{"id":283,"date":"2013-08-01T19:30:33","date_gmt":"2013-08-01T17:30:33","guid":{"rendered":"http:\/\/www.planet3dnow.de\/cms\/?p=283"},"modified":"2014-08-23T17:24:01","modified_gmt":"2014-08-23T15:24:01","slug":"amd-catalyst-13-8-beta-fur-windows-und-linux-frame-pacing-fur-crossfire-gespanne","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/283-amd-catalyst-13-8-beta-fur-windows-und-linux-frame-pacing-fur-crossfire-gespanne\/","title":{"rendered":"<span class=\"caps\">AMD<\/span> Catalyst 13.8 Beta f\u00fcr Windows und Linux \u2014 Frame Pacing f\u00fcr CrossFire-Gespanne"},"content":{"rendered":"<p>Mit einem Tag Ver\u00adsp\u00e4\u00adtung hat <span class=\"caps\">AMD<\/span> heu\u00adte einen neu\u00aden Beta-Trei\u00adber f\u00fcr Win\u00addows ver\u00ad\u00f6f\u00adfent\u00adlicht, der dank der soge\u00adnann\u00adten \u201c<i>Frame-Pacing<\/i>-Metho\u00adde\u201d erst\u00admals aktiv gegen Mikroruck\u00adler vor\u00adge\u00adhen soll. V\u00f6l\u00adlig neu ist die\u00adser Ansatz jedoch nicht, schlie\u00df\u00adlich setzt <span class=\"caps\">NVIDIA<\/span> die\u00adse bereits seit gerau\u00admer Zeit f\u00fcr sei\u00adne SLI-Tech\u00adno\u00adlo\u00adgie mit Erfolg ein. Unter Mikroruck\u00adlern lei\u00adden sowohl Cross\u00adFi\u00adre-Gespan\u00adne als auch Dual-Gra\u00adphics-Sys\u00adte\u00adme. Haupt\u00adpro\u00adblem dabei ist bis\u00adher, dass die zusam\u00admen\u00adge\u00adschal\u00adte\u00adten GPUs die fer\u00adtig berech\u00adne\u00adten Bil\u00adder zu ungleich\u00adm\u00e4\u00ad\u00dfig aus\u00adge\u00adben. Wie die Mes\u00adsun\u00adgen von <a href=\"http:\/\/www.pcper.com\/reviews\/Graphics-Cards\/Frame-Rating-Dissected-Full-Details-Capture-based-Graphics-Performance-Test-3\" target=\"b\"><span class=\"caps\">PC<\/span> Per\u00adspec\u00adti\u00adve erst\u00admals auf\u00adzeig\u00adten<\/a>, bekommt dadurch der Nut\u00adzer h\u00e4u\u00adfig von ein\u00adzel\u00adnen Bil\u00addern nur weni\u00adge Bild\u00adzei\u00adlen auf dem Moni\u00adtor zu Gesicht. Effek\u00adtiv tr\u00e4gt so ein Bild somit nicht zu einem fl\u00fcs\u00adsi\u00adgen Spiel\u00adge\u00adf\u00fchl bei. Dem will <span class=\"caps\">AMD<\/span> jetzt mit einem Mecha\u00adnis\u00admus ent\u00adge\u00adgen\u00adwir\u00adken, der die Bild\u00adaus\u00adga\u00adbe zeit\u00adlich gl\u00e4t\u00adtet, was durch eine geziel\u00adte Ver\u00adz\u00f6\u00adge\u00adrung ein\u00adzel\u00adner Bil\u00adder erreicht wer\u00adden soll. Mit dem heu\u00adti\u00adgen Trei\u00adber wird das <i>Frame Pacing<\/i> unter DirectX 10 und 11 bis zu einer Auf\u00adl\u00f6\u00adsung von 2560x1600 Pixel auf einem ein\u00adzel\u00adnen Moni\u00adtor unter\u00adst\u00fctzt. H\u00f6he\u00adre Auf\u00adl\u00f6\u00adsun\u00adgen, wel\u00adche spe\u00adzi\u00adell f\u00fcr die Mul\u00adti-Moni\u00adtor-Tech\u00adno\u00adlo\u00adgie Eye\u00adfi\u00adni\u00adty ben\u00f6\u00adtigt wer\u00adden, sowie DirectX 11.1 sol\u00adlen zu einem sp\u00e4\u00adte\u00adren Zeit\u00adpunkt