{"id":9836,"date":"2014-05-12T21:25:39","date_gmt":"2014-05-12T19:25:39","guid":{"rendered":"http:\/\/www.planet3dnow.de\/cms\/?p=9836"},"modified":"2014-05-12T21:25:39","modified_gmt":"2014-05-12T19:25:39","slug":"vesa-adds-adaptive-sync-to-popular-displayport-video-standard","status":"publish","type":"post","link":"https:\/\/www.planet3dnow.de\/cms\/9836-vesa-adds-adaptive-sync-to-popular-displayport-video-standard\/","title":{"rendered":"<span class=\"caps\">VESA<\/span> Adds Adaptive-Sync to Popular DisplayPort Video Standard"},"content":{"rendered":"<p><em>New Tech\u00adno\u00adlo\u00adgy Enables Smoot\u00adher Gam\u00ading, Lower Power&nbsp;and<br>\nEffi\u00adci\u00adent Dis\u00adplay of Con\u00adtent Ren\u00adde\u00adred at a Wide Ran\u00adge of Frame&nbsp;Rates&nbsp;\u2013<br>\n<\/em><\/p>\n<p><strong><span class=\"caps\">NEWARK<\/span>, <span class=\"caps\">CA<\/span> (12 May 2014) \u2013 <\/strong>The <a href=\"http:\/\/www.vesa.org\">Video Elec\u00adtro\u00adnics Stan\u00addards Asso\u00adcia\u00adti\u00adon<\/a> (<span class=\"caps\">VESA<\/span><strong><sup>\u00ae<\/sup><\/strong>) today announ\u00adced the addi\u00adti\u00adon of \u2018Adap\u00adti\u00adve-Sync\u2019 to its popu\u00adlar Dis\u00adplay\u00adPo\u00adrt\u2122 1.2a video inter\u00adface stan\u00addard. This tech\u00adno\u00adlo\u00adgy deli\u00advers seve\u00adral important capa\u00adbi\u00adli\u00adties to com\u00adpu\u00adter users: Adap\u00adti\u00adve-Sync pro\u00advi\u00addes smoot\u00adher, tear-free images for gam\u00ading and jud\u00adder-free video play\u00adback. It also signi\u00adfi\u00adcant\u00adly redu\u00adces power con\u00adsump\u00adti\u00adon for sta\u00adtic desk\u00adtop con\u00adtent and low frame rate&nbsp;video.<\/p>\n<p>Com\u00adpu\u00adter moni\u00adtors nor\u00admal\u00adly refresh their dis\u00adplays at a fixed frame rate. In gam\u00ading appli\u00adca\u00adti\u00adons, a computer\u2019s <span class=\"caps\">CPU<\/span> or <span class=\"caps\">GPU<\/span> out\u00adput frame rate will vary accor\u00adding to the ren\u00adde\u00adring com\u00adple\u00adxi\u00adty of the image. If a display\u2019s refresh rate and a computer\u2019s ren\u00adder rate are not syn\u00adchro\u00adni\u00adzed, visu\u00adal artifacts\u2014tearing or stuttering\u2014can be seen by the user. Dis\u00adplay\u00adPo\u00adrt Adap\u00adti\u00adve-Sync enables the dis\u00adplay to dyna\u00admi\u00adcal\u00adly match a <span class=\"caps\">GPU<\/span>\u2019s ren\u00adde\u00adring rate, on a frame-by-frame basis, to pro\u00addu\u00adce a smoot\u00adher, low laten\u00adcy, gam\u00ading experience.<\/p>\n<p>In appli\u00adca\u00adti\u00adons whe\u00adre the dis\u00adplay con\u00adtent is static\u2014such as sur\u00adfing the web, rea\u00adding email, or vie\u00adw\u00ading a slide presentation\u2014DisplayPort Adap\u00adti\u00adve-Sync allows the dis\u00adplay refresh rate to be redu\u00adced seam\u00adless\u00adly, lowe\u00adring sys\u00adtem power and exten\u00adding bat\u00adtery&nbsp;life.<\/p>\n<p>During the play\u00adback of lower frame rate video con\u00adtent, Adap\u00adti\u00adve-Sync allows the source to opti\u00admi\u00adze trans\u00adport of the video for\u00admat lever\u00adaging <span class=\"caps\">OS<\/span> and Dis\u00adplay\u00adPo\u00adrt inter\u00adfaces.&nbsp;&nbsp; In addi\u00adti\u00adon to pro\u00advi\u00adding smoot\u00adher video play\u00adback, the lower frame rate enab\u00adled by Adap\u00adti\u00adve-Sync also redu\u00adces power demand, exten\u00adding bat\u00adtery&nbsp;life.<\/p>\n<p><span class=\"dquo\">\u201c<\/span>Dis\u00adplay\u00adPo\u00adrt Adap\u00adti\u00adve-Sync enables a new approach in dis\u00adplay refresh tech\u00adno\u00adlo\u00adgy, \u201d said Syed Athar Huss\u00adain, Dis\u00adplay Domain Archi\u00adtect, <span class=\"caps\">AMD<\/span> and <span class=\"caps\">VESA<\/span> Board Vice Chair\u00adman. \u201cIns\u00adtead of updating a moni\u00adtor at a con\u00adstant rate, Adap\u00adti\u00adve-Sync enables tech\u00adno\u00adlo\u00adgies that match the dis\u00adplay update rate to the user\u2019s con\u00adtent, enab\u00adling power effi\u00adci\u00adent trans\u00adport over the dis\u00adplay link and a flu\u00adid, low-laten\u00adcy visu\u00adal experience.