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Download Nvidia GeForce 257.15 beta
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<div class="newsfloatleft"><a href="http://www.nvidia.com"><img src="http://www.planet3dnow.de/photoplog/file.php?n=9073" border="1" alt="NVIDIA Logo"></a></div>Nvidia hat einen ersten Beta-Release seiner neuen 256er Treiberserie (von 256.xx bis 259.xx) veröffentlicht, die zahlreiche neue Feature mit sich bringt. Wie <a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1272291830" target="b">bereits vorab berichtet</a>, zählt dazu auch, dass zukünftig neue Treiber für Dsektop und Notebook GPUs (inklusive NVIDIA Optimus) gleichzeitig erscheinen sollen. Außerdem kann jetzt NVIDIA 3D Vision auch zum Abspielen von Blu-ray 3D Filmen genutzt werden. Das ebenfalls für die neue Treibergeneration angekündigte <a href="http://www.planet3dnow.de/photoplog/index.php?n=9145" target="b">Feature 3D Vision Surround</a> hat es hingegen noch nicht in den GeForce 257.15 beta geschafft und soll in einem <a href="http://blogs.nvidia.com/ntersect/2010/05/3d-vision-surround-driver-launch-timeline.html#comments" target="b">späteren Release nachgereicht</a> werden. Auch an der Performanceschraube wurde ordentlich gedreht, dabei hat man sich aber wohl in erster Linie auf die neue GeForce GTX 400 Serie konzentriert. Hinzu kommen zahlreiche Bugfixes. Ende Juni soll dann der erste WHQL zertifizierte Release der 256er Serie veröffentlicht werden.
<p style="clear:left">
<blockquote><b>New in Version 257.15</b>
<ul><li>Adds support for Blu-ray 3D with NVIDIA 3D Vision technology. Learn more about the hardware and software requirements <a href="http://www.nvidia.com/object/3D_Vision_Requirements.html" target="b">here</a>.<SUP>*</SUP></li><li>Increases performance for GeForce GTX 400 Series GPUs in several PC games. The following are examples of some of the most significant improvements measured with GeForce GTX 480. Results will vary depending on your GPU and system configuration:<SUP>*</SUP><ul>
<li>Up to 14% in Aliens vs. Predator (1920x1200 noAA/AF – Tessellation on)</li><li>Up to 4% in Batman: Arkham Asylum (1920x1200 4xAA/16xAF PhysX=High)</li><li>Up to 5% in BattleForge (1920x1200 4xAA/16xAF – Very High settings)</li><li>Up to 5% in Call of Duty: Modern Warfare 2 (1920x1200 4xAA/16xAF)</li><li>Up to 4% in Crysis: Warhead (1920x1200 4xAA/16xAF – Enthusiast setting)</li><li>Up to 24% in Enemy Territory: Quake Wars (1920x1200 no AA/AF)</li><li>Up to 9% in Far Cry 2 (2560x1600 8xAA/16xAF)</li><li>Up to 25% in Just Cause 2 (2560x1600 no AA/AF - Concrete Jungle)</li><li>Up to 7% in Metro 2033 (1920x1200 no AA/16xAF – Tessellation on)</li><li>Up to 40% in Metro 2033 with SLI ((1920x1200 4xAA/16xAF – Tessellation on)</li><li>Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920x1200 no AA/AF – Day)</li><li>Up to 110% in Stone Giant with SLI (2650x1600 – Tessellation on, DoF on)</li><li>Up to 6% in The Chronicles of Riddick: Dark Athena (2560x1600 no AA/AF)</li><li>Up to 9% in Unigine: Tropics (2560x1600 no AA/AF – OpenGL)</li><li>Up to 5% in 3DMark Vantage (Performance and Extreme Presets)</li><li>Up to 19% with Transparency AA (1920x1200 4xTrSS – measured in Crysis)</li></ul></li>