nach\u00adge\u00adreicht wer\u00adden. Nut\u00adzer, die fer\u00adtig ger\u00aden\u00adder\u00adte Bil\u00adder ohne Ver\u00adz\u00f6\u00adge\u00adrung ange\u00adzeigt bekom\u00admen m\u00f6ch\u00adten, k\u00f6n\u00adnen jeder\u00adzeit glo\u00adbal oder anwen\u00addungs\u00adspe\u00adzi\u00adfisch das <i>Frame Pacing<\/i> im Catayst Con\u00adtrol Cen\u00adter deak\u00adti\u00advie\u00adren. Au\u00dfer\u00addem wird jetzt das Anle\u00adgen von Pro\u00adfi\u00adlen auch f\u00fcr Spie\u00adle unter\u00adst\u00fctzt, wel\u00adche die OpenGL-Schnitt\u00adstel\u00adle nutzen.<\/p>\n<p>Eine voll\u00adst\u00e4n\u00addi\u00adge Lis\u00adte der vom Trei\u00adber unter\u00adst\u00fctz\u00adten Hard\u00adware sowie s\u00e4mt\u00adli\u00adcher beho\u00adbe\u00adner und bekann\u00adter Pro\u00adble\u00adme kann den <a href=\"http:\/\/support.amd.com\/us\/kbarticles\/Pages\/AMDCatalyst13-8WINBetaDriver.aspx\" target=\"b\">offi\u00adzi\u00adel\u00adlen Release Notes f\u00fcr Win\u00addows<\/a> bzw. <a href=\"http:\/\/support.amd.com\/us\/kbarticles\/Pages\/AMDCatalyst13-8LINBetaDriver.aspx\" target=\"b\">Linux<\/a> ent\u00adnom\u00admen wer\u00adden. Soll\u00adtet Ihr von Pro\u00adble\u00admen betrof\u00adfen sein, die dar\u00adin nicht auf\u00adge\u00adf\u00fchrt wer\u00adden, dann k\u00f6nnt Ihr das offi\u00adzi\u00adel\u00adle <a href=\"http:\/\/www.amd.com\/betareport\" target=\"b\"><i>Cata\u00adlyst Crew Feed\u00adback Form<\/i><\/a> ver\u00adwen\u00adden, um das Trei\u00adber-Team dar\u00adauf auf\u00admerk\u00adsam zu machen. Eine Hil\u00adfe\u00adstel\u00adlung f\u00fcr das For\u00admu\u00adlar k\u00f6nnt Ihr <a href=\"http:\/\/support.amd.com\/us\/kbarticles\/Pages\/gpu-164issuereportingform.aspx\" target=\"b\">hier fin\u00adden<\/a>.<\/p>\n<p>Der Trei\u00adber ste\u00adhen f\u00fcr Win\u00addows 8 und 7 (min\u00addes\u00adtens <span class=\"caps\">SP1<\/span>) sowie Linux zum Down\u00adload bereit, wobei jeweils sowohl die 32-Bit- als auch die 64-Bit-Ver\u00adsi\u00adon im jewei\u00adli\u00adgen Instal\u00adler ent\u00adhal\u00adten sind. <span class=\"caps\">AMD<\/span> hat zudem eine spe\u00adzi\u00adel\u00adle Trei\u00adber-Ver\u00adsi\u00adon f\u00fcr Note\u00adbooks bereit\u00adge\u00adstellt, die sich ins\u00adbe\u00adson\u00adde\u00adre an Besit\u00adzer von Ger\u00e4\u00adten mit der <a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/newspub\/viewnews.cgi?id=1346945008\">Umschalt\u00adtech\u00adno\u00adlo\u00adgie Endu\u00adro<\/a> richtet.<\/p>\n<p><\/p><center><a href=\"http:\/\/www.planet3dnow.de\/photoplog\/index.php?n=25286\"><img decoding=\"async\" src=\"http:\/\/www.planet3dnow.de\/photoplog\/images\/54308\/1_Cat-13.8-CCC-Info.png\" alt=\"AMD Catalyst 13.8 Beta - CCC-Info\" border=\"1\" hspace=\"4\" vspace=\"4\"><\/a><br>\n<small>Cata\u00adlyst 13.8 Beta 1 \u2014 CCC-Soft\u00adware\u00adinfo<\/small><\/center>&nbsp;\n<p>Das hier zum Down\u00adload ange\u00adbo\u00adte\u00adne Trei\u00adber\u00adpa\u00adket <span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta ent\u00adh\u00e4lt bereits eine aktua\u00adli\u00adsier\u00adte Lauf\u00adzeit\u00adum\u00adge\u00adbung des <span class=\"caps\">AMD<\/span> Acce\u00adle\u00adra\u00adted Par\u00adal\u00adlel Pro\u00adces\u00adsing (<span class=\"caps\">APP<\/span>) <span class=\"caps\">SDK<\/span> 2.8.1, was AMDs L\u00f6sung zur Ent\u00adwick\u00adlung par\u00adal\u00adle\u00adli\u00adsier\u00adter Soft\u00adware auf Basis der Open\u00adCL-Pro\u00adgram\u00admier\u00adplatt\u00adform ist. Eine instal\u00adlier\u00adte Open\u00adCL-Lauf\u00adzeit\u00adum\u00adge\u00adbung ist Grund\u00advor\u00adaus\u00adset\u00adzung, wenn auf der Gra\u00adfik\u00adkar\u00adte oder <span class=\"caps\">APU<\/span> Open\u00adCL-Ker\u00adnel bzw. per Open\u00adCL-beschleu\u00adnig\u00adte Pro\u00adgram\u00adme aus\u00adge\u00adf\u00fchrt wer\u00adden sollen.<\/p>\n<h1><strong>Was ist&nbsp;neu?<\/strong><\/h1>\n<p><strong>Fea\u00adture High\u00adlights of the <span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta 2 Dri\u00adver for Windows<\/strong><\/p>\n<ul>\n<li>Saints Row 4: Per\u00adfor\u00admance impro\u00adves up to 25% at 1920x1280 with Ultra set\u00adtings enabled<\/li>\n<li>Splin\u00adter Cell Black\u00adlist: Per\u00adfor\u00admance impro\u00adves up to 9% at 2560x1600 with Ultra set\u00adtings enabled<\/li>\n<li>Final Fan\u00adta\u00adsy <span class=\"caps\">XIV<\/span>:&nbsp; Impro\u00adves sin\u00adgle <span class=\"caps\">GPU<\/span> and Cross\u00adFi\u00adre performance<\/li>\n<li>Van Hel\u00adsing:&nbsp; Fixes&nbsp; image qua\u00adli\u00adty issues when enab\u00adling Anti-Ali\u00ada\u00adsing through the <span class=\"caps\">AMD<\/span> Cata\u00adlyst Con\u00adtrol Center<\/li>\n<li>Far Cry 3 \/ Far Cry 3 Blood Dra\u00adgon:&nbsp; Resol\u00adve cor\u00adrup\u00adti\u00adon when enab\u00adling Anti-Ali\u00ada\u00adsing through the Cata\u00adlyst Con\u00adtrol Center<\/li>\n<li><span class=\"caps\">RIPD<\/span>:&nbsp; Impro\u00adves sin\u00adgle <span class=\"caps\">GPU<\/span> performance<\/li>\n<li>Mini\u00admum:&nbsp; Impro\u00adves Cross\u00adFi\u00adre performance<\/li>\n<li>Cast\u00adle\u00adva\u00adnia Lords of Shadow:&nbsp; Impro\u00adves Cross\u00adFi\u00adre performance<\/li>\n<li>Cross\u00adFi\u00adre:&nbsp; Frame Pacing fea\u00adture \u2013 includes impro\u00adved per\u00adfor\u00admance in World of War\u00adcraft, Sni\u00adper Eli\u00adte, Watch Dogs, and Tomb Raider<\/li>\n<li>Doom 3 <span class=\"caps\">BFG<\/span>:&nbsp; Cor\u00adrup\u00adti\u00adon issues have been resolved<\/li>\n<\/ul>\n<p><strong>Known Issues of The <span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta 2 Dri\u00adver for Windows:<\/strong><\/p>\n<ul>\n<li>Cross\u00adFi\u00adre con\u00adfi\u00adgu\u00adra\u00adti\u00adons (when used in com\u00adbi\u00adna\u00adti\u00adon with Over\u00addri\u00adve) can result in the secon\u00adda\u00adry <span class=\"caps\">GPU<\/span> usa\u00adge run\u00adning at&nbsp;99%<\/li>\n<li>Enab\u00adling Cross\u00adFi\u00adre