{"id":42820,"date":"2018-12-28T13:42:13","date_gmt":"2018-12-28T12:42:13","guid":{"rendered":"https:\/\/www.planet3dnow.de\/cms\/?p=42820"},"modified":"2018-12-28T21:49:53","modified_gmt":"2018-12-28T20:49:53","slug":"msi-afterburner-4-6-0-beta-10","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/42820-msi-afterburner-4-6-0-beta-10\/","title":{"rendered":"<span class=\"caps\">MSI<\/span> Afterburner 4.6.0 Beta&nbsp;10"},"content":{"rendered":"<p><span class=\"caps\">MSI<\/span> Afterbur\u00adner ist ein \u00dcber\u00adtak\u00adtungs\u00adtool f\u00fcr Gra\u00adfik\u00adkar\u00adten, dass trotz des Namens auch bei Nvi\u00addia- und AMD-Gra\u00adfik\u00adkar\u00adten von ande\u00adren Her\u00adstel\u00adlern funk\u00adtio\u00adniert und vom \u201cGuru3D Riva\u00adT\u00aduner Team\u201d ent\u00adwi\u00adckelt wur\u00adde. Neben der \u00dcber\u00adtak\u00adtung bie\u00adtet es Funk\u00adtio\u00adnen zur \u00dcber\u00adwa\u00adchung der wich\u00adtigs\u00adten Ein\u00adstel\u00adlun\u00adgen der Gra\u00adfik\u00adkar\u00adte, zum Erstel\u00adlen von Screen\u00adshots und Video\u00adauf\u00adzeich\u00adnun\u00adgen sowie ein Over\u00adlay in Spielen.<\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2018\/12\/msi_afterburner_gui.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-42822\" src=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2018\/12\/msi_afterburner_gui.png\" alt width=\"776\" height=\"531\" srcset=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2018\/12\/msi_afterburner_gui.png 776w, https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2018\/12\/msi_afterburner_gui-300x205.png 300w, https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2018\/12\/msi_afterburner_gui-768x526.png 768w, https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2018\/12\/msi_afterburner_gui-624x427.png 624w\" sizes=\"auto, (max-width: 776px) 100vw, 776px\"><\/a><\/p>\n<p>&nbsp;<\/p>\n<blockquote><p><b>AfterBur\u00adner v4.6.0 beta&nbsp;10<\/b><\/p>\n<ul>\n<li>Added <span class=\"caps\">NVIDIA<\/span> Turing <span class=\"caps\">GPU<\/span> archi\u00adtec\u00adtu\u00adre support:&nbsp;<ul>\n<li>Added vol\u00adta\u00adge con\u00adtrol for refe\u00adrence design <span class=\"caps\">NVIDIA<\/span> GeForce <span class=\"caps\">RTX<\/span> 20x0 series gra\u00adphics&nbsp;cards<\/li>\n<li>Advan\u00adced <span class=\"caps\">GPU<\/span> Boost con\u00adtrol for <span class=\"caps\">NVIDIA<\/span> GeForce <span class=\"caps\">RTX<\/span> 20x0 series gra\u00adphics cards. Exten\u00added voltage\/frequency cur\u00adve edi\u00adtor on GeForce <span class=\"caps\">RTX<\/span> 20x0 fami\u00adly gra\u00adphics cards allows you to tune addi\u00adtio\u00adnal pie\u00adce\u00adwi\u00adse power\/frequency flo\u00ador and temperature\/frequency flo\u00ador cur\u00adves. Con\u00adtrol points on tho\u00adse new cur\u00adves allow you to con\u00adtrol <span class=\"caps\">GPU<\/span> Boost power and ther\u00admal thrott\u00adling algo\u00adrith\u00adms more pre\u00adcis\u00ade\u00adly than tra\u00addi\u00adtio\u00adnal power limit and ther\u00admal limit sliders&nbsp;<\/li>\n<li>Hard\u00adware abs\u00adtrac\u00adtion lay\u00ader has been revam\u00adped to pro\u00advi\u00adde sup\u00adport for