{"id":8150,"date":"2014-02-13T13:17:29","date_gmt":"2014-02-13T12:17:29","guid":{"rendered":"http:\/\/www.planet3dnow.de\/cms\/?p=8150"},"modified":"2014-02-13T13:17:29","modified_gmt":"2014-02-13T12:17:29","slug":"neuer-battlefield-4-patch-behebt-einige-mantle-spezifische-bugs","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/8150-neuer-battlefield-4-patch-behebt-einige-mantle-spezifische-bugs\/","title":{"rendered":"Neuer Battlefield-4-Patch behebt einige Mantle-spezifische Bugs"},"content":{"rendered":"<p><span class=\"caps\">DICE<\/span> hat heu\u00adte einen wei\u00adte\u00adren Patch f\u00fcr die PC-Ver\u00adsi\u00adon des Tak\u00adtik-Shoo\u00adters Batt\u00adle\u00adfield 4 ver\u00ad\u00f6f\u00adfent\u00adlicht, mit dem neben all\u00adge\u00admei\u00adnen Feh\u00adler\u00adbe\u00adhe\u00adbun\u00adgen auch eini\u00adge Bugs beho\u00adben wer\u00adden, die nur bei Ver\u00adwen\u00addung des neu\u00aden Man\u00adt\u00adle-Ren\u00adde\u00adrers auf\u00adtra\u00adten. Das Update wird wie gewohnt auto\u00adma\u00adtisch \u00fcber den Ori\u00adgin-Dienst aus\u00adge\u00adlie\u00adfert. Die offi\u00adzi\u00adel\u00adlen Release Notes nen\u00adnen fol\u00adgen\u00adde Punkte:<\/p>\n<p style=\"padding-left: 30px;\"><strong>Feb 13 <span class=\"caps\">PC<\/span> Game Update Notes<\/strong><\/p>\n<ul style=\"padding-left: 30px;\">\n<li style=\"padding-left: 30px;\">Gene\u00adral sta\u00adbi\u00adli\u00adty improvements<\/li>\n<li style=\"padding-left: 30px;\">Fix for an issue whe\u00adre spaw\u00adning into, or swit\u00adching to, a gun\u00adner seat in an <span class=\"caps\">IFV<\/span>\/<span class=\"caps\">MBT<\/span> some\u00adti\u00admes could cau\u00adse the game to&nbsp;crash<\/li>\n<li style=\"padding-left: 30px;\">Fix for miss\u00ading sound in Team\/Squad Deathmatch<\/li>\n<li style=\"padding-left: 30px;\">Fix for an issue in the Defu\u00adse game mode, whe\u00adre a bomb car\u00adri\u00ader would be per\u00adma\u00adnent\u00adly spotted<\/li>\n<li style=\"padding-left: 30px;\">Decreased the rate at which the kill card would incor\u00adrect\u00adly dis\u00adplay 0 health, while the ene\u00admy was cle\u00adar\u00adly&nbsp;alive<\/li>\n<li style=\"padding-left: 30px;\">Fix for an invi\u00adsi\u00adble wall that was incor\u00adrect\u00adly pre\u00adsent in one of the fal\u00adlen con\u00adcre\u00adte pipes on Zavod&nbsp;311<\/li>\n<li style=\"padding-left: 30px;\">Fix for an issue whe\u00adre bul\u00adlet impact sounds weren\u2019t pro\u00adper\u00adly matching the actu\u00adal num\u00adber of impacts<\/li>\n<li style=\"padding-left: 30px;\">Fix for an issue whe\u00adre the \u201cDraw\u201d mes\u00adsa\u00adge would not dis\u00adplay on-screen once a Con\u00adquest round ended with both teams having the same amount of tickets<\/li>\n<li style=\"padding-left: 30px;\">Fix for an issue whe\u00adre long IDs wouldn\u2019t scroll on dog&nbsp;tags<\/li>\n<li style=\"padding-left: 30px;\">Fix for miss\u00ading grass phy\u00adsics in terrain<\/li>\n<\/ul>\n<p style=\"padding-left: 30px;\"><strong>Man\u00adt\u00adle<\/strong><\/p>\n<ul style=\"padding-left: 30px;\">\n<li style=\"padding-left: 30px;\">Fix for a crash that would occur when acti\u00advat\u00ading full screen in por\u00adtrait&nbsp;mode<\/li>\n<li style=\"padding-left: 30px;\">Fix for stut\u00adte\u00adring that could appear during video sequen\u00adces on mul\u00adti-GPU PCs<\/li>\n<li style=\"padding-left: 30px;\">Fix for a memo\u00adry sys\u00adtem leak that could cau\u00adse stalls, which would result in frames taking lon\u00adger to process<\/li>\n<li style=\"padding-left: 30px;\">Redu\u00adced the amount of stalls that occur\u00adred when run\u00adning with high gra\u00adphics set\u00adting that requi\u00adre more <span class=\"caps\">GPU<\/span> memo\u00adry than is curr\u00adent\u00adly available<\/li>\n<li style=\"padding-left: 30px;\">Fixed screen\u00adshots on mul\u00adti-GPU PCs<\/li>\n<\/ul>\n<p><strong>Quel\u00adle:<\/strong> <a href=\"http:\/\/battlelog.battlefield.com\/bf4\/forum\/threadview\/2979150493838365687\/\" target=\"_blank\"><span class=\"caps\">DICE<\/span>: Batt\u00adle\u00adlog<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"caps\">DICE<\/span> hat heu\u00adte einen wei\u00adte\u00adren Patch f\u00fcr die PC-Ver\u00adsi\u00adon des Tak\u00adtik-Shoo\u00adters Batt\u00adle\u00adfield 4 ver\u00ad\u00f6f\u00adfent\u00adlicht, mit dem neben all\u00adge\u00admei\u00adnen Feh\u00adler\u00adbe\u00adhe\u00adbun\u00adgen auch eini\u00adge Bugs beho\u00adben wer\u00adden, die nur bei Ver\u00adwen\u00addung des neu\u00aden Man\u00adt\u00adle-Ren\u00adde\u00adrers auf\u00adtra\u00adten. (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/8150-neuer-battlefield-4-patch-behebt-einige-mantle-spezifische-bugs\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":8,"featured_media":6913,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[12,11],"tags":[309,310,343],"class_list":["post-8150","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-aktuelles","category-news","tag-battlefield-4","tag-dice","tag-mantle","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/8150","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=8150"}],"version-history":[{"count":1,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/8150\/revisions"}],"predecessor-version":[{"id":8151,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/8150\/revisions\/8151"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media\/6913"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=8150"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=8150"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=8150"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}