{"id":1706,"date":"2013-08-29T07:57:24","date_gmt":"2013-08-29T05:57:24","guid":{"rendered":"http:\/\/www.planet3dnow.de\/cms\/?p=1706"},"modified":"2013-08-29T07:57:24","modified_gmt":"2013-08-29T05:57:24","slug":"amd-and-mixamo-revolutionize-character-art-with-worlds-first-real-time-facial-capture-technology-for-the-unity-development-platform","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/1706-amd-and-mixamo-revolutionize-character-art-with-worlds-first-real-time-facial-capture-technology-for-the-unity-development-platform\/","title":{"rendered":"<span class=\"caps\">AMD<\/span> and Mixamo Revolutionize Character Art with World\u2019s First Real-time Facial Capture Technology for the Unity Development Platform"},"content":{"rendered":"<div dir><em><span class=\"caps\">AMD<\/span> APUs and GPUs deli\u00adver advan\u00adced facial cap\u00adtu\u00adre to two mil\u00adli\u00adon Unity developers<\/em><\/div>\n<p><em><br>\n<\/em><br>\n<strong><span class=\"caps\">SUNNYVALE<\/span>, Calif. &nbsp;\u20148\/28\/2013&nbsp; <\/strong><\/p>\n<p><a href=\"http:\/\/www.amd.com\/\"><span class=\"caps\">AMD<\/span><\/a> (<span class=\"caps\">NYSE<\/span>: <span class=\"caps\">AMD<\/span>) today announ\u00adced its col\u00adla\u00adbo\u00adra\u00adti\u00adon with Mix\u00adamo on the launch of <a href=\"http:\/\/www.mixamo.com\/faceplus\" target=\"_blank\">Face Plus<\/a>, an advan\u00adced real-time moti\u00adon cap\u00adtu\u00adre and <span class=\"caps\">3D<\/span> facial ani\u00adma\u00adti\u00adon tech\u00adno\u00adlo\u00adgy for the Unity game engi\u00adne (v4.3). Mix\u00adamo, an <a href=\"http:\/\/www.amd.com\/us\/aboutamd\/corporate-information\/Pages\/amdventures.aspx\"><span class=\"caps\">AMD<\/span> Ven\u00adtures<\/a> port\u00adfo\u00adlio com\u00adpa\u00adny, pro\u00advi\u00addes online <span class=\"caps\">3D<\/span> ani\u00adma\u00adti\u00adon ser\u00advice for game deve\u00adlo\u00adpers. Mixamo\u2019s Face Plus plug-in for Unity is desi\u00adgned to enable deve\u00adlo\u00adpers to cap\u00adtu\u00adre their facial expres\u00adsi\u00adons through stan\u00addard web\u00adcams and trans\u00adfer them in real time onto a <span class=\"caps\">3D<\/span> cha\u00adrac\u00adter using tech\u00adno\u00adlo\u00adgy powered by <span class=\"caps\">AMD<\/span> A\u2011Series APUs and GPUs<sup>1<\/sup>. This real-time cap\u00adtu\u00adre and ani\u00adma\u00adti\u00adon capa\u00adbi\u00adli\u00adty is made pos\u00adsi\u00adble by off\u00adloa\u00adding Mixamo\u2019s inno\u00adva\u00adti\u00adve and com\u00adplex algo\u00adrith\u00adms from the <span class=\"caps\">CPU<\/span> onto <span class=\"caps\">AMD<\/span>\u2019s indus\u00adtry-lea\u00adding <span class=\"caps\">GPU<\/span> technology.