\u201d<\/p>\n<p>Adap\u00adti\u00adve-Sync is a pro\u00adven and wide\u00adly adopted tech\u00adno\u00adlo\u00adgy. The tech\u00adno\u00adlo\u00adgy has been a stan\u00addard com\u00adpo\u00adnent of <span class=\"caps\">VESA<\/span>\u2019s embedded Dis\u00adplay\u00adPo\u00adrt (eDP\u2122) spe\u00adci\u00adfi\u00adca\u00adti\u00adon sin\u00adce its initi\u00adal roll\u00adout in 2009. As a result, Adap\u00adti\u00adve-Sync tech\u00adno\u00adlo\u00adgy is alre\u00ada\u00addy incor\u00adpo\u00adra\u00adted into many of the buil\u00adding block com\u00adpon\u00adents for dis\u00adplays that rely on eDP for inter\u00adnal video signal\u00ading. New\u00adly intro\u00addu\u00adced to the Dis\u00adplay\u00adPo\u00adrt 1.2a spe\u00adci\u00adfi\u00adca\u00adti\u00adon for exter\u00adnal dis\u00adplays, this tech\u00adno\u00adlo\u00adgy is now for\u00admal\u00adly known as Dis\u00adplay\u00adPo\u00adrt Adaptive-Sync.<\/p>\n<p><span class=\"dquo\">\u201c<\/span><span class=\"caps\">VESA<\/span> is con\u00adstant\u00adly eva\u00adlua\u00adting new methods and tech\u00adno\u00adlo\u00adgies that add value to both the end user and our <span class=\"caps\">OEM<\/span> mem\u00adber com\u00adpa\u00adnies. Adap\u00adti\u00adve-Sync deli\u00advers cle\u00adar\u00adly visi\u00adble advan\u00adta\u00adges to the user for gam\u00ading and live video, and con\u00adtri\u00adbu\u00adtes to the deve\u00adlo\u00adp\u00adment of slee\u00adker mobi\u00adle sys\u00adtem designs by redu\u00adcing bat\u00adtery power requi\u00adre\u00adments, \u201dsaid Bill Lem\u00adpe\u00adsis, <span class=\"caps\">VESA<\/span> Exe\u00adcu\u00adti\u00adve Direc\u00adtor. \u201c<span class=\"caps\">VESA<\/span> has deve\u00adlo\u00adped a test spe\u00adci\u00adfi\u00adca\u00adti\u00adon to cer\u00adti\u00adfy Adap\u00adti\u00adve-Sync com\u00adpli\u00adance. Sys\u00adtems that pass Adap\u00adti\u00adve-Sync com\u00adpli\u00adance test\u00ading will be allo\u00adwed to fea\u00adture the offi\u00adci\u00adal Adap\u00adti\u00adve-Sync logo on their pack\u00ada\u00adging, informing con\u00adsu\u00admers which Dis\u00adplay\u00adPo\u00adrt-cer\u00adti\u00adfied dis\u00adplays and video sources offer Adaptive-Sync.\u201d<\/p>\n<p>Imple\u00admen\u00adta\u00adti\u00adon of Dis\u00adplay\u00adPo\u00adrt Adap\u00adti\u00adve-Sync is offe\u00adred to <span class=\"caps\">VESA<\/span> mem\u00adbers wit\u00adhout any licen\u00adse&nbsp;fee.<\/p>\n<p>For more infor\u00adma\u00adti\u00adon about Dis\u00adplay\u00adPo\u00adrt, plea\u00adse visit <a href=\"http:\/\/www.displayport.org\">http:\/\/www.displayport.org<\/a> or con\u00adnect with us on <a href=\"http:\/\/www.youtube.com\/user\/VESADisplayPort\">You\u00adTube<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>New Tech\u00adno\u00adlo\u00adgy Enables Smoot\u00adher Gam\u00ading, Lower Power&nbsp;and<br>\nEffi\u00adci\u00adent Dis\u00adplay of Con\u00adtent Ren\u00adde\u00adred at a Wide Ran\u00adge of Frame Rates (\u2026) <a class=\"moretag\" href=\"https:\/\/www.planet3dnow.de\/cms\/9836-vesa-adds-adaptive-sync-to-popular-displayport-video-standard\/\">Wei\u00adter\u00adle\u00adsen&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"wp_typography_post_enhancements_disabled":false,"ngg_post_thumbnail":0,"footnotes":""},"categories":[22],"tags":[],"class_list":["post-9836","post","type-post","status-publish","format-standard","hentry","category-pressemitteilungen","entry"],"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/9836","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/comments?post=9836"}],"version-history":[{"count":1,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/9836\/revisions"}],"predecessor-version":[{"id":9837,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/posts\/9836\/revisions\/9837"}],"wp:attachment":[{"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/media?parent=9836"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/categories?post=9836"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.planet3dnow.de\/cms\/wp-json\/wp\/v2\/tags?post=9836"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}