{"id":7709,"date":"2014-01-28T12:49:31","date_gmt":"2014-01-28T11:49:31","guid":{"rendered":"http:\/\/www.planet3dnow.de\/cms\/?p=7709"},"modified":"2014-01-28T17:34:02","modified_gmt":"2014-01-28T16:34:02","slug":"amd-mantle-api-warten-auf-bf4-patch","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/7709-amd-mantle-api-warten-auf-bf4-patch\/","title":{"rendered":"AMDs Mantle-API und das Warten auf den Battlefield-4-Patch"},"content":{"rendered":"<p>Der urspr\u00fcng\u00adlich offi\u00adzi\u00adell von Johan Anders\u00adson, tech\u00adni\u00adscher Direk\u00adtor der Frost\u00adbi\u00adte-Spiel-Engi\u00adne, auf der <a title=\"AMD mit eigener Programmierschnittstelle auf den Spuren von 3DFX: Das Ende von DirectX?\" href=\"http:\/\/www.planet3dnow.de\/cms\/3684-amd-auf-den-spuren-von-3dfx-eigene-programmierschnittstelle-mantle-das-ende-von-directx\/\" target=\"_blank\"><span class=\"caps\">GPU14<\/span> f\u00fcr Dezem\u00adber 2013 ange\u00adk\u00fcn\u00addig\u00adte Man\u00adt\u00adle-Patch f\u00fcr Batt\u00adle\u00adfield 4<\/a> wur\u00adde auf den letz\u00adten Dr\u00fc\u00adcker <a title=\"Mantle-Patch f\u00fcr Battlefield 4 auf Januar 2014 verschoben\" href=\"http:\/\/www.planet3dnow.de\/cms\/6912-amd-mantle-patch-battlefield-4-januar-2014-verschoben\/\" target=\"_blank\">vor dem Jah\u00adres\u00adwech\u00adsel auf Janu\u00adar 2014 ver\u00adscho\u00adben<\/a>. Offi\u00adzi\u00adel\u00adle Aus\u00adsa\u00adgen zum Erschei\u00adnungs\u00adter\u00admin zu erhal\u00adten gestal\u00adtet sich schwie\u00adrig, sel\u00adbi\u00adges gilt f\u00fcr Fra\u00adgen bez\u00fcg\u00adlich der even\u00adtu\u00adell not\u00adwen\u00addi\u00adgen Unter\u00adst\u00fct\u00adzung durch ein Cata\u00adlyst-Trei\u00adber\u00adpa\u00adket. <span class=\"caps\">AMD<\/span> ver\u00adweist bei ent\u00adspre\u00adchen\u00adden Anfra\u00adgen stets auf den Publisher <span class=\"caps\">EA<\/span> und Ent\u00adwick\u00adler <span class=\"caps\">DICE<\/span>, die uns aber auch kei\u00adnen Ter\u00admin nen\u00adnen wol\u00adlen oder k\u00f6n\u00adnen. Gestern kam nun das Ger\u00fccht auf, der Man\u00adt\u00adle-Patch f\u00fcr <span class=\"caps\">BF4<\/span> sei um einen wei\u00adte\u00adren Monat ver\u00adscho\u00adben wor\u00adden. Zumin\u00addest deu\u00adte\u00adte die Aus\u00adsa\u00adge eines EA-Mit\u00adar\u00adbei\u00adters im BF4-Sup\u00adport-Chat dar\u00adauf&nbsp;hin.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/01\/BF4-Mantle-Patch-Verschiebung.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-7711\" alt=\"BF4-Mantle-Patch - Verschiebung Februar?\" src=\"http:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/01\/BF4-Mantle-Patch-Verschiebung.jpg\" width=\"814\" height=\"416\" srcset=\"https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/01\/BF4-Mantle-Patch-Verschiebung.jpg 814w, https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/01\/BF4-Mantle-Patch-Verschiebung-300x153.jpg 300w, https:\/\/www.planet3dnow.de\/cms\/wp-content\/uploads\/2014\/01\/BF4-Mantle-Patch-Verschiebung-624x318.jpg 624w\" sizes=\"auto, (max-width: 814px) 100vw, 814px\"><\/a><br>\n<span style=\"font-size: x-small;\">Screen\u00adshot aus dem BF4-Sup\u00adport-Chat (Bild\u00adquel\u00adle: <a href=\"http:\/\/vr-zone.com\/articles\/mantle-patch-battlefield-4-reportedly-delayed\/70627.html\" target=\"_blank\">VR-Zone<\/a>)<\/span><\/p>\n<p>\u00dcber Twit\u00adter haben jetzt sowohl Roy Tay\u00adlor, Cor\u00adpo\u00adra\u00adte Vice Pre\u00adsi\u00addent Glo\u00adbal