<\/p>\n<p>Face Plus was deve\u00adlo\u00adped for devices that sup\u00adport Open\u00adCL\u2122 1.1 or newer ver\u00adsi\u00adons. Face Plus enables rich, detail\u00aded moti\u00adon cap\u00adtu\u00adre at full came\u00adra frame rates, inclu\u00adding typi\u00adcal stan\u00addard web\u00adcam con\u00addi\u00adti\u00adons, using an <span class=\"caps\">AMD<\/span> <span class=\"caps\">APU<\/span>. It runs opti\u00admal\u00adly on <span class=\"caps\">AMD<\/span> APUs and GPUs; a sys\u00adtem powered by an <span class=\"caps\">AMD<\/span> <span class=\"caps\">A10-4600M<\/span> <span class=\"caps\">APU<\/span> was capa\u00adble of up to 42 frames-per-second cap\u00adtures in real-time with GPU-acce\u00adle\u00adra\u00adti\u00adon enab\u00adled, a <span class=\"caps\">13X<\/span> per\u00adfor\u00admance impro\u00adve\u00adment when com\u00adpared to using <span class=\"caps\">CPU<\/span> pro\u00adces\u00adsing alo\u00adne<sup>2<\/sup>. By lever\u00adaging the full, mas\u00adsi\u00adve com\u00adpu\u00adte power of <span class=\"caps\">AMD<\/span> APUs and GPUs, deve\u00adlo\u00adpers can ani\u00adma\u00adte <span class=\"caps\">3D<\/span> cha\u00adrac\u00adters in real time allo\u00adwing for sim\u00adpli\u00adfied work\u00adflows and fewer inter\u00adrup\u00adti\u00adons in the crea\u00adti\u00adve pro\u00adcess. While real-time moti\u00adon cap\u00adtu\u00adre of facial expres\u00adsi\u00adons is curr\u00adent\u00adly available as a deve\u00adlo\u00adp\u00adment tool for con\u00adtent crea\u00adti\u00adon, it has the poten\u00adti\u00adal to make its way into con\u00adsu\u00admer soft\u00adware such as video games and video con\u00adfe\u00adren\u00adcing appli\u00adca\u00adti\u00adons, giving con\u00adsu\u00admers the oppor\u00adtu\u00adni\u00adty to ani\u00adma\u00adte ava\u00adtars in real&nbsp;time.<\/p>\n<p><span class=\"dquo\">\u201c<\/span><span class=\"caps\">AMD<\/span> is impres\u00adsed with the results Mix\u00adamo has achie\u00adved in opti\u00admi\u00adzing its tech\u00adno\u00adlo\u00adgy and is exci\u00adted not only about the capa\u00adbi\u00adli\u00adties it brings to Unity deve\u00adlo\u00adpers today, but also the poten\u00adti\u00adal it could bring to new con\u00adsu\u00admer appli\u00adca\u00adti\u00adons,\u201d said Man\u00adju Heg\u00adde, cor\u00adpo\u00adra\u00adte vice pre\u00adsi\u00addent, Hete\u00adro\u00adge\u00adneous Solu\u00adti\u00adons at <span class=\"caps\">AMD<\/span>. \u201cThanks to incre\u00addi\u00adble Open\u00adCL per\u00adfor\u00admance, broad avai\u00adla\u00adbi\u00adli\u00adty and the capa\u00adbi\u00adli\u00adty of <span class=\"caps\">AMD<\/span> <span class=\"caps\">APU<\/span> and <span class=\"caps\">GPU<\/span> solu\u00adti\u00adons across <span class=\"caps\">PC<\/span> form fac\u00adtors, Unity deve\u00adlo\u00adpers can enjoy a much more stream\u00adli\u00adned deve\u00adlo\u00adp\u00adment pro\u00adcess, allo\u00adwing their crea\u00adti\u00advi\u00adty to flow with tech\u00adno\u00adlo\u00adgy so powerful it rece\u00addes into the back\u00adground wit\u00adhout inter\u00adrupt\u00ading the crea\u00adti\u00adve process.\u201d<\/p>\n<p><span class=\"dquo\">\u201c<\/span>Mix\u00adamo is exci\u00adted about enab\u00adling Unity\u2019s gro\u00adwing base of over two mil\u00adli\u00adon deve\u00adlo\u00adpers to crea\u00adte even more enga\u00adging sto\u00adries for its games and movies,\u201d said Ste\u00adfa\u00adno Coraz\u00adza, <span class=\"caps\">CEO<\/span> and co-foun\u00adder of Mix\u00adamo. \u201cWith Face Plus, Mix\u00adamo lever\u00ada\u00adges main\u00adstream <span class=\"caps\">AMD<\/span> APU-based sys\u00adtems with simp\u00adle off-the-shelf web\u00adcams to