can result in the <span class=\"caps\">PCI<\/span>\u2011e bus speed for the secon\u00adda\u00adry <span class=\"caps\">GPU<\/span> being repor\u00adted as&nbsp;x1<\/li>\n<li>Bio\u00ads\u00adhock Infi\u00adni\u00adte: New <span class=\"caps\">DLC<\/span> can cau\u00adse sys\u00adtem hangs with Frame Pacing enab\u00adled \u2013 disable frame pacing for this title to resolve<\/li>\n<\/ul>\n<p><strong>Fea\u00adture High\u00adlights of the <span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta 1 Dri\u00adver for Windows<\/strong><\/p>\n<ul>\n<li>Sup\u00adport for <span class=\"caps\">AMD<\/span> Cross\u00adFi\u00adre Frame Pacing&nbsp;<ul>\n<li>Frame Pacing ensu\u00adres that frames ren\u00adde\u00adred across mul\u00adti\u00adple GPUs in a Cross\u00adFi\u00adre con\u00adfi\u00adgu\u00adra\u00adti\u00adon will be dis\u00adplay\u00aded at an even and regu\u00adlar&nbsp;pace.<\/li>\n<li>Enab\u00adled through the <span class=\"caps\">AMD<\/span> Cata\u00adlyst Con\u00adtrol Cen\u00adter; Glo\u00adbal\u00adly or on a per appli\u00adca\u00adti\u00adon&nbsp;basis.<\/li>\n<li>Frame Pacing is enab\u00adled by default.<\/li>\n<li>Sup\u00adport\u00aded for DirectX 10 and DirectX 11 appli\u00adca\u00adti\u00adons, and reso\u00adlu\u00adti\u00adons up to and inclu\u00adding 2560x1600 (sin\u00adgle display)<\/li>\n<\/ul>\n<\/li>\n<li>OpenGL 4.3 sup\u00adport \u2013 full sup\u00adport for the OpenGL 4.3 fea\u00adture&nbsp;set<\/li>\n<li>Per\u00adfor\u00admance impro\u00adve\u00adments found in <span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta for Windows:&nbsp;<ul>\n<li>Metro: Last Light \u2013 impro\u00adves per\u00adfor\u00admance up to 7% on the <span class=\"caps\">AMD<\/span> Rade\u00adon <span class=\"caps\">HD<\/span> 7000 Series<\/li>\n<\/ul>\n<\/li>\n<li>OpenGL sup\u00adport for User Pro\u00adfiles and Cata\u00adlyst Appli\u00adca\u00adti\u00adon Profiles:&nbsp;<ul>\n<li>Users can now crea\u00adte per appli\u00adca\u00adti\u00adon <span class=\"caps\">3D<\/span> set\u00adting pro\u00adfiles for OpenGL applications.<\/li>\n<li>OpenGL appli\u00adca\u00adti\u00adons are now sup\u00adport\u00aded through Cata\u00adlyst Appli\u00adca\u00adti\u00adon Pro\u00adfi\u00adle updates (for sin\u00adgle <span class=\"caps\">GPU<\/span> and <span class=\"caps\">AMD<\/span> Cross\u00adFi\u00adre configurations).<\/li>\n<\/ul>\n<\/li>\n<li><span class=\"caps\">AMD<\/span> Endu\u00adro Tech\u00adno\u00adlo\u00adgy enhance\u00adment \u2014 Cata\u00adlyst Con\u00adtrol Cen\u00adter will now show which appli\u00adca\u00adti\u00adons are acti\u00adve on the Per\u00adfor\u00admance <span class=\"caps\">GPU<\/span>, and the Power-Saving <span class=\"caps\">GPU<\/span><\/li>\n<li>Resol\u00adved issues:&nbsp;<ul>\n<li>Resol\u00adved crash when enab\u00adling <span class=\"caps\">AMD<\/span> Cross\u00adFireX on some <span class=\"caps\">AMD<\/span> 970 platforms<\/li>\n<li>Impro\u00adved sta\u00adbi\u00adli\u00adty for <span class=\"caps\">AMD<\/span> Rade\u00adon <span class=\"caps\">HD<\/span>&nbsp;7790<\/li>\n<li>Resol\u00adved inter\u00admit\u00adtent mou\u00adse cur\u00adsor cor\u00adrup\u00adti\u00adon when rapidly moving the cur\u00adsor across win\u00addow borders<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><b>Fea\u00adture High\u00adlights of the <span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta Dri\u00adver for&nbsp;Linux<\/b><\/p>\n<p><b>New Fea\u00adtures<\/b><br>\nThis release of <span class=\"caps\">AMD<\/span> Cata\u00adlyst Linux intro\u00addu\u00adces sup\u00adport for the fol\u00adlo\u00adwing&nbsp;new:<\/p>\n<ul>\n<li>OpenGL 4.3 support<\/li>\n<li>Dyna\u00admic pri\u00adma\u00adry sur\u00adface resizing<\/li>\n<li>Ker\u00adnel 3.10 support<\/li>\n<li><span class=\"caps\">SLED<\/span> 11 <span class=\"caps\">SP3<\/span> support<\/li>\n<\/ul>\n<p><b>Resol\u00adved Issues<\/b><\/p>\n<ul>\n<li>[380355] Source Engi\u00adne games hang when run\u00adning on the High Per\u00adfor\u00admance&nbsp;<span class=\"caps\">ASIC<\/span><\/li>\n<li>[330287] Maya 2012 Paint brush fails to lea\u00adve trails in real time while pain\u00adting at some are\u00adas when desk\u00adtop effects enabled<\/li>\n<li>[345211] Incor\u00adrect object picking in Auto\u00addesk Maya using <span class=\"caps\">UAV<\/span> sel\u00adec\u00adtion solver<\/li>\n<li>[376838] Auto\u00addesk Maya fluids dis\u00adplay visual\u00adly very pixel\u00ada\u00adted even at hig\u00adher reso\u00adlu\u00adti\u00adons of the flu\u00adid voxels<\/li>\n<li>[376823] Mesh\/polygons sel\u00adec\u00adtion take too long to sel\u00adect and desel\u00adect com\u00adpared to Nvi\u00addia in Maya 2011\u20132013<\/li>\n<li>[372767] Uni\u00adgi\u00adne Hea\u00adven 4.0 crash in high per\u00adfor\u00admance&nbsp;<span class=\"caps\">GPU<\/span><\/li>\n<li>[376891] Enable Opti\u00admiza\u00adti\u00adon on <span class=\"caps\">SGPU<\/span> for 11% Per\u00adfor\u00admance gain (uni\u00adgi\u00adne heaven)<\/li>\n<li>[377640] Uni\u00adgi\u00adne Hea\u00adven <span class=\"caps\">OGL<\/span> stops respon\u00adding at high reso\u00adlu\u00adti\u00adons with VSync enabled<\/li>\n<li>[376842] Left4Dead2 Cor\u00adrup\u00adti\u00adon is observed<\/li>\n<li>[378135] Left4Dead2 Yel\u00adlow Screen Bug<\/li>\n<li>[379940] Left4Dead2 Gam\u00adma Cor\u00adrec\u00adtion Corruption<\/li>\n<li>[381765] Visu\u00adal arti\u00adfacts for XvBA play\u00adback with <span class=\"caps\">CABAC<\/span>=No<\/li>\n<li>[380590] The menus are unbe\u00adlie\u00adv\u00ada\u00adb\u00adly slow with vsync dis\u00adab\u00adled for&nbsp;<span class=\"caps\">XBMC<\/span><\/li>\n<li>[381120] Ker\u00adnel 3.10 support<\/li>\n<li>[379176] \u201cTest\u00ading use only\u201d water\u00admark removed<\/li>\n<li>[356014] <span class=\"caps\">AA<\/span> does not func\u00adtion with desk\u00adtop effects enabled<\/li>\n<\/ul>\n<p><b>Resol\u00adved Issues<\/b><\/p>\n<ul>\n<li>[370421] Quake4 fails to ren\u00adder in game sky pro\u00adper\u00adly at cer\u00adtain points with High