mul\u00adti\u00adple inde\u00adpen\u00addent fans per <span class=\"caps\">GPU<\/span> due to intro\u00addu\u00adcing dual fan design on refe\u00adrence design <span class=\"caps\">NVIDIA<\/span> GeForce <span class=\"caps\">RTX<\/span> 20x0 series gra\u00adphics cards and due to intro\u00addu\u00adcing nati\u00adve dual fan con\u00adtrol in <span class=\"caps\">NVAPI<\/span>. Both fans of <span class=\"caps\">NVIDIA<\/span> GeForce <span class=\"caps\">RTX<\/span> 20x0 can be moni\u00adto\u00adred inde\u00adpendent\u00adly in hard\u00adware moni\u00adto\u00adring modu\u00adle now and can be con\u00adtrol\u00adled syn\u00adchro\u00adni\u00adcal\u00adly in manu\u00adal&nbsp;mode<\/li>\n<li>Added <span class=\"caps\">NVIDIA<\/span> Scan\u00adner tech\u00adno\u00adlo\u00adgy support<\/li>\n<\/ul>\n<\/li>\n<li>Added Mono\u00adli\u00adthic Power Sys\u00adtems <span class=\"caps\">MP2884A<\/span> and <span class=\"caps\">MP2888A<\/span> vol\u00adta\u00adge con\u00adtrol\u00adlers support<\/li>\n<li>Added core, memo\u00adry, auxi\u00adlia\u00adry <span class=\"caps\">PEXVDD<\/span> and auxi\u00adlia\u00adry <span class=\"caps\">1V8<\/span> vol\u00adta\u00adge con\u00adtrol for cus\u00adtom design <span class=\"caps\">MSI<\/span> <span class=\"caps\">RTX<\/span> 2080Ti Light\u00adning series gra\u00adphics cards with <span class=\"caps\">MP2888A<\/span> + <span class=\"caps\">MP2888A<\/span> +uP1816 vol\u00adta\u00adge regulators&nbsp;<\/li>\n<li>Added <span class=\"caps\">VRM<\/span> and <span class=\"caps\">VRM2<\/span> tem\u00adpe\u00adra\u00adtu\u00adre moni\u00adto\u00adring for cus\u00adtom design <span class=\"caps\">MSI<\/span> <span class=\"caps\">RTX<\/span> 2080Ti Light\u00adning series gra\u00adphics&nbsp;cards<\/li>\n<li>Impro\u00adved hard\u00adware moni\u00adto\u00adring module:&nbsp;<ul>\n<li>Added ther\u00admal off\u00adset for <span class=\"caps\">CPU<\/span> tem\u00adpe\u00adra\u00adtu\u00adre moni\u00adto\u00adring on <span class=\"caps\">AMD<\/span> Ryzen 7 <span class=\"caps\">2700X<\/span> processors<\/li>\n<li>Simi\u00adlar <span class=\"caps\">CPU<\/span> tem\u00adpe\u00adra\u00adtures are now clo\u00adned for all cores on <span class=\"caps\">AMD<\/span> CPUs to pro\u00advi\u00adde more con\u00adve\u00adni\u00adent and uni\u00adfied On-Screen Dis\u00adplay lay\u00adout bet\u00adween Intel and <span class=\"caps\">AMD<\/span>&nbsp;CPUs<\/li>\n<li><span class=\"dquo\">\u201c<\/span>Page\u00adfi\u00adle usa\u00adge\u201d graph in hard\u00adware moni\u00adto\u00adring modu\u00adle has been ren\u00ada\u00admed to \u201cCom\u00admit charge\u201d<\/li>\n<li>Added group ope\u00adra\u00adti\u00adon noti\u00adfier to the cap\u00adti\u00adon of acti\u00adve hard\u00adware moni\u00adto\u00adring graphs list in \u201cMoni\u00adto\u00adring\u201d tab in the appli\u00adca\u00adti\u00adon pro\u00adper\u00adties. The noti\u00adfier is informing you that you can app\u00adly a set\u00adting to all or to mul\u00adti\u00adple sel\u00adec\u00adted hard\u00adware moni\u00adto\u00adring graphs when you hold group ope\u00adra\u00adti\u00adon key (i.e. &lt;crap&gt; or &lt;Ctrl&gt;) and hover mou\u00adse cur\u00adsor over the set\u00adting that can be appli\u00aded to mul\u00adti\u00adple hard\u00adware