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Rightmark CPU Bench
- Ersteller heftig
- Erstellt am
moin
hier ein cpu-bench für alle (auch dual und p4)
bekommt ihr hier : http://cpu.rightmark.org/download/rmcpulite_2005_v11_bin.exe
der bench ist ~3mb gross und muss nicht installiert werden.
-datei entpacken
-RMCPULite-x86.exe starten
-einstellungen auf "default" lassen.
-nach dem bench wird im verzeichnis eine htm-datei mit den resultaten erstellt.
Einstellungen
ich lege vor:
gruss
heftig
hier ein cpu-bench für alle (auch dual und p4)
bekommt ihr hier : http://cpu.rightmark.org/download/rmcpulite_2005_v11_bin.exe
der bench ist ~3mb gross und muss nicht installiert werden.
-datei entpacken
-RMCPULite-x86.exe starten
-einstellungen auf "default" lassen.
-nach dem bench wird im verzeichnis eine htm-datei mit den resultaten erstellt.
Einstellungen
ich lege vor:
Code:
[b][SIZE=3]Test Results[/SIZE][/b]
[b]Frames processed: 300
Solver FPS: 691.2089
Prerenderer FPS: 1357.5551
Renderer FPS: 25.1843
Overall FPS: 23.8717 [/b]
gruss
heftig
Zuletzt bearbeitet:
Resident
Admiral Special
- Mitglied seit
- 15.02.2005
- Beiträge
- 1.144
- Renomée
- 6
Test Results
Frames processed: 300
Solver FPS: 640.7491
Prerenderer FPS: 2259.7378
Renderer FPS: 11.9469
Overall FPS: 11.6677
Ist natürlich klar, das du einen riesen Vorteil hast, dadurch, das du 2 CPU´s hast. Mein System ist momentan nicht übetaktet.
Auf was kommt es denn haupsächlich an?
Frames processed: 300
Solver FPS: 640.7491
Prerenderer FPS: 2259.7378
Renderer FPS: 11.9469
Overall FPS: 11.6677
Ist natürlich klar, das du einen riesen Vorteil hast, dadurch, das du 2 CPU´s hast. Mein System ist momentan nicht übetaktet.
Auf was kommt es denn haupsächlich an?
apox
Lieutnant
Test Results
Frames processed: 300
Solver FPS: 669.9391
Prerenderer FPS: 2601.5586
Renderer FPS: 13.5127
Overall FPS: 13.1785
Frames processed: 300
Solver FPS: 669.9391
Prerenderer FPS: 2601.5586
Renderer FPS: 13.5127
Overall FPS: 13.1785
dem namen nach, wohl auf die cpu-geschwindigkeitAuf was kommt es denn haupsächlich an?
funkflix
Grand Admiral Special
- Mitglied seit
- 03.06.2002
- Beiträge
- 7.498
- Renomée
- 83
- Standort
- Heilbronx
- Prozessor
- Intel Core 2 Quad Q9550
- Mainboard
- Gigabyte EP45-Extreme
- Kühlung
- Scythe Mugen 2
- Speicher
- 2 x 2GB Chaintech Apogee GT PC8500
- Grafikprozessor
- ATI HD5770
- Display
- Samsung 226BW
- HDD
- Supertalent Ultradrive GX 64GB + Samsung 320GB
- Optisches Laufwerk
- Samsung
- Soundkarte
- Creative X-Fi Xtreme Music
- Gehäuse
- Chieftec Mesh
- Netzteil
- Coolermaster 850W
- Betriebssystem
- Windows Vista 64Bit
- Webbrowser
- Firefox
Code:
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows 2000 Professional Service Pack 4 (Build 2195)
CPU: AMD Athlon(tm) 64 Processor 3200+ (1 CPU)
Current clock: 2600.31 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, NX bit, x86-64
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG oC(Phoenix - Award WorkstationBIOS v6.00PG (05/10/05)
Physical memory: 1048048 KB total, 780916 KB available
Memory to commit: 2484364 KB total, 2286780 KB available
Date: 05/30/2005, 00:09:43
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE2
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 779.5471
Prerenderer FPS: 2983.2610
Renderer FPS: 15.7455
Overall FPS: 15.3543
Sommersettings!