<li>Upgrades PhysX System Software to version 9.10.0222.</li><li>Adds support for OpenGL 4.0 for GeForce GTX 400 Series GPUs.</li><li>Adds support for CUDA Toolkit 3.1 which includes significant performance increases for double precision math operations. See <a href="http://www.nvidia.com/object/cuda_home_new.html" target="b">CUDA Zone</a> for more details. </li><li>Adds support for new extreme Antialiasing modes for 3-way SLI PCs, including up to SLI48x AA for GeForce 200 series GPUs and up to SLI96x AA for GeForce GTX 400 series GPUs.<SUP>*</SUP></li><li>Adds support for a new ‘Quality’ mode for NVIDIA’s Ambient Occlusion control panel feature.<SUP>*</SUP></li><li>Adds a new NVIDIA Control Panel setup page for SLI and PhysX for ultimate control over multi-gpu configurations.</li><li>Adds a new NVIDIA Control Panel feature for ultimate control over CUDA GPUs, allowing the user to effectively choose which GPU will power each CUDA application.</li><li>Includes numerous bug fixes. Refer to the release notes on the documentation tab for information about the key bug fixes in this release.</li></ul>
<b>Additional Information:</b>
<ul><li>Installs HD Audio driver version 1.0.9.1 (for supported GPUs).</li><li>Supports the new GPU-accelerated features in <a href="http://www.nvidia.com/object/builtforadobepros.html" target="b">Adobe CS5</a>.</li><li>Supports GPU-acceleration for smoother online HD videos with Adobe Flash 10.1. Learn more <a href="http://www.nvidia.com/object/adobe_flashplayer_plus_nvidia.html" target="b">here</a>.</li><li>Supports the new version of MotionDSP's video enhancement software, vReveal, which adds support for HD output. NVIDIA customers can download a free version of vReveal that supports up to SD output <a href="http://redirect.vreveal.com/NVIDIA" target="b">here</a>.</li><li>Supports <a href="http://www.nvidia.com/object/cuda_directcompute.html" target="b">DirectCompute</a> with Windows 7 and GeForce 8-series and later GPUs.<SUP>*</SUP></li><li>Supports OpenCL 1.0 (<a href="http://www.nvidia.com/object/cuda_opencl_new.html" target="b">Open Computing Language</a>) for all GeForce 8-series and later GPUs.</li><li>Supports OpenGL 3.2 for GeForce 8-series and later GPUs.</li><li>Supports single GPU and <a href="http://www.slizone.com/page/home.html" target="b">NVIDIA SLI technology</a> on DirectX 9, DirectX 10<SUP>*</SUP>, DirectX 11<SUP>*</SUP>, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel X58-based motherboards.</li><li>Supports GPU overclocking and temperature monitoring by installing <a href="http://www.nvidia.com/object/nvidia_system_tools_6.06.html" target="b">NVIDIA System Tools software</a>.</li></ul><b>Note:</b><ul><li>Hybrid Power technology with Intel chipsets is not supported by this release.</li><li>Please contact Sony for driver support for Sony VAIO notebooks</li><li>Macbook and Macbook 2010 models are not supported by driver 257.15 (Geforce 320M and GeForce GT 330M)</li></ul>
<FONT SIZE=-2><b>*</b> nur Windows 7 und Vista</FONT></ul></blockquote>
Eine Liste sämtlicher GPUs, die vom Treiber unterstützt werden, sowie eine Liste samt ausführlicher Beschreibung noch offener Fehler kann den offiziellen Release Notes für <a href="http://us.download.nvidia.com/Windows/257.15/257.15_WinXP_Desktop_Release_Notes.pdf" target="b">Windows XP</a> bzw. <a href="http://us.download.nvidia.com/Windows/257.15/257.15_Win7_WinVista_Desktop_Release_Notes.pdf" target="b">Windows 7 und Vista</a> entnommen werden. Außerdem weist Nvidia daraufhin, dass auch die GT 320M vom GeForce 257.15 unterstützt wird, obwohl diese GPU in den Release Notes nicht explizit aufgeführt ist.
