{"id":20891,"date":"2015-11-05T17:14:01","date_gmt":"2015-11-05T16:14:01","guid":{"rendered":"http:\/\/www.planet3dnow.de\/cms\/?p=20891"},"modified":"2015-11-05T17:14:01","modified_gmt":"2015-11-05T16:14:01","slug":"gfxbench-4-0-introduces-car-chase-to-test-android-devices-with-high-end-graphics-features","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/20891-gfxbench-4-0-introduces-car-chase-to-test-android-devices-with-high-end-graphics-features\/","title":{"rendered":"GFXBench 4.0 introduces Car Chase to test Android devices with high-end graphics features"},"content":{"rendered":"<p><em>Brin\u00adging the popu\u00adlar GFX\u00adBench bench\u00admar\u00adking suite to desk\u00adtop OpenGL and OpenGL <span class=\"caps\">ES<\/span> 3.1 plus Android Exten\u00adsi\u00adon Pack, GFX\u00adBench 4.0 enables mea\u00adsu\u00adring mobi\u00adle and desk\u00adtop per\u00adfor\u00admance with advan\u00adced gra\u00adphics effects and increased workloads. Car Cha\u00adse is the first bench\u00admark to test devices with game-like con\u00adtent uti\u00adli\u00adzing Android Exten\u00adsi\u00adon Pack fea\u00adtures such as hard\u00adware tessellation.<\/em><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/kishonti.net\/images\/news\/gfxb40_01.jpg\" alt><\/p>\n<p class=\"news_font_bold\"><strong>Uti\u00adli\u00adzing latest <span class=\"caps\">API<\/span> fea\u00adtures: hard\u00adware tes\u00adsel\u00adla\u00adti\u00adon, geo\u00adme\u00adtry and com\u00adpu\u00adte shaders, <span class=\"caps\">ASTC<\/span> textures<\/strong><\/p>\n<p>The main addi\u00adti\u00adon to the test suite is Car Cha\u00adse, a new high-level test sce\u00adne makes which makes use of latest OpenGL <span class=\"caps\">ES<\/span> 3.1 plus Android Exten\u00adsi\u00adon Pack fea\u00adtures. Two kinds of tes\u00adsel\u00adla\u00adti\u00adon tech\u00adni\u00adques are used to pro\u00advi\u00adde rea\u00adli\u00adstic gra\u00adphics con\u00adtent: to impro\u00adve the details of the back\u00adground rock moun\u00adtain envi\u00adron\u00adment up-clo\u00adse, the sce\u00adne fea\u00adtures hard\u00adware-based tes\u00adsel\u00adla\u00adti\u00adon with dis\u00adpla\u00adce\u00adment maps. The smooth sur\u00adface of the car is pro\u00advi\u00added by B\u00e9zier-cur\u00adves and adap\u00adti\u00adve tes\u00adsel\u00adla\u00adti\u00adon that enables fur\u00adther refi\u00adne\u00adment based on the came\u00adra&nbsp;view.<\/p>\n<p>The sce\u00adne uses geo\u00adme\u00adtry and com\u00adpu\u00adte shaders for <span class=\"caps\">HDR<\/span> tone map\u00adping and bloom, and also for post-pro\u00adcess effects such as lens fla\u00adres and par\u00adtic\u00adles. A high\u00adly sca\u00adlable, com\u00adpu\u00adte shader-based moti\u00adon blur algo\u00adrithm is respon\u00adsi\u00adble for plau\u00adsi\u00adble came\u00adra and object move\u00adments. Tex\u00adtu\u00adre com\u00adpres\u00adsi\u00adon is enhan\u00adced by the recent pos\u00adsi\u00adbi\u00adli\u00adty to use <span class=\"caps\">ASTC<\/span>, ins\u00adtead of&nbsp;<span class=\"caps\">ETC2<\/span>.<\/p>\n<p>The gra\u00adphics pipe\u00adline is based on defer\u00adred ren\u00adde\u00adring com\u00adbi\u00adning phy\u00adsi\u00adcal\u00adly-based mate\u00adri\u00adals and image-based spe\u00adcu\u00adlar reflec\u00adtions. The sce\u00adne has dyna\u00admic light\u00ading with cas\u00adca\u00added shadows for a more rea\u00adli\u00adstic sen\u00adse of depth.&nbsp;Addi\u00adtio\u00adnal post effects include depth-of-field, and screen-space ambi\u00adent occlu\u00adsi\u00adon \u2014 which fur\u00adther enhan\u00adces the details pro\u00advi\u00added by tessellation.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/kishonti.net\/images\/news\/gfxb40_02.jpg\" alt><\/p>\n<p class=\"news_font_bold\"><strong>Sus\u00adtained per\u00adfor\u00admance measurement<\/strong><\/p>\n<p>GFX\u00adBench 4.0 con\u00adti\u00adnues the tra\u00addi\u00adti\u00adon of inclu\u00adding sus\u00adtained per\u00adfor\u00admance test, ite\u00adra\u00adting for 30 test runs to stress test the hard\u00adware and look at how per\u00adfor\u00admance chan\u00adges over test&nbsp;runs.<\/p>\n<p><span class=\"dquo\">\u201c<\/span>Pro\u00advi\u00adding ways to mea\u00adsu\u00adre how the hard\u00adware per\u00adforms during pro\u00adlon\u00adged peri\u00adods of time is a vital part of our mis\u00adsi\u00adon\u201d, says Ferenc Pin\u00adter, Deve\u00adlo\u00adp\u00adment Lead of Kishonti.