Zuletzt bearbeitet:
Code:
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: Intel(R) Pentium(R) M processor 2.13GHz (1 CPU)
Current clock: 2854.09 MHz
Features: MMX, SSE, SSE2, XD bit
BIOS: A M I - 3000516 BIOS Date: 03/16/05 16:38:07 Ver: 08.00.09 BIOS Date: 03/16/05 16:38:07 Ver: 08.00.09 (03/16/05)
Physical memory: 1047280 KB total, 771760 KB available
Memory to commit: 1470432 KB total, 1287320 KB available
Date: 05/30/2005, 01:51:41
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE2
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 461.0299
Prerenderer FPS: 3159.0913
Renderer FPS: 18.6150
Overall FPS: 17.7918
funkflix
Grand Admiral Special
- Mitglied seit
- 03.06.2002
- Beiträge
- 7.498
- Renomée
- 83
- Standort
- Heilbronx
- Prozessor
- Intel Core 2 Quad Q9550
- Mainboard
- Gigabyte EP45-Extreme
- Kühlung
- Scythe Mugen 2
- Speicher
- 2 x 2GB Chaintech Apogee GT PC8500
- Grafikprozessor
- ATI HD5770
- Display
- Samsung 226BW
- HDD
- Supertalent Ultradrive GX 64GB + Samsung 320GB
- Optisches Laufwerk
- Samsung
- Soundkarte
- Creative X-Fi Xtreme Music
- Gehäuse
- Chieftec Mesh
- Netzteil
- Coolermaster 850W
- Betriebssystem
- Windows Vista 64Bit
- Webbrowser
- Firefox
Auch mal mit 2854MHz... Ram war @ 237MHz
Keine Chance! *g*
Code:
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows 2000 Professional Service Pack 4 (Build 2195)
CPU: AMD Athlon(tm) 64 Processor 3200+ (1 CPU)
Current clock: 2853.21 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, NX bit, x86-64
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG oC(Phoenix - Award WorkstationBIOS v6.00PG (05/10/05)
Physical memory: 1048048 KB total, 801612 KB available
Memory to commit: 2484364 KB total, 2311236 KB available
Date: 05/30/2005, 02:09:46
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE2
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 854.8991
Prerenderer FPS: 3257.2114
Renderer FPS: 17.2794
Overall FPS: 16.8494
Keine Chance! *g*
funkflix
Grand Admiral Special
- Mitglied seit
- 03.06.2002
- Beiträge
- 7.498
- Renomée
- 83
- Standort
- Heilbronx
- Prozessor
- Intel Core 2 Quad Q9550
- Mainboard
- Gigabyte EP45-Extreme
- Kühlung
- Scythe Mugen 2
- Speicher
- 2 x 2GB Chaintech Apogee GT PC8500
- Grafikprozessor
- ATI HD5770
- Display
- Samsung 226BW
- HDD
- Supertalent Ultradrive GX 64GB + Samsung 320GB
- Optisches Laufwerk
- Samsung
- Soundkarte
- Creative X-Fi Xtreme Music
- Gehäuse
- Chieftec Mesh
- Netzteil
- Coolermaster 850W
- Betriebssystem
- Windows Vista 64Bit
- Webbrowser
- Firefox
Hmm, Lösungs/Auflösungs-FPS... ka
Mit HT
Frames processed: 300
Solver FPS: 1000.9963
Prerenderer FPS: 3311.9683
Renderer FPS: 26.5486
Overall FPS: 25.6623
Ohne HT
Frames processed: 300
Solver FPS: 1004.3082
Prerenderer FPS: 3299.4932
Renderer FPS: 17.5971
Overall FPS: 17.2039
P4 @ 5 GHz
Frames processed: 300
Solver FPS: 1000.9963
Prerenderer FPS: 3311.9683
Renderer FPS: 26.5486
Overall FPS: 25.6623
Ohne HT
Frames processed: 300
Solver FPS: 1004.3082
Prerenderer FPS: 3299.4932
Renderer FPS: 17.5971
Overall FPS: 17.2039
P4 @ 5 GHz
Zuletzt bearbeitet:
funkflix
Grand Admiral Special
- Mitglied seit
- 03.06.2002
- Beiträge
- 7.498
- Renomée
- 83
- Standort
- Heilbronx
- Prozessor
- Intel Core 2 Quad Q9550
- Mainboard
- Gigabyte EP45-Extreme
- Kühlung
- Scythe Mugen 2
- Speicher
- 2 x 2GB Chaintech Apogee GT PC8500
- Grafikprozessor
- ATI HD5770
- Display
- Samsung 226BW
- HDD
- Supertalent Ultradrive GX 64GB + Samsung 320GB
- Optisches Laufwerk
- Samsung
- Soundkarte
- Creative X-Fi Xtreme Music
- Gehäuse
- Chieftec Mesh
- Netzteil
- Coolermaster 850W
- Betriebssystem
- Windows Vista 64Bit
- Webbrowser
- Firefox
Mach mal plz ohne HT. 8)
habs eingefügtGravediggA schrieb:
funkflix
Grand Admiral Special
- Mitglied seit
- 03.06.2002
- Beiträge
- 7.498
- Renomée
- 83
- Standort
- Heilbronx
- Prozessor
- Intel Core 2 Quad Q9550
- Mainboard
- Gigabyte EP45-Extreme
- Kühlung
- Scythe Mugen 2
- Speicher
- 2 x 2GB Chaintech Apogee GT PC8500
- Grafikprozessor
- ATI HD5770
- Display
- Samsung 226BW
- HDD