<center><a href="http://www.planet3dnow.de/photoplog/index.php?n=9725"><img src="http://www.planet3dnow.de/photoplog/images/54308/small/1_PerformanceImprovementsGTX400.jpg" border="1" alt="Nvidia GeForce 257.15 beta"> </a><a href="http://www.planet3dnow.de/photoplog/index.php?n=9723"><img src="http://www.planet3dnow.de/photoplog/images/54308/small/1_Blu-ray3D.jpg" border="1" alt="Nvidia GeForce 257.15 beta"></a> <a href="http://www.planet3dnow.de/photoplog/index.php?n=9724"><img src="http://www.planet3dnow.de/photoplog/images/54308/small/1_OpenGL4.0andCUDA3.1.jpg" border="1" alt="Nvidia GeForce 257.15 beta"></a> <a href="http://www.planet3dnow.de/photoplog/index.php?n=9726"><img src="http://www.planet3dnow.de/photoplog/images/54308/small/1_SetupControlForMultipleGPUs.jpg" border="1" alt="Nvidia GeForce 257.15 beta"></a></center>
Als kleines Schmankerl hat Nvidia den Bug im Launch-Treiber, der Supersampling Anti-Aliasing für das gesamte Bild (SSAA) ermöglichte (<a href="http://www.3dcenter.org/artikel/supersampling-anti-aliasing-auf-ati-nvidia-unter-directx-1011" target="b">die Kollegen vom 3DCenter hatten berichtet</a>), jetzt zum offiziellen Feature der 256er Serie gemacht und stellt dazu ein <a href="http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=2624" target="b">kleines Tool</a> bereit.
<b>Downloads:</b>
<ul><li><b>Desktop:</b><ul>
<li><a href="http://www.nvidia.com/object/winxp-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows XP 32-bit]</a></li><li><a href="http://www.nvidia.com/object/winxp64-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows XP 64-bit, Windows Server 2003 64-bit]</a></li>
<li><a href="http://www.nvidia.com/object/win7-winvista-32bit-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows 7 32-bit, Windows Vista 32-bit]</a></li><li><a href="http://www.nvidia.com/object/win7-winvista-64bit-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows 7 64-bit, Windows Vista 64-bit]</a></li></ul></li>
<li><b>Notebook:</b><ul>
<li><a href="http://www.nvidia.com/object/notebook-winvista-win7-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows 7 32-bit, Windows Vista 32-bit]</a></li><li><a href="http://www.nvidia.com/object/notebook-winvista-win7-64bit-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows 7 64-bit, Windows Vista 64-bit]</a></li></ul></li>
<li><b><a href="http://www.nvidia.de/object/geforce-3D-vision-winvista-win7-CD-1.27-de.html" target="b">3D Vision</a></b></li></ul>
<b>Links zum Thema:</b>
<ul><li><a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1272291830">Nvidia verbessert Treiber-Support für Notebooks</a></li><li><a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1271279033">NVIDIA veröffentlicht Treiber mit Unterstützung für OpenGL 4.0 und OpenGL 3.3</a></li><li><a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1273515848">Nvidia GeForce 197.75 WHQL für GTX 480 & GTX 470</a></li><li><a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1270360904">NVIDIA Notebook-Grafiktreiber 197.16 (WHQL)</a></li>
<li><a href="http://us.download.nvidia.com/Windows/257.15/257.15_NVIDIA_Control_Panel_Quick_Start_Guide.pdf" target="b">Control Panel User's Guide</a></li><li><a href="http://us.download.nvidia.com/Windows/257.15/257.15_WinXP_Desktop_Release_Notes.pdf" target="b">Release Notes für Windows XP</a></li><li><a href="http://us.download.nvidia.com/Windows/257.15/257.15_Win7_WinVista_Desktop_Release_Notes.pdf" target="b">Release Notes für Windows 7 und Vista</a></li><li><a href="http://forums.nvidia.com/index.php?showtopic=169467&st=0#entry1060925" target="b">Official NVIDIA 257.15 Display Driver Feedback Thread, Desktop and Notebook GPUs</a></li></ul>