<\/p>\n<p>Bes\u00adi\u00addes the new addi\u00adti\u00adons inclu\u00adding Car Cha\u00adse and a new low-level tes\u00adsel\u00adla\u00adti\u00adon test, GFX\u00adBench 4.0 car\u00adri\u00ades over all tests from pre\u00advious ver\u00adsi\u00adons for com\u00adpa\u00adri\u00adson and sup\u00adports on-screen and off-screen test modes. Inclu\u00adding Man\u00adhat\u00adtan tests for OpenGL <span class=\"caps\">ES<\/span> 3.0 and 3.1, GFX\u00adBench 4.0 is a com\u00adpre\u00adhen\u00adsi\u00adve <span class=\"caps\">GPU<\/span> bench\u00admark mea\u00adsu\u00adring device per\u00adfor\u00admance with all the latest high-end gra\u00adphics fea\u00adtures.&nbsp;The bench\u00admark auto\u00adma\u00adti\u00adcal\u00adly detects the device\u2019s capa\u00adbi\u00adli\u00adties and sel\u00adects the most appro\u00adpria\u00adte test set to pro\u00advi\u00adde accu\u00adra\u00adte information.<\/p>\n<p class=\"news_font_bold\"><strong>List of&nbsp;tests:<\/strong><\/p>\n<ul>\n<li>Car Cha\u00adse<\/li>\n<li>Man\u00adhat\u00adtan 3.1<\/li>\n<li>Man\u00adhat\u00adtan<\/li>\n<li>T\u2011Rex<\/li>\n<li>Tes\u00adsel\u00adla\u00adti\u00adon<\/li>\n<li><span class=\"caps\">ALU<\/span> 2<\/li>\n<li>Tex\u00adtu\u00adring<\/li>\n<li>Dri\u00adver Over\u00adhead&nbsp;2<\/li>\n<li>Ren\u00adder Quality<\/li>\n<li>Bat\u00adtery and Stability<\/li>\n<\/ul>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/kJ9FyMtNdV4?rel=0\" width=\"700\" height=\"394\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p class=\"news_font_bold\"><strong>Cross-plat\u00adform and cross-API benchmarking<\/strong><\/p>\n<p>GFX\u00adBench 4.0 is the first gra\u00adphics bench\u00admark desi\u00adgned to clo\u00adse the gap bet\u00adween desk\u00adtop and mobi\u00adle gra\u00adphics by mea\u00adsu\u00adring the per\u00adfor\u00admance of desk\u00adtop OpenGL and OpenGL <span class=\"caps\">ES<\/span> 3.1 plus Android Exten\u00adsi\u00adon Pack imple\u00admen\u00adta\u00adti\u00adons. In order to pro\u00advi\u00adde cross-API com\u00adpa\u00adra\u00adbi\u00adli\u00adty, <span class=\"caps\">DX12<\/span>, Metal and Vul\u00adkan sup\u00adport is plan\u00adned,&nbsp;too.<\/p>\n<p class=\"news_font_bold\"><strong>Avai\u00adla\u00adbi\u00adli\u00adty<\/strong><\/p>\n<p>The com\u00admu\u00adni\u00adty ver\u00adsi\u00adon of GFX\u00adBench 4.0 is now available for down\u00adload on <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.glbenchmark.glbenchmark27&amp;hl=en\">Goog\u00adle Play<\/a> and Win\u00addows 7, 8, 10 (desk\u00adtop) ver\u00adsi\u00adon is coming soon.<\/p>\n<p>The cor\u00adpo\u00adra\u00adte ver\u00adsi\u00adon is available for licen\u00adsing through our GFX\u00adBench <span class=\"caps\">GL<\/span> Bench\u00admark Deve\u00adlo\u00adp\u00adment Pro\u00adgram. We also pro\u00advi\u00adde media edi\u00adti\u00adons for the tech\u00adno\u00adlo\u00adgy&nbsp;press.<\/p>\n<p class=\"news_font_bold\"><span style=\"font-size: 8pt;\"><em><strong>About Kishon\u00adti&nbsp;Ltd.<\/strong><\/em><\/span><\/p>\n<p><span style=\"font-size: 8pt;\"><em>Kishon\u00adti Ltd. is a lea\u00adding spe\u00adcia\u00adlist in high-per\u00adfor\u00admance gra\u00adphics and com\u00adpu\u00adte solu\u00adti\u00adons. In the past deca\u00adde we have been working tog\u00ade\u00adther with lea\u00adders of the semi\u00adcon\u00adduc\u00adtor and con\u00adsu\u00admer elec\u00adtro\u00adnics mar\u00adket lis\u00adted among top ran\u00adking tech\u00adno\u00adlo\u00adgy com\u00adpa\u00adnies of the <span class=\"caps\">NASDAQ-100<\/span>.<\/em><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Brin\u00adging the popu\u00adlar GFX\u00adBench bench\u00admar\u00adking suite to desk\u00adtop OpenGL and OpenGL <span class=\"caps\">ES<\/span> 3.1 plus Android Exten\u00adsi\u00adon Pack, GFX\u00adBench 4.0 enables mea\u00adsu\u00adring mobi\u00adle and desk\u00adtop per\u00adfor\u00admance with advan\u00adced gra\u00adphics effects and increased workloads. Car Cha\u00adse is the first bench\u00admark to test devices with game-like con\u00adtent uti\u00adli\u00adzing Android Exten\u00adsi\u00adon Pack fea\u00adtures such as hard\u00adware tes\u00adsel\u00adla\u00adti\u00adon. (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/20891-gfxbench-4-0-introduces-car-chase-to-test-android-devices-with-high-end-graphics-features\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[22],"tags":[],"class_list":["post-20891","post","type-post","status-publish","format-standard","hentry","category-pressemitteilungen","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/20891","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=20891"}],"version-history":[{"count":1,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/20891\/revisions"}],"predecessor-version":[{"id":20892,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/20891\/revisions\/20892"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=20891"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=20891"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=20891"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}