- Supertalent Ultradrive GX 64GB + Samsung 320GB
- Optisches Laufwerk
- Samsung
- Soundkarte
- Creative X-Fi Xtreme Music
- Gehäuse
- Chieftec Mesh
- Netzteil
- Coolermaster 850W
- Betriebssystem
- Windows Vista 64Bit
- Webbrowser
- Firefox
Thx. Liegt ja so alles ungefähr auf einem Niveau. Aber der Dothan noch mit HT, dann wärs nicht mehr lustig.
duke85 schrieb:Mit HT
Frames processed: 300
Solver FPS: 1000.9963
Prerenderer FPS: 3311.9683
Renderer FPS: 26.5486
Overall FPS: 25.6623
P4 @ 5 GHz
moin
wegen dir fange ich noch das übertakten an
gruss
heftig
snooopy365
Grand Admiral Special
- Mitglied seit
- 11.11.2001
- Beiträge
- 2.364
- Renomée
- 12
Code:
System Info
Operating system: Microsoft Windows XP Professional Service Pack 1 (Build 2600)
CPU: AMD Sempron(tm) (1 CPU)
Current clock: 2545.73 MHz
Features: MMX (ext), 3DNow! (ext), SSE
BIOS: Nvidia - 42302e31 Phoenix - AwardBIOS v6.00PG Phoenix-Award BIOS v6.00PG (07/29/04)
Physical memory: 1048052 KB total, 559336 KB available
Memory to commit: 2523712 KB total, 2127048 KB available
Date: 06/01/2005, 13:51:14
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: FPU
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 729.2059
Prerenderer FPS: 2093.3257
Renderer FPS: 14.2475
Overall FPS: 13.8818
So dann will ich auch mal
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows XP Professional Service Pack 1 (Build 2600)
CPU: AMD Athlon(tm) 64 Processor 3000+ (1 CPU)
Current clock: 2888.08 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, NX bit, x86-64
BIOS: Nvidia - 42302e31 Phoenix - AwardBIOS v6.00PG Phoenix - AwardBIOS v6.00PG (04/14/05)
Physical memory: 1048048 KB total, 690268 KB available
Memory to commit: 2521568 KB total, 2235856 KB available
Date: 06/14/2005, 02:40:22
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE2
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 853.5767
Prerenderer FPS: 3220.2317
Renderer FPS: 17.2830
Overall FPS: 16.8513
Resident
Admiral Special
- Mitglied seit
- 15.02.2005
- Beiträge
- 1.144
- Renomée
- 6
System Info
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: AMD Athlon(tm) 64 Processor 3500+ (1 CPU)
Current clock: 2750.30 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, NX bit, x86-64
BIOS: A M I - 12000422 BIOS Date: 12/22/04 19:53:52 Ver: 08.00.09 BIOS Date: 12/22/04 19:53:52 Ver: 08.00.09 (12/22/04)
Physical memory: 1047792 KB total, 730156 KB available
Memory to commit: 2519200 KB total, 2294812 KB available
Date: 06/19/2005, 13:13:09
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE2
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 803.8123
Prerenderer FPS: 2865.6460
Renderer FPS: 16.0076
Overall FPS: 15.6096
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: AMD Athlon(tm) 64 Processor 3500+ (1 CPU)
Current clock: 2750.30 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, NX bit, x86-64
BIOS: A M I - 12000422 BIOS Date: 12/22/04 19:53:52 Ver: 08.00.09 BIOS Date: 12/22/04 19:53:52 Ver: 08.00.09 (12/22/04)
Physical memory: 1047792 KB total, 730156 KB available
Memory to commit: 2519200 KB total, 2294812 KB available
Date: 06/19/2005, 13:13:09
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE2
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 803.8123
Prerenderer FPS: 2865.6460
Renderer FPS: 16.0076
Overall FPS: 15.6096
Code:
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+ (2 CPU)
Current clock: 2210.13 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, SSE3, NX bit, x86-64, Hype”
BIOS: Nvidia - 42302e31 )Phoenix - Award WorkstationBIOS v6.00PG oC(Phoenix - Award WorkstationBIOS v6.00PG (06/10/05)
Physical memory: 1048044 KB total, 741848 KB available
Memory to commit: 2519580 KB total, 2244852 KB available
Date: 07/24/2005, 23:01:53
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: FPU
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 2
Test Results
Frames processed: 300
Solver FPS: 697.2221
Prerenderer FPS: 1883.7827
Renderer FPS: 26.3772
Overall FPS: 25.0774
Welcher ist der entscheidende Wert? Overall FPS?