Per\u00adfor\u00admance&nbsp;<span class=\"caps\">GPU<\/span><\/li>\n<li>[377432] Uni\u00adgi\u00adne Hea\u00adven at high reso\u00adlu\u00adti\u00adon and set\u00adtings will show inter\u00admit\u00adtent cor\u00adrup\u00adti\u00adons in crossfire<\/li>\n<li>[380998] Sys\u00adtem hang when run\u00adning Coun\u00adter Strike: Source at low set\u00adtings on&nbsp;Linux<\/li>\n<li>[382494] C4Engine show cor\u00adrup\u00adti\u00adons with GL_ARB_texture_array enabled<\/li>\n<\/ul>\n<p><b>Ach\u00adtung!<\/b> Wie bei allen Beta\u2011, Release-Can\u00addi\u00adda\u00adte\u2011, Pre\u00adview- und Hot\u00adfix-Trei\u00adbern sei auch hier der Hin\u00adweis ange\u00adbracht, dass es sich nicht um eine voll umf\u00e4ng\u00adlich getes\u00adte\u00adte Soft\u00adware han\u00addelt, in der auch schwe\u00adre\u00adre Feh\u00adler noch ent\u00adhal\u00adten sein k\u00f6n\u00adnen. Der ange\u00adbo\u00adte\u00adne Beta-Trei\u00adber rich\u00adtet sich in ers\u00adter Linie an Enthu\u00adsi\u00adas\u00adten, die stets die aktu\u00adells\u00adten Fea\u00adtures und Opti\u00admie\u00adrun\u00adgen nut\u00adzen wol\u00adlen. Er soll\u00adte jedoch nicht auf Pro\u00adduk\u00adtiv\u00adsys\u00adte\u00admen instal\u00adliert werden!<\/p>\n<p><b>Down\u00adload:<\/b><\/p>\n<ul>\n<ul>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/file\/get.cgi?20130820001603\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta 2 [Win\u00addows 8 \/ 7 \/ Vis\u00adta 32 <span class=\"amp\">&amp;<\/span> 64&nbsp;bit]<\/a><\/li>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/file\/get.cgi?20130801165319\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta [Win\u00addows 8 \/ 7 \/ Vis\u00adta 32 <span class=\"amp\">&amp;<\/span> 64&nbsp;bit]<\/a><\/li>\n<\/ul>\n<\/ul>\n<ul>\n<ul>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/file\/get.cgi?20130820001604\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst Mobi\u00adli\u00adty 13.8 Beta 2 [Win\u00addows 8 \/ 7 \/ Vis\u00adta 32 <span class=\"amp\">&amp;<\/span> 64&nbsp;bit]<\/a><\/li>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/file\/get.cgi?20130801165320\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst Mobi\u00adli\u00adty 13.8 Beta [Win\u00addows 8 \/ 7 \/ Vis\u00adta 32 <span class=\"amp\">&amp;<\/span> 64&nbsp;bit]<\/a><\/li>\n<\/ul>\n<\/ul>\n<p><small><b>Ach\u00adtung!<\/b> Das <span class=\"caps\">CCC<\/span>\/<span class=\"caps\">VECC<\/span> setzt ein instal\u00adlier\u00adtes .<span class=\"caps\">NET<\/span> 4.0 oder 4.5 vor\u00adaus. Anwen\u00adder, die .<span class=\"caps\">NET<\/span> 4.0 bzw. 4.5 noch nicht auf ihrem Sys\u00adtem instal\u00adliert haben, soll\u00adten daher zuvor die aktu\u00adells\u00adte <a href=\"http:\/\/msdn.microsoft.com\/en-us\/library\/5a4x27ek.aspx\" target=\"b\">Ver\u00adsi\u00adon 4.5 vom .<span class=\"caps\">NET<\/span> Frame\u00adwork<\/a> installieren.