deli\u00adver real-time high-fide\u00adli\u00adty facial cap\u00adtu\u00adre and ani\u00adma\u00adti\u00adon for <span class=\"caps\">3D<\/span> cha\u00adrac\u00adters. Our main mis\u00adsi\u00adon is to demo\u00adcra\u00adti\u00adze <span class=\"caps\">3D<\/span> cha\u00adrac\u00adter art, and Face Plus takes us one step fur\u00adther by revo\u00adlu\u00adtio\u00adni\u00adzing how game and film deve\u00adlo\u00adpers crea\u00adte cha\u00adrac\u00adter art and emo\u00adtio\u00adnal engagement.\u201d<\/p>\n<p><strong>Resour\u00adces<\/strong><\/p>\n<ul>\n<li>Learn more about <a href=\"http:\/\/www.mixamo.com\" target=\"_blank\">Mixamo\u2019s tech\u00adno\u00adlo\u00adgy<\/a><\/li>\n<li>Read more about Mix\u00adamo on <a href=\"http:\/\/community.amd.com\/community\/amd-blogs\/amd-unprocessed\/blog\/2013\/08\/28\/bringing-emotions-to-game-characters-with-mixamos-new-facial-motion-capture-tech\"><span class=\"caps\">AMD<\/span> Blogs<\/a><\/li>\n<li>Learn more about Mixamo\u2019s <a href=\"http:\/\/www.mixamo.com\/faceplus\" target=\"_blank\">Face Plus<\/a><\/li>\n<li>See <a href=\"http:\/\/community.amd.com\/community\/amd-blogs\/amd-unprocessed\/blog\/2013\/08\/28\/amd-versus-intel-performance-results-for-the-mixamo-face-plus-plug-in-for-the-unity-development-platform\">com\u00adpe\u00adti\u00adti\u00adve results<\/a> for the Mix\u00adamo Face Plus plug-in<\/li>\n<li>Learn more about <a href=\"http:\/\/www.mixamo.com\/unplugged\" target=\"_blank\">Unplug\u00adged<\/a>, an inter\u00adac\u00adti\u00adve ani\u00adma\u00adted short, using Face Plus tech\u00adno\u00adlo\u00adgy to show emo\u00adti\u00adon in its cha\u00adrac\u00adters and how deve\u00adlo\u00adpers can get access to all the pro\u00adject&nbsp;files<\/li>\n<li>Visit <a href=\"http:\/\/www.amd.com\/us\/vision\/shop\/cool-apps\/Pages\/cool-apps.aspx\"><span class=\"caps\">AMD<\/span> App\u00adZo\u00adne<\/a> for the best games and apps powered by&nbsp;<span class=\"caps\">AMD<\/span><\/li>\n<\/ul>\n<p><span style=\"font-size: x-small;\"><strong>About <span class=\"caps\">AMD<\/span><\/strong><\/span><\/p>\n<p><span style=\"font-size: x-small;\"><span class=\"caps\">AMD<\/span> (<span class=\"caps\">NYSE<\/span>: <span class=\"caps\">AMD<\/span>) designs and inte\u00adgra\u00adtes tech\u00adno\u00adlo\u00adgy that powers mil\u00adli\u00adons of intel\u00adli\u00adgent devices, inclu\u00adding per\u00adso\u00adnal com\u00adpu\u00adters, tablets, game con\u00adso\u00adles and cloud ser\u00advers that defi\u00adne the new era of sur\u00adround com\u00adpu\u00adting. <span class=\"caps\">AMD<\/span> solu\u00adti\u00adons enable peo\u00adp\u00adle ever\u00ady\u00adwhe\u00adre to rea\u00adli\u00adze the full poten\u00adti\u00adal of their favo\u00adri\u00adte devices and appli\u00adca\u00adti\u00adons to push the boun\u00adda\u00adries of what is pos\u00adsi\u00adble. For more infor\u00adma\u00adti\u00adon, visit <a href=\"http:\/\/www.amd.com\/\">www.amd.com<\/a>.