Planet 3DNow! Logo  

 
English Français Русский язык Español Italiano Japanese Chinese

FORUM AKTUELL

   

Dienstag, 4. Oktober 2005

08:33 - Autor: Nero24

VirtualDub 1.6.11

Das beliebte OpenSource Videoschnitt-und Encoding-Programm VirtualDub ist in einer neuen Version erschienen. Folgende Fixes wurden implementiert:
    Build 23774 (1.6.11, stable): [October 2, 2005]
    [features fixed]
    * Added support for using D3D .fx files for hardware-assisted display. This
    requires d3dx_25.dll (DirectX 9.0c April 2005) to work.
    * Added keyboard shortcuts for scene forward/backward.

    [bugs fixed]
    * The current frame could not be copied after a "scan for errors" command.
    * Fixed crash in DV type-1 audio resampling code at end of stream.
    * Fixed audio read errors on DV type-1 files with drop frames.
    * Fixed a couple of crash bugs related to using positive audio displacements.
    * Fixed a rare filter crash triggered by a previously failing filter suddenly
    becoming able to start while the filter list is being edited.
    * Fixed bad write length in .wav writer.
    * If precision was set to "no change" but channel conversion was enabled, the
    audio was converted to 8-bit.
    * Error descriptions for failed jobs were often truncated after exiting and
    restarting the app.
    * JPEG decoder sometimes reported false parsing errors due to not parsing
    over comment blocks.
    * Filter load and AVI append functions could report "operation completed
    successfully" rather than the proper error.
    * AVI File Information reported an incorrect preload value for AVIs that
    started with a video chunk.
    * Capture: Stop conditions were being saved even if Accept was pressed.
    * Capture: Emulation test driver crashed on activation if the last used video
    file couldn't be found.
    * (AMD64 only) Disassembler was not decoding base registers properly.
    * (AMD64 only) Cropping was incorrect or outright broken with some video
    filters.

    [regressions fixed]
    * "Split" audio filter was broken.
    * Frameserver exposed too much audio when range to be served was set through
    range selection, rather than the tail being deleted.
Download:Danke gruenmuckel für den Hinweis

» Kommentare
Planet 3DNow! RSS XML Newsfeed Planet 3DNow! Newsfeed bei iGoogle-Seite hinzufügen Planet 3DNow! Newsfeed bei My Yahoo! hinzufügen Planet 3DNow! Newsfeed bei Microsoft Live hinzufügen Planet 3DNow! Newsfeed bei My AOL hinzufügen

Weitere News:
AMD Catalyst 13.8 Beta für Windows und Linux - Frame Pacing für CrossFire-Gespanne
NVIDIA GeForce Grafiktreiber 320.49 WHQL
CPUID HWMonitor 1.23
CPUID CPU-Z 1.65
AMD Catalyst 13.6 Beta 2 für Windows
FinalWire veröffentlicht neue AIDA64 Version 3.00
AMD Catalyst 13.6 Beta für Windows und Linux
AMD Catalyst 13.5 CAP1 - Neue Profile auch für Single-GPU-Systeme
AMD Catalyst 13.4 Beta Legacy für Radeon HD 2000, HD 3000 und HD 4000
AMD Catalyst 13.4 Proprietary Linux Display Driver
AMD Catalyst 13.5 Beta für Windows
AMD Catalyst 13.4 CAP1 - Neue Profile auch für Single-GPU- und Enduro-Systeme
AMD Catalyst 13.4 WHQL Desktop- und Notebook-Grafiktreiber
CPUID CPU-Z 1.64
TechPowerUp GPU-Z v0.7.0
AMD Catalyst 13.3 Beta 3 für Windows und Linux

 

Nach oben

 

Copyright © 1999 - 2019 Planet 3DNow!
Datenschutzerklärung