{"id":14497,"date":"2015-03-19T10:21:48","date_gmt":"2015-03-19T09:21:48","guid":{"rendered":"http:\/\/www.planet3dnow.de\/cms\/?p=14497"},"modified":"2015-03-19T11:49:29","modified_gmt":"2015-03-19T10:49:29","slug":"amd-veroeffentlicht-mantle-api-programming-guide","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/14497-amd-veroeffentlicht-mantle-api-programming-guide\/","title":{"rendered":"<span class=\"caps\">AMD<\/span> ver\u00f6ffentlicht Mantle <span class=\"caps\">API<\/span> Programming Guide"},"content":{"rendered":"<p>Anfang des Monats hat\u00adten wir bereits dar\u00ad\u00fcber berich\u00adtet, dass AMDs Low-Level-API <em>Man\u00adt\u00adle<\/em> zwar von den Ent\u00adwick\u00adlern gut auf\u00adge\u00adnom\u00admen wur\u00adde, jedoch kein Pro\u00adjekt f\u00fcr die Ewig\u00adkeit sein wer\u00adde, das der klei\u00adne x86-Rie\u00adse vor\u00adan\u00adtrei\u00adben m\u00f6ch\u00adte. Viel\u00admehr hat es <span class=\"caps\">AMD<\/span> geschafft, das The\u00adma hard\u00adware\u00adna\u00adhe Pro\u00adgram\u00admie\u00adrung im Gam\u00ading-Bereich zu for\u00adcie\u00adren. Ein Erfolg des\u00adsen ist die Tat\u00adsa\u00adche, dass die <em>Vul\u00adcan<\/em>-API (ehe\u00admals als <em>GLnext<\/em> bezeich\u00adnet) zu gro\u00ad\u00dfen Tei\u00adlen die Syn\u00adtax von <em>Man\u00adt\u00adle<\/em> \u00fcber\u00adnimmt. F\u00fcr die Ent\u00adwick\u00adler wird das ein Segen sein. Inter\u00ades\u00adsier\u00adte Nut\u00adzer&nbsp;k\u00f6n\u00adnen sich&nbsp;seit gestern&nbsp;den <em><span class=\"caps\">AMD<\/span> Man\u00adt\u00adle <span class=\"caps\">API<\/span> Pro\u00adgramming Gui\u00adde<\/em> kos\u00adten\u00adlos herunterladen.<\/p>\n<p>Auf 435 Sei\u00adten erl\u00e4u\u00adtert das Hand\u00adbuch nicht nur die Funk\u00adti\u00adons\u00adwei\u00adse der <span class=\"caps\">API<\/span> mit\u00adhil\u00adfe von Bei\u00adspiel-Code, son\u00addern gibt auch immer wie\u00adder Hin\u00adwei\u00adse, wo Restrik\u00adtio\u00adnen vor\u00adlie\u00adgen. Aus den Erfah\u00adrun\u00adgen, die <span class=\"caps\">AMD<\/span> mit <em>Man\u00adt\u00adle<\/em> gesam\u00admelt hat, sol\u00adlen Ent\u00adwick\u00adler k\u00fcnf\u00adtig Vor\u00adtei\u00adle ziehen.<\/p>\n<p>Der <em><span class=\"caps\">AMD<\/span> Man\u00adt\u00adle <span class=\"caps\">API<\/span> Pro\u00adgramming Gui\u00adde<\/em>&nbsp;l\u00e4sst sich&nbsp;<a href=\"http:\/\/www.amd.com\/en-us\/innovations\/software-technologies\/technologies-gaming\/mantle#downloads\" target=\"_blank\">auf der&nbsp;AMD-Web\u00adsite her\u00adun\u00adter\u00adla\u00adden<\/a>.<\/p>\n<p><strong>Quel\u00adle:<\/strong> <span class=\"caps\">AMD<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Anfang des Monats hat\u00adten wir bereits dar\u00ad\u00fcber berich\u00adtet, dass AMDs Low-Level-API Man\u00adt\u00adle zwar von den Ent\u00adwick\u00adlern gut auf\u00adge\u00adnom\u00admen wur\u00adde, jedoch kein Pro\u00adjekt f\u00fcr die Ewig\u00adkeit sein wer\u00adde, das der klei\u00adne x86-Rie\u00adse vor\u00adan\u00adtrei\u00adben m\u00f6ch\u00adte. Viel\u00admehr hat es <span class=\"caps\">AMD<\/span> geschafft, das The\u00adma hard\u00adware\u00adna\u00adhe Pro\u00adgram\u00admie\u00adrung im Gam\u00ading-Bereich zu for\u00adcie\u00adren. Ein Erfolg des\u00adsen ist die Tat\u00adsa\u00adche, dass die Vul\u00adcan-API (ehe\u00admals als GLnext bezeich\u00adnet) zu gro\u00ad\u00dfen Tei\u00adlen die Syn\u00adtax von Man\u00adt\u00adle \u00fcber\u00adnimmt. F\u00fcr die Ent\u00adwick\u00adler wird das ein Segen sein. Inter\u00ades\u00adsier\u00adte Nut\u00adzer k\u00f6n\u00adnen sich seit gestern den <span class=\"caps\">AMD<\/span> Man\u00adt\u00adle <span class=\"caps\">API<\/span> Pro\u00adgramming Gui\u00adde kos\u00adten\u00adlos her\u00adun\u00adter\u00adla\u00adden. (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/14497-amd-veroeffentlicht-mantle-api-programming-guide\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":27,"featured_media":7925,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[12,11],"tags":[966,806,605,343,807,808],"class_list":["post-14497","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-aktuelles","category-news","tag-amd","tag-api","tag-gaming","tag-mantle","tag-programmierung","tag-vulcan","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/14497","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=14497"}],"version-history":[{"count":4,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/14497\/revisions"}],"predecessor-version":[{"id":14507,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/14497\/revisions\/14507"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media\/7925"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=14497"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=14497"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=14497"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}