Chan\u00adnel Sales bei <span class=\"caps\">AMD<\/span>, als auch Johan Anders\u00adson, der ma\u00df\u00adgeb\u00adlich an der Ent\u00adwick\u00adlung von Man\u00adt\u00adle betei\u00adligt ist, eine erneu\u00adte Ver\u00adschie\u00adbung demen\u00adtiert. Damit bleibt <span class=\"caps\">EA<\/span>\/<span class=\"caps\">DICE<\/span> und <span class=\"caps\">AMD<\/span> noch bis Frei\u00adtag Zeit, um der Ank\u00fcn\u00addi\u00adgung auch Taten fol\u00adgen zu las\u00adsen. Im offi\u00adzi\u00adel\u00adlen BF4-Forum woll\u00adte sich <span class=\"caps\">EA<\/span>\/<span class=\"caps\">DICE<\/span> gestern jeden\u00adfalls noch nicht fest\u00adle\u00adgen, ob der ange\u00adk\u00fcn\u00addig\u00adte, n\u00e4chs\u00adte Patch noch im Janu\u00adar oder erst Anfang Febru\u00adar erschei\u00adnen wer\u00adde. In der Ank\u00fcn\u00addi\u00adgung ist zudem kein Wort bez\u00fcg\u00adlich der neu\u00aden hard\u00adware\u00adn\u00e4\u00adhe\u00adren 3D-Pro\u00adgram\u00admier\u00adschnitt\u00adstel\u00adle zu fin\u00adden, statt\u00addes\u00adsen wer\u00adden Feh\u00adler\u00adbe\u00adhe\u00adbun\u00adgen genannt.<\/p>\n<p><strong>Quel\u00adlen:<\/strong><\/p>\n<ul>\n<li><a href=\"https:\/\/twitter.com\/amd_roy\/status\/427810352835735553\" target=\"_blank\"> Roy Tay\u00adlor via Twitter<\/a><\/li>\n<li><a href=\"https:\/\/twitter.com\/Thracks\/status\/427806446953041920\" target=\"_blank\">Robert Hal\u00adlo\u00adck via Twitter<\/a><\/li>\n<li><a href=\"https:\/\/twitter.com\/repi\/status\/427944181823438848\" target=\"_blank\"> Johan Anders\u00adson via Twitter<\/a><\/li>\n<li><a href=\"http:\/\/battlelog.battlefield.com\/bf4\/forum\/threadview\/2955065219584248915\/\" target=\"_blank\"><span class=\"caps\">EA<\/span>\/<span class=\"caps\">DICE<\/span><\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Der urspr\u00fcng\u00adlich offi\u00adzi\u00adell von Johan Anders\u00adson, tech\u00adni\u00adscher Direk\u00adtor der Frost\u00adbi\u00adte-Spiel-Engi\u00adne, auf der <span class=\"caps\">GPU14<\/span> f\u00fcr Dezem\u00adber 2013 ange\u00adk\u00fcn\u00addig\u00adte Man\u00adt\u00adle-Patch f\u00fcr Batt\u00adle\u00adfield 4 wur\u00adde auf den letz\u00adten Dr\u00fc\u00adcker vor dem Jah\u00adres\u00adwech\u00adsel auf Janu\u00adar 2014 ver\u00adscho\u00adben. Offi\u00adzi\u00adel\u00adle Aus\u00adsa\u00adgen zum Erschei\u00adnungs\u00adter\u00admin zu erhal\u00adten gestal\u00adtet sich schwie\u00adrig, (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/7709-amd-mantle-api-warten-auf-bf4-patch\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":8,"featured_media":6913,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[12,11],"tags":[966,309,310,967,343],"class_list":["post-7709","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-aktuelles","category-news","tag-amd","tag-battlefield-4","tag-dice","tag-gaming-evolved","tag-mantle","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/7709","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=7709"}],"version-history":[{"count":5,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/7709\/revisions"}],"predecessor-version":[{"id":7719,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/7709\/revisions\/7719"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media\/6913"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=7709"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=7709"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=7709"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}