moni\u00adto\u00adring graphs at once (e.g. \u201cShow in On-Screen Display\u201d)<\/li>\n<li>Added \u201cSel\u00adect by group\u201d and \u201cSel\u00adect by type\u201d com\u00admands to con\u00adtext menu of acti\u00adve hard\u00adware moni\u00adto\u00adring graphs list in \u201cMoni\u00adto\u00adring\u201d tab in the appli\u00adca\u00adti\u00adon pro\u00adper\u00adties. New com\u00admands allow sel\u00adec\u00adting the graphs of exact\u00adly the same type (e.g. <span class=\"caps\">CPU1-CPU8<\/span> usa\u00adge graphs on eight core <span class=\"caps\">CPU<\/span>) or the graphs with the same <span class=\"caps\">OSD<\/span>\/<span class=\"caps\">LCD<\/span> group name (for exam\u00adp\u00adle, <span class=\"caps\">GPU<\/span> clock, <span class=\"caps\">GPU<\/span> power, <span class=\"caps\">GPU<\/span> usa\u00adge and the rest graphs with \u201c<span class=\"caps\">GPU<\/span>\u201d group name). Such com\u00admands allow you to show simi\u00adlar items (e.g. all <span class=\"caps\">CPU<\/span> usa\u00adges) in On-Screen Dis\u00adplay with a sin\u00adgle click or rena\u00adme a group for all child graphs in the sin\u00adgle&nbsp;pass<\/li>\n<li>Mul\u00adti group&nbsp;edit mode is auto\u00adma\u00adti\u00adcal\u00adly sel\u00adec\u00adted now for group name edit field when you enable \u201cOver\u00adri\u00adde group name\u201d opti\u00adon while hol\u00adding &lt;Ctrl&gt; key. You may still manu\u00adal\u00adly togg\u00adle this mode with &lt;Ctrl&gt;+&lt;M&gt; hot\u00adkey any\u00adti\u00adme when editing the group&nbsp;name<\/li>\n<li>On-Screen Dis\u00adplay item type (i.e. text, graph or com\u00adbi\u00adna\u00adti\u00adon of both) is now dis\u00adplay\u00aded in \u201cPro\u00adper\u00adties\u201d column of acti\u00adve hard\u00adware moni\u00adto\u00adring graphs list in \u201cMoni\u00adto\u00adring\u201d tab in the appli\u00adca\u00adti\u00adon properties<\/li>\n<li>Added pro\u00adgramma\u00adble hot\u00adkey for clea\u00adring moni\u00adto\u00adring history<\/li>\n<li>Added \u201cApp\u00adly\u201d but\u00adton to appli\u00adca\u00adti\u00adon pro\u00adper\u00adties win\u00addow. Now you may ite\u00adra\u00adtively cus\u00adto\u00admi\u00adze moni\u00adto\u00adring modu\u00adle wit\u00adhout clo\u00adsing the pro\u00adper\u00adties to see the result on each step. Plea\u00adse take a note that some pro\u00adper\u00adties (e.g. appli\u00adca\u00adti\u00adon lan\u00adguage) can\u00adnot be appli\u00aded until you com\u00adple\u00adte\u00adly clo\u00adse pro\u00adper\u00adties win\u00addow by design of application<\/li>\n<li>Impro\u00adved On-Screen Dis\u00adplay lay\u00adout editor:&nbsp;<ul>\n<li>Sys\u00adtem reser\u00adved varia\u00adble slots 250\u2013255 are now dis\u00adplay\u00aded as sys\u00adtem varia\u00adbles in the lay\u00adout editor<\/li>\n<li>Added embedded graphs sup\u00adport. Embedded graphs can be dis\u00adplay\u00aded direct\u00adly in the text in a sepa\u00adra\u00adte column, it can be con\u00adve\u00adni\u00adent for dis\u00adplay\u00ading per-core <span class=\"caps\">CPU<\/span> usages<\/li>\n<li>Added embedded graph width adjus\u00adt\u00adment varia\u00adble to the \u201cGraph\u201d pro\u00adper\u00adty&nbsp;node&nbsp;<\/li>\n<li>Added new \u201cGraph pla\u00adce\u00adment\u201d pro\u00adper\u00adty node. You can use it to place each graph on top of text, on bot\u00adtom or make it embedded in in text column<\/li>\n<li>Added new varia\u00adbles to \u201cSepa\u00adra\u00adtors\u201d pro\u00adper\u00adty node. Now you may defi\u00adne inde\u00adpen\u00addent sepa\u00adra\u00adtors for the graphs loca\u00adted on top of text part, for the text part and for the graphs loca\u00adted on bot\u00adtom of text&nbsp;part.