Greetz
Zuletzt bearbeitet:
Ok, dann melde ich mich auch mal:
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPU)
Current clock: 3000.17 MHz
Features: MMX, SSE, SSE2, SSE3, Hyper-Threading
BIOS: AMIINT - 10 Version 1.00 (10/11/04)
Physical memory: 1048040 KB total, 714552 KB available
Memory to commit: 2520868 KB total, 2251128 KB available
Date: 07/31/2005, 14:00:53
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 2
Test Results
Frames processed: 300
Solver FPS: 617.4218
Prerenderer FPS: 1971.8273
Renderer FPS: 16.0610
Overall FPS: 15.5305
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPU)
Current clock: 3000.17 MHz
Features: MMX, SSE, SSE2, SSE3, Hyper-Threading
BIOS: AMIINT - 10 Version 1.00 (10/11/04)
Physical memory: 1048040 KB total, 714552 KB available
Memory to commit: 2520868 KB total, 2251128 KB available
Date: 07/31/2005, 14:00:53
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 2
Test Results
Frames processed: 300
Solver FPS: 617.4218
Prerenderer FPS: 1971.8273
Renderer FPS: 16.0610
Overall FPS: 15.5305
hacki
Grand Admiral Special
- Mitglied seit
- 11.11.2001
- Beiträge
- 3.924
- Renomée
- 24
- Standort
- Benztownrocker
- Prozessor
- AMD Ryzen 7 7800X3D
- Mainboard
- MSI MAG B650 Tomahawk WIFI
- Kühlung
- Arctic Liquid Freezer II 240
- Speicher
- 64GB Kingston FURY 6000 KF560C36BBEAK2-64
- Grafikprozessor
- XFX Speedster MERC 319 RX 6800 XT Core Gaming
- Display
- Dell S3422DWG
- SSD
- ADATA XPG Gammix S70 Blade 1TB; Samsung 870 EVO 4TB; GOODRAM IRDM Pro Gen. 2 2TB
- Soundkarte
- SoundBlaster X4 + Lioncast X55 / AKG 702
- Gehäuse
- Lian Li LANCOOL 216 RGB
- Netzteil
- Fractal Design Ion+ 760P
- Tastatur
- Sharkoon Skiller SGK50 S3 PBT
- Maus
- Razer Deathadder v2
- Betriebssystem
- Windows 11 Pro
- Webbrowser
- Firefox
- Internetanbindung
- ▼1GBit ▲50MBit
CPU: Intel(R) Pentium(R) M processor 2.13GHz (1 CPU)
Current clock: 2701.80 MHz
Test Results
Frames processed: 300
Solver FPS: 434.4978
Prerenderer FPS: 2962.3740
Renderer FPS: 17.3604
Overall FPS: 16.5998
Current clock: 2701.80 MHz
Test Results
Frames processed: 300
Solver FPS: 434.4978
Prerenderer FPS: 2962.3740
Renderer FPS: 17.3604
Overall FPS: 16.5998
M
Grand Admiral Special
- Mitglied seit
- 22.03.2005
- Beiträge
- 11.095
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- P3d VIP Lounge
- Mein Laptop
- MacBook 12 Retina
- Prozessor
- Intel Core i3 3225 - 3.3Ghz 0.8V
- Mainboard
- Asrock B75 Pro3-M
- Kühlung
- Thermalright AXP-100
- Speicher
- 2x4GB Corsair Vengeance 1600Mhz
- Grafikprozessor
- Intel HD4000
- Display
- Dell 2407WFP A04; Sony KDL- 46 X 3500
- HDD
- Samsung 840 Series Basic
- Optisches Laufwerk
- Plextor PX 755A, PX 716A, PX 130A
- Soundkarte
- X-Fi Xtreme Audio
- Gehäuse
- Fractal Design Node 605
- Netzteil
- Enermax ErPro 80+ 350W
- Betriebssystem
- Win7 64bit, Mavericks
- Webbrowser
- Opera, Safari
Operating system: Microsoft Windows XP Home Edition Service Pack 2 (Build 2600)
CPU: AMD Athlon(tm) 64 Processor 3800+ (1 CPU)