<p style="clear:left">
<blockquote><b>New in Version 257.15</b>
<ul><li>Adds support for Blu-ray 3D with NVIDIA 3D Vision technology. Learn more about the hardware and software requirements <a href="http://www.nvidia.com/object/3D_Vision_Requirements.html" target="b">here</a>.<SUP>*</SUP></li><li>Increases performance for GeForce GTX 400 Series GPUs in several PC games. The following are examples of some of the most significant improvements measured with GeForce GTX 480. Results will vary depending on your GPU and system configuration:<SUP>*</SUP><ul>
<li>Up to 14% in Aliens vs. Predator (1920x1200 noAA/AF – Tessellation on)</li><li>Up to 4% in Batman: Arkham Asylum (1920x1200 4xAA/16xAF PhysX=High)</li><li>Up to 5% in BattleForge (1920x1200 4xAA/16xAF – Very High settings)</li><li>Up to 5% in Call of Duty: Modern Warfare 2 (1920x1200 4xAA/16xAF)</li><li>Up to 4% in Crysis: Warhead (1920x1200 4xAA/16xAF – Enthusiast setting)</li><li>Up to 24% in Enemy Territory: Quake Wars (1920x1200 no AA/AF)</li><li>Up to 9% in Far Cry 2 (2560x1600 8xAA/16xAF)</li><li>Up to 25% in Just Cause 2 (2560x1600 no AA/AF - Concrete Jungle)</li><li>Up to 7% in Metro 2033 (1920x1200 no AA/16xAF – Tessellation on)</li><li>Up to 40% in Metro 2033 with SLI ((1920x1200 4xAA/16xAF – Tessellation on)</li><li>Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920x1200 no AA/AF – Day)</li><li>Up to 110% in Stone Giant with SLI (2650x1600 – Tessellation on, DoF on)</li><li>Up to 6% in The Chronicles of Riddick: Dark Athena (2560x1600 no AA/AF)</li><li>Up to 9% in Unigine: Tropics (2560x1600 no AA/AF – OpenGL)</li><li>Up to 5% in 3DMark Vantage (Performance and Extreme Presets)</li><li>Up to 19% with Transparency AA (1920x1200 4xTrSS – measured in Crysis)</li></ul></li>
<li>Upgrades PhysX System Software to version 9.10.0222.</li><li>Adds support for OpenGL 4.0 for GeForce GTX 400 Series GPUs.</li><li>Adds support for CUDA Toolkit 3.1 which includes significant performance increases for double precision math operations. See <a href="http://www.nvidia.com/object/cuda_home_new.html" target="b">CUDA Zone</a> for more details. </li><li>Adds support for new extreme Antialiasing modes for 3-way SLI PCs, including up to SLI48x AA for GeForce 200 series GPUs and up to SLI96x AA for GeForce GTX 400 series GPUs.<SUP>*</SUP></li><li>Adds support for a new ‘Quality’ mode for NVIDIA’s Ambient Occlusion control panel feature.<SUP>*</SUP></li><li>Adds a new NVIDIA Control Panel setup page for SLI and PhysX for ultimate control over multi-gpu configurations.</li><li>Adds a new NVIDIA Control Panel feature for ultimate control over CUDA GPUs, allowing the user to effectively choose which GPU will power each CUDA application.</li><li>Includes numerous bug fixes. Refer to the release notes on the documentation tab for information about the key bug fixes in this release.</li></ul>
<b>Additional Information:</b>