&nbsp;<\/li>\n<li>Slight\u00adly alte\u00adred inter\u00adpre\u00adta\u00adti\u00adon of pro\u00adlog and epi\u00adlog sepa\u00adra\u00adtors. Plea\u00adse take a note that pro\u00adlog sepa\u00adra\u00adtor is no lon\u00adger auto\u00adma\u00adti\u00adcal\u00adly appen\u00added with new line sym\u00adbol, so you must spe\u00adci\u00adfy it manu\u00adal\u00adly when neces\u00adsa\u00adry and epi\u00adlog sepa\u00adra\u00adtor is now dis\u00adplay\u00aded below the bot\u00adtom group of graphs<\/li>\n<li>The list of hard\u00adware moni\u00adto\u00adring items in \u201cAdd item(s)\u201d dia\u00adlog win\u00addow is alpha\u00adbe\u00adti\u00adcal\u00adly sor\u00adted&nbsp;now<\/li>\n<li>Added&nbsp;macro\u00adses&nbsp;for embed\u00adding any data from&nbsp;moni\u00adto\u00adring&nbsp;modu\u00adle into <span class=\"caps\">OSD<\/span> text (e.g.&nbsp;pro\u00adlog). You may use&nbsp;macro\u00adses&nbsp;to dis\u00adplay any\u00adthing available in the moni\u00adto\u00adring modu\u00adle, e.g. %<span class=\"caps\">CPU<\/span> temperature%<\/li>\n<li>Impro\u00adved On-Screen Dis\u00adplay hyper\u00adtext for\u00admat\u00adting per\u00adfor\u00admance due to more opti\u00admal macro replace strategy<\/li>\n<li>Revam\u00adped \u201cmodern web\u201d lay\u00adout.&nbsp;New&nbsp;lay\u00adout is demons\u00adt\u00adra\u00adting new text for\u00admat\u00adting fea\u00adtures inclu\u00adding big cus\u00adtom frame\u00adra\u00adte coun\u00adter, cus\u00adtom embedded back\u00adground and On-Screed Dis\u00adplay hea\u00adder, cus\u00adtom bench\u00admark and sys\u00adtem time indi\u00adca\u00adtors and embedded <span class=\"caps\">CPU<\/span> and <span class=\"caps\">GPU<\/span> usa\u00adge graphs<\/li>\n<li>On-Screen Dis\u00adplay lay\u00adouts are saved in moni\u00adto\u00adring pro\u00adfiles&nbsp;now<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li>Impro\u00adved HwIn\u00adfo plugin:&nbsp;<ul>\n<li>Added <span class=\"caps\">UPS<\/span> load, power, input vol\u00adta\u00adge and char\u00adge level data sources to default plug\u00adin configuration<\/li>\n<\/ul>\n<\/li>\n<li>Impro\u00adved voltage\/frequency editor:&nbsp;<ul>\n<li>Voltage\/frequency edi\u00adtor win\u00addow is now available on <span class=\"caps\">AMD<\/span> GPUs. On <span class=\"caps\">AMD<\/span> plat\u00adform it allows you to edit core fre\u00adquen\u00adci\u00ades and vol\u00adta\u00adges inde\u00adpendent\u00adly per each P\u2011State:<\/li>\n<li>Simi\u00adlar to <span class=\"caps\">NVIDIA<\/span> GPUs, you may eit\u00adher adjust each point fre\u00adquen\u00adcy or vol\u00adta\u00adge inde\u00adpendent\u00adly with both mou\u00adse and key\u00adboard or hold &lt;Shift&gt; and drag&nbsp;sin\u00adgle&nbsp;point to app\u00adly simi\u00adlar fre\u00adquen\u00adcy or vol\u00adta\u00adge