Current clock: 2775.38 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, SSE3, NX bit, x86-64
BIOS: VIAK8T - 42302e31 Phoenix - AwardBIOS v6.00PG Phoenix - AwardBIOS v6.00PG (01/19/05)
Physical memory: 1048048 KB total, 741660 KB available
Memory to commit: 3044132 KB total, 2786904 KB available
Date: 07/31/2005, 15:24:18
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 824.8699
Prerenderer FPS: 3446.0122
Renderer FPS: 17.6098
Overall FPS: 17.1559
CPU: AMD Athlon(tm) 64 Processor 3800+ (1 CPU)
Current clock: 2775.38 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, SSE3, NX bit, x86-64
BIOS: VIAK8T - 42302e31 Phoenix - AwardBIOS v6.00PG Phoenix - AwardBIOS v6.00PG (01/19/05)
Physical memory: 1048048 KB total, 741660 KB available
Memory to commit: 3044132 KB total, 2786904 KB available
Date: 07/31/2005, 15:24:18
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 824.8699
Prerenderer FPS: 3446.0122
Renderer FPS: 17.6098
Overall FPS: 17.1559
G
Gast10112013
Guest
Wie immer Qualität von Intel, gleich im Doppelpack:
CPU: Intel(R) Xeon(TM) CPU 2.40GHz (4 CPU) <- HT
Frames processed: 300
Solver FPS: 694.4976
Prerenderer FPS: 2448.7075
Renderer FPS: 29.4159
Overall FPS: 27.8990
CPU: Intel(R) Xeon(TM) CPU 2.40GHz (4 CPU) <- HT
Frames processed: 300
Solver FPS: 694.4976
Prerenderer FPS: 2448.7075
Renderer FPS: 29.4159
Overall FPS: 27.8990
Zuletzt bearbeitet:
KuK
Vice Admiral Special
so mal mein NB
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows XP Home Edition Service Pack 2 (Build 2600)
CPU: mobile AMD Athlon(tm) XP-M 2500+ (1 CPU)
Current clock: 1861.39 MHz
Features: MMX (ext), 3DNow! (ext), SSE
BIOS: AMIINT - 10 Version 1.00 BIOS Version : 1.12A (05/21/04)
Physical memory: 1048048 KB total, 717000 KB available
Memory to commit: 2520908 KB total, 2295204 KB available
Date: 07/31/2005, 18:42:53
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: FPU
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test Results
Frames processed: 300
Solver FPS: 557.1346
Prerenderer FPS: 1410.3376
Renderer FPS: 10.5252
Overall FPS: 10.2549
Desertdelphin
Grand Admiral Special
- Mitglied seit
- 23.10.2002
- Beiträge
- 4.395
- Renomée
- 185
C2D@3,1Ghz
CPU RightMark Lite Test Report
System Info
Operating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: Intel(R) Core(TM)2 CPU 6400 @ 2.13GHz (2 CPU)
Current clock: 3104.03 MHz
Features: MMX, SSE, SSE2, SSE3, XD bit, EM64T, Hyper-Threading
BIOS: GBT - 42302e31 Award Modular BIOS v6.00PG (09/20/06)
Physical memory: 2096620 KB total, 1566584 KB available
Memory to commit: 4034308 KB total, 3543604 KB available
Date: 01/27/2007, 01:22:40
Test Settings
Frame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE3
Renderer Instruction Set: SSE3/EMMX
Renderer Threads: 2
Test Results
Frames processed: 300
Solver FPS: 1098.0491
Prerenderer FPS: 4468.5684
Renderer FPS: 39.0687
Overall FPS: 37.4106
HGW
Grand Admiral Special
- Mitglied seit
- 08.12.2005
- Beiträge
- 4.314
- Renomée
- 44
- Standort
- in NRW
- Mitglied der Planet 3DNow! Kavallerie!