<ul><li>Installs HD Audio driver version 1.0.9.1 (for supported GPUs).</li><li>Supports the new GPU-accelerated features in <a href="http://www.nvidia.com/object/builtforadobepros.html" target="b">Adobe CS5</a>.</li><li>Supports GPU-acceleration for smoother online HD videos with Adobe Flash 10.1. Learn more <a href="http://www.nvidia.com/object/adobe_flashplayer_plus_nvidia.html" target="b">here</a>.</li><li>Supports the new version of MotionDSP's video enhancement software, vReveal, which adds support for HD output. NVIDIA customers can download a free version of vReveal that supports up to SD output <a href="http://redirect.vreveal.com/NVIDIA" target="b">here</a>.</li><li>Supports <a href="http://www.nvidia.com/object/cuda_directcompute.html" target="b">DirectCompute</a> with Windows 7 and GeForce 8-series and later GPUs.<SUP>*</SUP></li><li>Supports OpenCL 1.0 (<a href="http://www.nvidia.com/object/cuda_opencl_new.html" target="b">Open Computing Language</a>) for all GeForce 8-series and later GPUs.</li><li>Supports OpenGL 3.2 for GeForce 8-series and later GPUs.</li><li>Supports single GPU and <a href="http://www.slizone.com/page/home.html" target="b">NVIDIA SLI technology</a> on DirectX 9, DirectX 10<SUP>*</SUP>, DirectX 11<SUP>*</SUP>, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel X58-based motherboards.</li><li>Supports GPU overclocking and temperature monitoring by installing <a href="http://www.nvidia.com/object/nvidia_system_tools_6.06.html" target="b">NVIDIA System Tools software</a>.</li></ul><b>Note:</b><ul><li>Hybrid Power technology with Intel chipsets is not supported by this release.</li><li>Please contact Sony for driver support for Sony VAIO notebooks</li><li>Macbook and Macbook 2010 models are not supported by driver 257.15 (Geforce 320M and GeForce GT 330M)</li></ul>
<FONT SIZE=-2><b>*</b> nur Windows 7 und Vista</FONT></ul></blockquote>
Eine Liste sämtlicher GPUs, die vom Treiber unterstützt werden, sowie eine Liste samt ausführlicher Beschreibung noch offener Fehler kann den offiziellen Release Notes für <a href="http://us.download.nvidia.com/Windows/257.15/257.15_WinXP_Desktop_Release_Notes.pdf" target="b">Windows XP</a> bzw. <a href="http://us.download.nvidia.com/Windows/257.15/257.15_Win7_WinVista_Desktop_Release_Notes.pdf" target="b">Windows 7 und Vista</a> entnommen werden. Außerdem weist Nvidia daraufhin, dass auch die GT 320M vom GeForce 257.15 unterstützt wird, obwohl diese GPU in den Release Notes nicht explizit aufgeführt ist.
<center><a href="http://www.planet3dnow.de/photoplog/index.php?n=9725"><img src="http://www.planet3dnow.de/photoplog/images/54308/small/1_PerformanceImprovementsGTX400.jpg" border="1" alt="Nvidia GeForce 257.15 beta"> </a><a href="http://www.planet3dnow.de/photoplog/index.php?n=9723"><img src="http://www.planet3dnow.de/photoplog/images/54308/small/1_Blu-ray3D.jpg" border="1" alt="Nvidia GeForce 257.15 beta"></a> <a href="http://www.planet3dnow.de/photoplog/index.php?n=9724"><img src="http://www.planet3dnow.de/photoplog/images/54308/small/1_OpenGL4.0andCUDA3.1.jpg" border="1" alt="Nvidia GeForce 257.15 beta"></a> <a href="http://www.planet3dnow.de/photoplog/index.php?n=9726"><img src="http://www.planet3dnow.de/photoplog/images/54308/small/1_SetupControlForMultipleGPUs.jpg" border="1" alt="Nvidia GeForce 257.15 beta"></a></center>
Als kleines Schmankerl hat Nvidia den Bug im Launch-Treiber, der Supersampling Anti-Aliasing für das gesamte Bild (SSAA) ermöglichte (<a href="http://www.3dcenter.org/artikel/supersampling-anti-aliasing-auf-ati-nvidia-unter-directx-1011" target="b">die Kollegen vom 3DCenter hatten berichtet</a>), jetzt zum offiziellen Feature der 256er Serie gemacht und stellt dazu ein <a href="http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=2624" target="b">kleines Tool</a> bereit.