<\/span><\/p>\n<div>\n<p><span style=\"font-size: x-small;\"><strong><span class=\"caps\">AMD<\/span>, the <span class=\"caps\">AMD<\/span> Arrow logo and com\u00adbi\u00adna\u00adti\u00adons the\u00adreof are trade\u00admarks of Advan\u00adced Micro Devices, Inc. Open\u00adCL and the Open\u00adCL logo are trade\u00admarks of Apple Inc. and used by per\u00admis\u00adsi\u00adon of Khro\u00adnos. Other names are for infor\u00adma\u00adtio\u00adnal pur\u00adpo\u00adses only and may be trade\u00admarks of their respec\u00adti\u00adve owners.<\/strong><\/span><\/p>\n<ol>\n<li><span style=\"font-size: x-small;\">See <a href=\"http:\/\/www.mixamo.com\/\" target=\"_blank\">www.mixamo.com<\/a> for sys\u00adtem requirements<\/span><\/li>\n<li><span style=\"font-size: x-small;\">Tests per\u00adfor\u00admed by <span class=\"caps\">AMD<\/span>. Bench\u00admark and test files pro\u00advi\u00added by Mix\u00adamo. Test pro\u00adject mea\u00adsu\u00adres the avera\u00adge speed at which the sys\u00adtem can app\u00adly the Mix\u00adamo facial ges\u00adtu\u00adre reco\u00adgni\u00adti\u00adon and ani\u00adma\u00adti\u00adon algo\u00adrith\u00adms using a 480p test video con\u00adtai\u00adning a full ran\u00adge of facial emo\u00adti\u00adons and ges\u00adtu\u00adres that is loa\u00added into sys\u00adtem memo\u00adry to simu\u00adla\u00adte a live video feed from a stan\u00addard web\u00adcam in an uncon\u00adtrol\u00adled envi\u00adron\u00adment. An <span class=\"caps\">HP<\/span> Pro\u00adBook 6475b note\u00adbook <span class=\"caps\">PC<\/span> with <span class=\"caps\">AMD<\/span> <span class=\"caps\">A10-4600M<\/span> <span class=\"caps\">APU<\/span> with <span class=\"caps\">AMD<\/span> Rade\u00adon\u2122 <span class=\"caps\">HD<\/span> <span class=\"caps\">7660G<\/span> Gra\u00adphics, <span class=\"caps\">8GB<\/span> <span class=\"caps\">DDR3-1600<\/span> <span class=\"caps\">RAM<\/span>, video dri\u00adver 9.12.0.0, 12\/19\/2012, Win\u00addows 7 Pro\u00adfes\u00adsio\u00adnal 64-bit (6.1, Build 7601) Ser\u00advice Pack 1 achie\u00adved 42 frames per second with <span class=\"caps\">GPU<\/span> acce\u00adle\u00adra\u00adti\u00adon on, 3 frames per second with <span class=\"caps\">GPU<\/span> acce\u00adle\u00adra\u00adti\u00adon off. <span class=\"caps\">TRN-201<\/span><\/span><\/li>\n<\/ol>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"caps\">AMD<\/span> APUs and GPUs deli\u00adver advan\u00adced facial cap\u00adtu\u00adre to two mil\u00adli\u00adon Unity deve\u00adlo\u00adpers (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/1706-amd-and-mixamo-revolutionize-character-art-with-worlds-first-real-time-facial-capture-technology-for-the-unity-development-platform\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[22],"tags":[],"class_list":["post-1706","post","type-post","status-publish","format-standard","hentry","category-pressemitteilungen","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/1706","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=1706"}],"version-history":[{"count":1,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/1706\/revisions"}],"predecessor-version":[{"id":1707,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/1706\/revisions\/1707"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=1706"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=1706"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=1706"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}