- Lieblingsprojekt
- WCG
meine NB
CPU RightMark Lite Test Report
System InfoOperating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: AMD Athlon(tm) 64 Processor 3400+ (1 CPU)
Current clock: 2460.13 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, NX bit, x86-64
BIOS: AMIINT - 10 Version 07.00T Version 1.00 (06/23/04)
Physical memory: 1048044 KB total, 290224 KB available
Memory to commit: 2519204 KB total, 1936316 KB available
Date: 01/27/2007, 10:52:51
Test SettingsFrame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE2
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test ResultsFrames processed: 300
Solver FPS: 709.5824
Prerenderer FPS: 2349.2969
Renderer FPS: 13.7460
Overall FPS: 13.4078
HGW
CPU RightMark Lite Test Report
System InfoOperating system: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
CPU: AMD Athlon(tm) 64 Processor 3400+ (1 CPU)
Current clock: 2460.13 MHz
Features: MMX (ext), 3DNow! (ext), SSE, SSE2, NX bit, x86-64
BIOS: AMIINT - 10 Version 07.00T Version 1.00 (06/23/04)
Physical memory: 1048044 KB total, 290224 KB available
Memory to commit: 2519204 KB total, 1936316 KB available
Date: 01/27/2007, 10:52:51
Test SettingsFrame Size: 1024x768
Frame Buffer: Cached
Start Frame: 100
Number of Frames: 300
Physical Model: Model 1
Number of Objects: 100
Number of Lights: 4
Shadows: On
Textures: On
Sky Sphere: On
Texture Filtering: Bilinear
Number of Textures: 32
Solver Instruction Set: SSE2
Renderer Instruction Set: SSE/EMMX
Renderer Threads: 1
Test ResultsFrames processed: 300
Solver FPS: 709.5824
Prerenderer FPS: 2349.2969
Renderer FPS: 13.7460
Overall FPS: 13.4078
HGW
Sir Ulli
Grand Admiral Special
- Mitglied seit
- 06.02.2002
- Beiträge
- 14.440
- Renomée
- 202
- Standort
- Bad Oeynhausen
- Aktuelle Projekte
- Seti, Spinhenge
- Lieblingsprojekt
- Seti, Spinhenge, ich war vor Ort
- Meine Systeme
- Athlon64 X2 4.400, Imhell Quad 6.600
- Mein Laptop
- HP 530
- Prozessor
- Imhell Quad 6.600 at 3.240 8 x 405
- Mainboard
- Aus P5K Rev 2.1
- Kühlung
- Thermalright SI-128 SE Papst 120 at 1.200
- Speicher
- 2 x A-DATA 4 GB DDR2-800 Kit 4,4,4,12
- Grafikprozessor
- Asus 8.500 GT SILENT/HTP/256M
- Display
- Samsung SyncMaster 2232BW 22 Zoll TFT
- HDD
- Western Digital WD10EACS 1 TB
- Optisches Laufwerk
- Samsung SH-S203P Sata
- Soundkarte
- onboard
- Gehäuse
- CS601 mit 2extra Päpsten at 9 Volt
- Netzteil
- Fortron 350 Watt
- Betriebssystem
- Windows7 Home Premium
- Webbrowser
- Mozilla Firefox
Test Results
Frames processed: 300
Solver FPS: 641.6010
Prerenderer FPS: 2700.4646
Renderer FPS: 26.9005
Overall FPS: 25.5735
mit meinem Athlon X2 4.400+ 2 gig Ram S939, not OC
mfg
Sir Ulli
Frames processed: 300
Solver FPS: 641.6010
Prerenderer FPS: 2700.4646
Renderer FPS: 26.9005
Overall FPS: 25.5735
mit meinem Athlon X2 4.400+ 2 gig Ram S939, not OC
mfg
Sir Ulli
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