off\u00adset to all P\u2011states<\/li>\n<li>Read only&nbsp;P\u2011States are curr\u00adent\u00adly not tra\u00adcked, which means that you can try to adjust the fre\u00adquen\u00adcy and vol\u00adta\u00adge for it but it will be igno\u00adred when app\u00adly\u00ading the&nbsp;curve<\/li>\n<li>P\u2011States locking func\u00adtion\u00ada\u00adli\u00adty is not imple\u00admen\u00adted&nbsp;yet<\/li>\n<li>Slight\u00adly increased default vol\u00adta\u00adge ran\u00adge for&nbsp;voltage\/frequency cur\u00adve. Now you may lock vol\u00adta\u00adge to lower values if you\u2019re using voltage\/frequency edi\u00adtor to&nbsp;down\u00advolt&nbsp;and redu\u00adce power con\u00adsump\u00adti\u00adon on your <span class=\"caps\">NVIDIA<\/span> <span class=\"caps\">GPU<\/span>. Power users may cus\u00adto\u00admi\u00adze the ran\u00adge fur\u00adther, the vol\u00adta\u00adge and fre\u00adquen\u00adcy limits are ful\u00adly adjus\u00adta\u00adble via the con\u00adfi\u00adgu\u00adra\u00adti\u00adon&nbsp;file<\/li>\n<li>Now you may press &lt;<span class=\"caps\">F5<\/span>&gt; key in the edi\u00adtor win\u00addow to reread the cur\u00adve from hard\u00adware. This fea\u00adture can be useful when adjus\u00adting the cur\u00adve in chan\u00adging ther\u00admal environment<\/li>\n<li>Vol\u00adta\u00adge and fre\u00adquen\u00adcy axes are dyna\u00admi\u00adcal\u00adly sca\u00adles now, so the cap\u00adti\u00adons do not over\u00adlap when&nbsp;win\u00addow&nbsp;is too&nbsp;small<\/li>\n<\/ul>\n<\/li>\n<li>Impro\u00adved hard\u00adware con\u00adtrol shared memo\u00adry inter\u00adface. During the past years, exter\u00adnal appli\u00adca\u00adti\u00adons like <span class=\"caps\">MSI<\/span> Remo\u00adte Ser\u00adver were using this inter\u00adface for tuning <span class=\"caps\">GPU<\/span> hard\u00adware set\u00adtings remo\u00adte\u00adly from exter\u00adnal appli\u00adca\u00adti\u00adons. The impro\u00adve\u00adments are inten\u00added to allow con\u00adnec\u00adting exter\u00adnal stress test\u00ading and auto\u00adma\u00adtic over\u00adclo\u00adcking rela\u00adted appli\u00adca\u00adti\u00adons to <span class=\"caps\">MSI<\/span> Afterbur\u00adner via this interface:&nbsp;<ul>\n<li>Now&nbsp;voltage\/frequency cur\u00adve on <span class=\"caps\">NVIDIA<\/span> Pas\u00adcal and newer <span class=\"caps\">NVIDIA<\/span> <span class=\"caps\">GPU<\/span> archi\u00adtec\u00adtures is acces\u00adsi\u00adble via hard\u00adware con\u00adtrol shared memo\u00adry interface<\/li>\n<li>New hard\u00adware con\u00adtrol shared memo\u00adry inter\u00adface com\u00admand allows <span class=\"caps\">MSI<\/span> Afterbur\u00adner to load hard\u00adware set\u00adtings from&nbsp;exter\u00adnal&nbsp;appli\u00adca\u00adti\u00adon wit\u00adhout imme\u00addia\u00adte\u00adly app\u00adly\u00ading new set\u00adtings to&nbsp;<span class=\"caps\">GPU<\/span><\/li>\n<li>Added noti\u00adfi\u00adca\u00adti\u00adon mes\u00adsa\u00adge, allo\u00adwing exter\u00adnal appli\u00adca\u00adti\u00adons to noti\u00adfy <span class=\"caps\">MSI<\/span> Afterbur\u00adner about new com\u00admand writ\u00adten to hard\u00adware con\u00adtrol shared memo\u00adry. Wit\u00adhout the noti\u00adfi\u00adca\u00adti\u00adon, <span class=\"caps\">MSI<\/span> Afterbur\u00adner