|
Referenz |
HIS Excalibur Radeon 9700 Pro |
CPU |
AMD Athlon XP 2000+ |
AMD Athlon XP 2000+ |
FSB-Takt |
133 MHz DDR
|
133 MHz DDR |
vCore soll / ist |
1,75 V / 1,75 V |
1,75 V / 1,75 V |
L1 Cache Data / Code |
64 KB / 64 KB 2 wege assoziativ |
64 KB / 64 KB 2 wege assoziativ |
L2 Cache unified |
Fullspeed 256 KB 16 wege assoziativ |
Fullspeed 256 KB 16 wege assoziativ exkl. |
Sockel |
Sockel A |
Sockel A |
|
|
|
Mainboard |
Shuttle AK35GT2 Rev. 2.2 |
Shuttle AK35GT2 Rev. 2.2 |
BIOS-Version |
ak35s20c
|
ak35s20c
|
Mainboard Spannung |
3,3 V
|
3,3 V |
Externer L3 Cache |
- |
- |
Chipsatz |
VIA KT333 |
VIA KT333 |
Northbridge
|
VIA KT333 CE
|
VIA KT333 CE |
Southbridge
|
VIA VT8233A
|
VIA VT8233A |
AGP-Treiber |
Aus VIA 4-in-1 4.43
|
Aus VIA 4-in-1 4.43 |
Busmaster-Treiber |
Aus VIA 4-in-1 4.43
|
Aus VIA 4-in-1 4.43 |
RAM |
256 MB DDR-SDRAM PC-3000 @ 166 MHz 2-2-2 (Corsair) |
256 MB DDR-SDRAM PC-3000 @ 166 MHz 2-2-2 (Corsair) |
Festplatten |
Maxtor 6L040J2 PriMast
|
Maxtor 6L040J2 PriMast
|
Grafikkarte |
Asus V8460 Ultra |
HIS Excalibur Radeon 9700 Pro |
Chipsatz
|
nVidia GeForce4 Ti 4600 |
ATi Radeon 9700 Pro |
Speicher
|
128 MB SDRAM @ 650 MHz DDR |
128 MB SDRAM @ 620 MHz DDR |
Treiber
|
nVidia Detonator 40.47 Beta
|
ATI Catalyst 2.3 |
3D API |
DirectX 8.1b
|
DirectX 8.1b |
Betriebssystem |
Windows XP Professional
|
Windows XP Professional |
Monitor |
Iiyama S900MT1 |
Iiyama S900MT1 |
1600 x 1200 |
@ 75 Hz |
@ 75 Hz |
1280 x 1024 |
@ 85 Hz |
@ 85 Hz |
1024 x 768 |
@ 100 Hz |
@ 100 Hz |
vsync |
OFF |
OFF |
getestetes Anti-Aliasing |
FSAA Off, 2x FSAA, 4x FSAA, 6x FSAA |
FSAA Off, 2x FSAA, 4x FSAA, 4xS FSAA |
getestetes Anisotropes Filtering |
AIF Off, 4x AIF, 8x AIF |
AIF Off, 4x AIF, 8x AIF, 16x AIF |
Quake III |
Version 1.17 + Shugashack DLLs
|
Version 1.17 + Shugashack DLLs |
Einstellungen
|
1. 1024 x 768 x 32 x 32 TQ Trilinear, max. Texturqualität
2. 1280 x 1024 x 32 x 32 TQ Trilinear, max. Texturqualität
3. 1600 x 1200 x 32 x 32 TQ Trilinear, max. Texturqualität
|
1. 1024 x 768 x 32 x 32 TQ Trilinear, max. Texturqualität
2. 1280 x 1024 x 32 x 32TQ Trilinear, max. Texturqualität
3. 1600 x 1200 x 32 x 32 TQ Trilinear, max. Texturqualität
|
Return To Castle Wolfenstein |
Version 1.3, Ablauf laut 3DCenter
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
Version 1.3, Ablauf laut 3DCenter
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
Unreal Tournament 2003 Retail |
Durchschnitt der beiden Flyby-Demos (Asbestos, Antalus)
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
Durchschnitt der beiden Flyby-Demos (Asbestos, Antalus)
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
Aquanox |
Version 1.17, Ablauf laut 3DCenter
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
Version 1.17, Ablauf laut 3DCenter
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
3DMark 2001 SE |
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
Codecreatures Benchmark Pro |
1. 1024 x 768 x 32 2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
1. 1024 x 768 x 32
2. 1280 x 1024 x 32
3. 1600 x 1200 x 32
|
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