<b>Downloads:</b>
<ul><li><b>Desktop:</b><ul>
<li><a href="http://www.nvidia.com/object/winxp-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows XP 32-bit]</a></li><li><a href="http://www.nvidia.com/object/winxp64-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows XP 64-bit, Windows Server 2003 64-bit]</a></li>
<li><a href="http://www.nvidia.com/object/win7-winvista-32bit-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows 7 32-bit, Windows Vista 32-bit]</a></li><li><a href="http://www.nvidia.com/object/win7-winvista-64bit-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows 7 64-bit, Windows Vista 64-bit]</a></li></ul></li>
<li><b>Notebook:</b><ul>
<li><a href="http://www.nvidia.com/object/notebook-winvista-win7-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows 7 32-bit, Windows Vista 32-bit]</a></li><li><a href="http://www.nvidia.com/object/notebook-winvista-win7-64bit-257.15-beta.html" target="b">Nvidia GeForce 257.15 beta [Windows 7 64-bit, Windows Vista 64-bit]</a></li></ul></li>
<li><b><a href="http://www.nvidia.de/object/geforce-3D-vision-winvista-win7-CD-1.27-de.html" target="b">3D Vision</a></b></li></ul>
<b>Links zum Thema:</b>
<ul><li><a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1272291830">Nvidia verbessert Treiber-Support für Notebooks</a></li><li><a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1271279033">NVIDIA veröffentlicht Treiber mit Unterstützung für OpenGL 4.0 und OpenGL 3.3</a></li><li><a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1273515848">Nvidia GeForce 197.75 WHQL für GTX 480 & GTX 470</a></li><li><a href="http://www.planet3dnow.de/cgi-bin/newspub/viewnews.cgi?id=1270360904">NVIDIA Notebook-Grafiktreiber 197.16 (WHQL)</a></li>
<li><a href="http://us.download.nvidia.com/Windows/257.15/257.15_NVIDIA_Control_Panel_Quick_Start_Guide.pdf" target="b">Control Panel User's Guide</a></li><li><a href="http://us.download.nvidia.com/Windows/257.15/257.15_WinXP_Desktop_Release_Notes.pdf" target="b">Release Notes für Windows XP</a></li><li><a href="http://us.download.nvidia.com/Windows/257.15/257.15_Win7_WinVista_Desktop_Release_Notes.pdf" target="b">Release Notes für Windows 7 und Vista</a></li><li><a href="http://forums.nvidia.com/index.php?showtopic=169467&st=0#entry1060925" target="b">Official NVIDIA 257.15 Display Driver Feedback Thread, Desktop and Notebook GPUs</a></li></ul>
Havenger
Captain Special
- Mitglied seit
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also96x und 48x aa ist doch totaler schwachsinn !! solche hohen modi sind ja nicht mal mehr bei einer auflösung von 800x600 erkennbar geschweige denn nützen was ...
und wies aussieht will nv seine ach so tolle gtx 400 noch ein bissl damit verbessern was trotzdem den stromverbrauch nicht reduziert. was nützt einem 20fps mehr leistung wenn man dann ne stromrechnung mit vlt 20€ mehr erhält ?
und wies aussieht will nv seine ach so tolle gtx 400 noch ein bissl damit verbessern was trotzdem den stromverbrauch nicht reduziert. was nützt einem 20fps mehr leistung wenn man dann ne stromrechnung mit vlt 20€ mehr erhält ?
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