is exe\u00adcu\u00adting exter\u00adnal com\u00admands on each hard\u00adware pol\u00adling ite\u00adra\u00adti\u00adon like befo\u00adre. Plea\u00adse refer to <span class=\"caps\">SDK<\/span> and MACMS\u00adhared\u00adMe\u00admo\u00adry\u00adSam\u00adple source code to see noti\u00adfi\u00adca\u00adti\u00adon mes\u00adsa\u00adge usa\u00adge example<\/li>\n<li>Added hard\u00adware iden\u00adti\u00adfi\u00adca\u00adti\u00adon info to <span class=\"caps\">GPU<\/span> ent\u00adries in hard\u00adware con\u00adtrol shared memo\u00adry. Hard\u00adware iden\u00adti\u00adfi\u00adca\u00adti\u00adon info allows exter\u00adnal appli\u00adca\u00adti\u00adons to recon\u00adci\u00adle own enu\u00adme\u00adra\u00adted devices with logi\u00adcal GPUs enu\u00adme\u00adra\u00adted by <span class=\"caps\">MSI<\/span> Afterburner&nbsp;<\/li>\n<li>Now hard\u00adware con\u00adtrol shared memo\u00adry is refres\u00adhed on delay\u00aded fan speed read\u00adback events<\/li>\n<\/ul>\n<\/li>\n<li>&nbsp;New bund\u00adled <span class=\"caps\">MSI<\/span> Over\u00adclo\u00adcking Scan\u00adner appli\u00adca\u00adti\u00adon in now included in <span class=\"caps\">MSI<\/span> Afterbur\u00adner distributive:<\/li>\n<li><span class=\"caps\">MSI<\/span> Over\u00adclo\u00adcking Scan\u00adner&nbsp;is curr\u00adent\u00adly sup\u00adport\u00aded&nbsp;on <span class=\"caps\">NVIDIA<\/span> <span class=\"caps\">GTX<\/span> 10x0 and <span class=\"caps\">NVIDIA<\/span> <span class=\"caps\">RTX<\/span> 20x0 series gra\u00adphics cards under 64-bit ope\u00adra\u00adting sys\u00adtems only.&nbsp;On such&nbsp;sys\u00adtems&nbsp;you may acti\u00adva\u00adte the scan\u00adner with&nbsp;dedi\u00adca\u00adted&nbsp;but\u00adton from the main appli\u00adca\u00adti\u00adon win\u00addow&nbsp;or direct\u00adly from&nbsp;voltage\/frequency cur\u00adve edi\u00adtor window&nbsp;<ul>\n<li><span class=\"caps\">MSI<\/span> Over\u00adclo\u00adcking Scan\u00adner is powered by <span class=\"caps\">NVIDIA<\/span> Scan\u00adner tech\u00adno\u00adlo\u00adgy, which is using pro\u00adprie\u00adta\u00adry algo\u00adrith\u00adms to quick\u00adly and relia\u00adbly test manu\u00adal\u00adly over\u00adclo\u00adcked <span class=\"caps\">GPU<\/span> sta\u00adbi\u00adli\u00adty or find the maxi\u00admum sta\u00adble <span class=\"caps\">GPU<\/span> over\u00adclo\u00adcking in auto\u00adma\u00adtic mode with a sin\u00adgle click. The scan\u00adner is using embedded <span class=\"caps\">NVIDIA<\/span> test load to stress <span class=\"caps\">GPU<\/span>. The scan\u00adner pro\u00advi\u00addes you two func\u00adtion\u00adal&nbsp;modes:<\/li>\n<li>In test&nbsp;mode&nbsp;<span class=\"caps\">MSI<\/span> Over\u00adclo\u00adcking Scan\u00adner is stress-test\u00ading your manu\u00adal <span class=\"caps\">GPU<\/span> over\u00adclo\u00adcking set\u00adtings&nbsp;during&nbsp;appro\u00adxi\u00adm\u00adate\u00adly 5 minu\u00adtes. The result is retur\u00adned as <span class=\"caps\">GPU<\/span> sta\u00adbi\u00adli\u00adty con\u00adfi\u00addence level (0% \u2014 unsta\u00adble, 100% \u2014 stable)<\/li>\n<li>In scan mode <span class=\"caps\">MSI<\/span> Over\u00adclo\u00adcking Scan\u00adner is stress-test\u00ading and slow\u00adly incre\u00adasing clocks on