\/amd-future-of-compute-capcom-03\/\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/11\/AMD-Future-of-Compute-Capcom-03-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt sizes=\"auto, (max-width: 34.9rem) calc(100vw - 2rem), (max-width: 53rem) calc(8 * (100vw \/ 12)), (min-width: 53rem) calc(6 * (100vw \/ 12)), 100vw\"><\/a>\n\t\t\t<\/div><\/figure><figure class=\"gallery-item\">\n\t\t\t<div class=\"gallery-icon landscape\">\n\t\t\t\t<a href=\"https:\/\/www.planet3dnow.de\/cms\/amd-future-of-compute-capcom-04\/\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/11\/AMD-Future-of-Compute-Capcom-04-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt sizes=\"auto, (max-width: 34.9rem) calc(100vw - 2rem), (max-width: 53rem) calc(8 * (100vw \/ 12)), (min-width: 53rem) calc(6 * (100vw \/ 12)), 100vw\"><\/a>\n\t\t\t<\/div><\/figure><figure class=\"gallery-item\">\n\t\t\t<div class=\"gallery-icon landscape\">\n\t\t\t\t<a href=\"https:\/\/www.planet3dnow.de\/cms\/amd-future-of-compute-capcom-05\/\"><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/11\/AMD-Future-of-Compute-Capcom-05-150x150.jpg\" class=\"attachment-thumbnail size-thumbnail\" alt sizes=\"auto, (max-width: 34.9rem) calc(100vw - 2rem), (max-width: 53rem) calc(8 * (100vw \/ 12)), (min-width: 53rem) calc(6 * (100vw \/ 12)), 100vw\"><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n\n<p><strong>Quel\u00adle:<\/strong> <a title=\"AMD Announces Major Technology Partnerships at Future of Compute Event\" href=\"http:\/\/www.planet3dnow.de\/cms\/13419-amd-announces-major-technology-partnerships-at-future-of-compute-event\/\">Pres\u00adse\u00admit\u00adtei\u00adlung<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cap\u00adcom beab\u00adsich\u00adtigt Man\u00adt\u00adle in die haus\u00adei\u00adge\u00adne Pan\u00adta-Rhei-Spiel-Engi\u00adne zu inte\u00adgrie\u00adren, dies hat der tech\u00adni\u00adsche Direk\u00adtor von Cap\u00adcom, Masaru Ijuin, auf dem Future of Gam\u00ading Event von <span class=\"caps\">AMD<\/span> bekannt\u00adge\u00adge\u00adben. In wel\u00adchen Spie\u00adle\u00adti\u00adteln Man\u00adt\u00adle erst\u00admals zum Ein\u00adsatz kom\u00admen soll, hat der Ent\u00adwick\u00adler aller\u00addings noch nicht ver\u00ad\u00f6f\u00adfent\u00adlicht. Damit ist Pan\u00adta-Rhei nach Azu\u00adra (Rebel\u00adli\u00adon), CryEn\u00adgi\u00adne (Crytek), Frost\u00adBi\u00adte 3 (<span class=\"caps\">EA<\/span>) und Nitrous (Oxi\u00adde) die f\u00fcnf\u00adte Spiel-Engi\u00adne, wel\u00adche die Man\u00adt\u00adle-API nativ unter\u00adst\u00fctzt. (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/13432-capcom-kuendigt-integration-von-mantle-in-hauseigene-panta-rhei-engine-an\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":8,"featured_media":13435,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[12,11],"tags":[966,757,343,758],"class_list":["post-13432","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-aktuelles","category-news","tag-amd","tag-capcom","tag-mantle","tag-panta-rhei","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/13432","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=13432"}],"version-history":[{"count":3,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/13432\/revisions"}],"predecessor-version":[{"id":13437,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/13432\/revisions\/13437"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media\/13435"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=13432"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=13432"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=13432"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}