<\/small><\/p>\n<ul>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/file\/get.cgi?20130820001605\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta 2 Pro\u00adprie\u00adta\u00adry Linux x86 Dis\u00adplay Dri\u00adver [32-bit <span class=\"amp\">&amp;<\/span> 64-bit]<\/a><\/li>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/file\/get.cgi?20130801194644\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.8 Beta Pro\u00adprie\u00adta\u00adry Linux x86 Dis\u00adplay Dri\u00adver [32-bit <span class=\"amp\">&amp;<\/span> 64-bit]<\/a><\/li>\n<\/ul>\n<p><b>Quel\u00adle:<\/b><\/p>\n<ul>\n<li><a href=\"http:\/\/support.amd.com\/us\/kbarticles\/Pages\/AMDCatalyst13-8WINBetaDriver.aspx\" target=\"b\"><span class=\"caps\">AMD<\/span> KB-Arti\u00adkel \u2014 Cata\u00adlyst 13.8 Beta f\u00fcr Windows<\/a><\/li>\n<li><a href=\"http:\/\/support.amd.com\/us\/kbarticles\/Pages\/AMDCatalyst13-8LINBetaDriver.aspx\" target=\"b\"><span class=\"caps\">AMD<\/span> KB-Arti\u00adkel \u2014 Cata\u00adlyst 13.8 Beta f\u00fcr&nbsp;Linux<\/a><\/li>\n<\/ul>\n<p><b>Links zum&nbsp;Thema:<\/b><\/p>\n<ul>\n<ul>\n<li><a href=\"http:\/\/support.amd.com\/us\/contacts\/Pages\/GraphicsTechnicalSupport.aspx\" target=\"b\">Gra\u00adphics Tech\u00adni\u00adcal Support<\/a><\/li>\n<li><a href=\"http:\/\/forums.amd.com\/game\/categories.cfm?catid=454&amp;entercat=y\" target=\"b\">Offi\u00adzi\u00adel\u00adles Support-Forum<\/a><\/li>\n<li><a href=\"http:\/\/www.amd.com\/betareport\" target=\"b\"><span class=\"caps\">AMD<\/span> Issue Report\u00ading Form for Beta Driver<\/a><\/li>\n<li><a href=\"http:\/\/www.amd.com\/mobilityreport\" target=\"b\"><span class=\"caps\">AMD<\/span> Issue Report\u00ading Form for Mobi\u00adli\u00adty Driver<\/a><\/li>\n<li><a href=\"http:\/\/www.amd.com\/us\/LinuxCrewSurvey\" target=\"b\">Linux Crew Dri\u00adver Feedback<\/a><\/li>\n<li><a href=\"http:\/\/support.amd.com\/us\/kbarticles\/Pages\/gpu-164issuereportingform.aspx\" target=\"b\">How to gather the optio\u00adnal infor\u00adma\u00adti\u00adon for the <span class=\"caps\">AMD<\/span> issue report\u00ading&nbsp;form<\/a><\/li>\n<li><a href=\"http:\/\/support.amd.com\/us\/kbarticles\/Pages\/737-20870HowtoInstallYourATIProduct.aspx\" target=\"b\">Gui\u00adde on how to install an <span class=\"caps\">ATI<\/span> gra\u00adphics card and \/ or its drivers<\/a><\/li>\n<\/ul>\n<\/ul>\n<ul>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/newspub\/viewnews.cgi?id=1366827672\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.4 <span class=\"caps\">WHQL<\/span> f\u00fcr Rade\u00adon <span class=\"caps\">HD<\/span> 5000, <span class=\"caps\">HD<\/span> 6000 und <span class=\"caps\">HD<\/span>&nbsp;7000<\/a><\/li>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/newspub\/viewnews.cgi?id=1358880223\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.1 Lega\u00adcy <span class=\"caps\">WHQL<\/span> f\u00fcr Rade\u00adon <span class=\"caps\">HD<\/span> 2000, <span class=\"caps\">HD<\/span> 3000 und <span class=\"caps\">HD<\/span>&nbsp;4000<\/a><\/li>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/newspub\/viewnews.cgi?category=2&amp;id=1367423978\"><span