voltage\/frequency cur\u00adve points and this way auto\u00adma\u00adti\u00adcal\u00adly detec\u00adting the maxi\u00admum sta\u00adble <span class=\"caps\">GPU<\/span> over\u00adclo\u00adcking. The result is retur\u00adned as modi\u00adfied voltage\/frequency cur\u00adve and avera\u00adge <span class=\"caps\">GPU<\/span> over\u00adclo\u00adcking in&nbsp;MHz<\/li>\n<\/ul>\n<\/li>\n<li>Added frame\u00adra\u00adte limi\u00adter com\u00adpa\u00adti\u00adbi\u00adli\u00adty set\u00adtings group to \u201cOn-Screen Dis\u00adplay\u201d tab to the appli\u00adca\u00adti\u00adon pro\u00adper\u00adties. The set\u00adtings include pro\u00adgramma\u00adble hot\u00adkeys for glo\u00adbal\u00adly dis\u00adab\u00adling, enab\u00adling or togg\u00adling frame\u00adra\u00adte limi\u00adting tech\u00adni\u00adques of Riva\u00adT\u00aduner Sta\u00adtis\u00adtics Ser\u00adver. The set\u00adtings are inten\u00added to pro\u00advi\u00adde a way to dyna\u00admi\u00adcal\u00adly enable or disable scan\u00adline guru sync tech\u00adno\u00adlo\u00adgy based frame\u00adra\u00adte limi\u00adting wit\u00adhout alte\u00adring appli\u00adca\u00adti\u00adon pro\u00adfiles,&nbsp;howe\u00adver&nbsp;you may use it to togg\u00adle tra\u00addi\u00adtio\u00adnal frame\u00adra\u00adte limi\u00adter as&nbsp;well<\/li>\n<li>Fixed ker\u00adnel mode hard\u00adware access inter\u00adface fix for <span class=\"caps\">AMD<\/span> Vega GPUs. <span class=\"caps\">HBM<\/span> tem\u00adpe\u00adra\u00adtu\u00adre, <span class=\"caps\">GPU<\/span> power&nbsp;and&nbsp;<span class=\"caps\">GPU<\/span> vol\u00adta\u00adge are no lon\u00adger retur\u00adning bogus values when ker\u00adnel mode hard\u00adware access inter\u00adface is enab\u00adled on <span class=\"caps\">AMD<\/span> Vega series gra\u00adphics&nbsp;cards<\/li>\n<li>Hard\u00adcoded voltage\/frequency cur\u00adve clock mul\u00adti\u00adpli\u00ader imple\u00admen\u00adta\u00adti\u00adon has been repla\u00adced with heu\u00adristic mul\u00adti\u00adpli\u00ader detec\u00adtion in order to pro\u00advi\u00adde uni\u00adfied voltage\/frequency cur\u00adve con\u00adtrol imple\u00admen\u00adta\u00adti\u00adon for <span class=\"caps\">NVIDIA<\/span> Pas\u00adcal and newer <span class=\"caps\">NVIDIA<\/span> <span class=\"caps\">GPU<\/span> architectures<\/li>\n<li>Impro\u00adved&nbsp;real\u00adtime&nbsp;voltage\/frequency cur\u00adve edi\u00adtor <span class=\"caps\">GUI<\/span> sca\u00adling. Now <span class=\"caps\">GUI<\/span>&nbsp;is sca\u00adled&nbsp;pro\u00adper\u00adty when adjus\u00adting skin sca\u00adling with open voltage\/frequency cur\u00adve edi\u00adtor window<\/li>\n<li>Impro\u00adved report win\u00addow, fan cur\u00adve edi\u00adtor win\u00addow, moni\u00adto\u00adring win\u00addow and voltage\/frequency cur\u00adve edi\u00adtor sca\u00adling for sca\u00adling rati\u00ados grea\u00adter than&nbsp;100%<\/li>\n<li>Mul\u00adti\u00adlan\u00adguage user inter\u00adface libra\u00adry is <span class=\"caps\">DPI<\/span> awa\u00adre now. Main win\u00addow skin\u00adned inter\u00adface is no lon\u00adger being sca\u00adled by <span class=\"caps\">OS<\/span> and no lon\u00adger looks blur\u00adred by default when grea\u00adter than 100% <span class=\"caps\">DPI<\/span> is sel\u00adec\u00adted. Now main skin\u00adned win\u00addow inter\u00adface can be manu\u00adal\u00adly zoo\u00admed with skin sca\u00adling slider in \u201cUser inter\u00adface\u201d tab, and the pro\u00adper\u00adties are auto\u00adma\u00adti\u00adcal\u00adly sca\u00adled by <span class=\"caps\">OS<\/span> accor\u00adding to sel\u00adec\u00adted&nbsp;<span class=\"caps\">DPI<\/span><\/li>\n<li>Added new skin sca\u00adling mode for power users. New mode pro\u00advi\u00addes bet\u00adter sca\u00adling per\u00adfor\u00admance at the expen\u00adse of some sca\u00adling image qua\u00adli\u00adty&nbsp;loss<\/li>\n<li>Skin sca\u00adling imple\u00admen\u00adta\u00adti\u00adon is now asyn\u00adchro\u00adno\u00adus, so incre\u00adasing skin sca\u00adling ratio doesn\u2019t increase <span class=\"caps\">GUI<\/span> update time and doesn\u2019t decrease <span class=\"caps\">GUI<\/span> respon\u00adse&nbsp;time<\/li>\n<li>Skin sca\u00adling slider ran\u00adge has been exten\u00added from 75%-150% to 75%-200%<\/li>\n<li>Riva\u00adT\u00aduner Sta\u00adtis\u00adtics Ser\u00adver has been upgraded to v7.2.1<\/li>\n<\/ul>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p><strong>Down\u00adload:<\/strong><\/p>\n<p><a href=\"https:\/\/www.guru3d.com\/files-details\/msi-afterburner-beta-download.html\" target=\"_blank\" rel=\"noopener\"><span class=\"caps\">MSI<\/span> Afterbur\u00adner 4.6.0 Beta 10<\/a>&nbsp;(Guru3D)<\/p>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"caps\">MSI<\/span> Afterbur\u00adner ist ein \u00dcber\u00adtak\u00adtungs\u00adtool f\u00fcr Gra\u00adfik\u00adkar\u00adten, dass trotz des Namens auch bei Nvi\u00addia- und AMD-Gra\u00adfik\u00adkar\u00adten von ande\u00adren Her\u00adstel\u00adlern funk\u00adtio\u00adniert und vom \u201cGuru3D Riva\u00adT\u00aduner Team\u201d ent\u00adwi\u00adckelt wur\u00adde. Neben der \u00dcber\u00adtak\u00adtung bie\u00adtet es Funk\u00adtio\u00adnen zur \u00dcber\u00adwa\u00adchung der wich\u00adtigs\u00adten Ein\u00adstel\u00adlun\u00adgen der Gra\u00adfik\u00adkar\u00adte, zum Erstel\u00adlen von Screen\u00adshots und Video\u00adauf\u00adzeich\u00adnun\u00adgen sowie ein Over\u00adlay in Spie\u00adlen. (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/42820-msi-afterburner-4-6-0-beta-10\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":593,"featured_media":42821,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[13,18],"tags":[1688,990],"class_list":["post-42820","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-downloads","category-tools","tag-afterburner","tag-msi","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/42820","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/593"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=42820"}],"version-history":[{"count":3,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/42820\/revisions"}],"predecessor-version":[{"id":42839,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/42820\/revisions\/42839"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media\/42821"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=42820"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=42820"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=42820"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}