class=\"caps\">AMD<\/span> Cata\u00adlyst 13.4 Lega\u00adcy Beta f\u00fcr Rade\u00adon <span class=\"caps\">HD<\/span> 2000, <span class=\"caps\">HD<\/span> 3000 und <span class=\"caps\">HD<\/span>&nbsp;4000<\/a><\/li>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/newspub\/viewnews.cgi?id=1338509535\"><span class=\"caps\">AMD<\/span> been\u00addet monat\u00adli\u00adchen Rhyth\u00admus, um Qua\u00adli\u00adt\u00e4t der Cata\u00adlyst-Trei\u00adber zu verbessern<\/a><\/li>\n<li><a href=\"http:\/\/www.planet3dnow.de\/cgi-bin\/newspub\/viewnews.cgi?id=1335224420\"><span class=\"caps\">AMD<\/span> f\u00fchrt neu\u00aden Update-Rhyth\u00admus f\u00fcr \u00e4lte\u00adre Gra\u00adfik\u00adkar\u00adten\u00adge\u00adne\u00adra\u00adtio\u00adnen&nbsp;ein<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Mit einem Tag Ver\u00adsp\u00e4\u00adtung hat <span class=\"caps\">AMD<\/span> heu\u00adte einen neu\u00aden Beta-Trei\u00adber f\u00fcr Win\u00addows ver\u00ad\u00f6f\u00adfent\u00adlicht, der dank der soge\u00adnann\u00adten \u201c<i>Frame-Pacing<\/i>-Metho\u00adde\u201d erst\u00admals aktiv gegen Mikroruck\u00adler vor\u00adge\u00adhen soll. V\u00f6l\u00adlig neu ist die\u00adser Ansatz jedoch nicht, schlie\u00df\u00adlich setzt <span class=\"caps\">NVIDIA<\/span> die\u00adse bereits seit gerau\u00admer Zeit f\u00fcr sei\u00adne SLI-Tech\u00adno\u00adlo\u00adgie mit Erfolg ein. Unter Mikroruck\u00adlern lei\u00adden sowohl Cross\u00adFi\u00adre-Gespan\u00adne als auch Dual-Gra\u00adphics-Sys\u00adte\u00adme. Haupt\u00adpro\u00adblem dabei ist bis\u00adher, dass die zusam\u00admen\u00adge\u00adschal\u00adte\u00adten GPUs die fer\u00adtig berech\u00adne\u00adten Bil\u00adder zu ungleich\u00adm\u00e4\u00ad\u00dfig aus\u00adge\u00adben. Wie die Mes\u00adsun\u00adgen von (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/283-amd-catalyst-13-8-beta-fur-windows-und-linux-frame-pacing-fur-crossfire-gespanne\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":8,"featured_media":286,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[13,19],"tags":[966,984,40,41,985,969,94],"class_list":["post-283","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-downloads","category-treiber","tag-amd","tag-catalyst","tag-crossfire","tag-frame-pacing","tag-linux","tag-radeon","tag-windows","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/283","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=283"}],"version-history":[{"count":16,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/283\/revisions"}],"predecessor-version":[{"id":11633,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/283\/revisions\/11633"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media\/286"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=283"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=283"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=283"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}