| |
Referenz nForce2 |
Referenz nForce3 150 |
Referenz KT600 |
Referenz K8T800 |
Referenz
ALI 1687 |
ASRock K8S8X |
| CPU |
AMD Athlon XP 2400+ |
AMD Athlon 64 3200+ |
AMD Athlon XP 2400+ |
AMD Athlon 64 3200+ |
AMD Athlon 64 3200+ |
AMD Athlon 64 3200+ |
| Kern-Takt |
2.0 GHz |
2.0 GHz |
2.0 GHz |
2.0 GHz |
2.0 GHz |
2.0 GHz |
| FSB-Takt |
200 MHz DDR (10.0 x 200 MHz) |
- |
200 MHz DDR (10.0 x 200 MHz) |
- |
-
|
- |
| CPU Referenztakt |
- |
200 MHz |
- |
200 MHz |
200 MHz |
200 MHz |
| vCore soll / ist |
1.65 V / 1.65 V |
1.50 V / 1.50 V |
1.65 V / 1.65 V |
1.50 V / 1.50 V |
1.50 V / 1.50 V |
1.50 V / 1.50 V |
| L1 Cache Data / Code |
64 KB / 64 KB 2 wege assoziativ |
64 KB / 64 KB 2 wege assoziativ |
64 KB / 64 KB 2 wege assoziativ |
64 KB / 64 KB 2 wege assoziativ |
64 KB / 64 KB 2 wege assoziativ |
64 KB / 64 KB 2 wege assoziativ |
| L2 Cache unified |
Fullspeed 256 KB 16 wege assoziativ |
Fullspeed 1024 KB 16 wege assoziativ |
Fullspeed 256 KB 16 wege assoziativ |
Fullspeed 1024 KB 16 wege assoziativ |
Fullspeed 1024 KB 16 wege assoziativ |
Fullspeed 1024 KB 16 wege assoziativ |
| Sockel |
Sockel A |
Sockel 754 |
Sockel A |
Sockel 754 |
Sockel 754 |
Sockel 754 |
| HT-Link CPU => Northbridge |
- |
600 MHz 16/16 |
- |
800 MHz 16/16 |
800 MHz 16/16 |
800 MHz 16/16 |
| Mainboard |
Asus A7N8X Deluxe 2.00 |
Shuttle AN50R |
EPoX EP-8KRA2+ |
MSI K8T Neo FIS2R |
Soyo K8USA |
ASRock K8S8X |
| BIOS-Version |
siehe Review |
AN50S00S |
siehe Review |
v1.02 |
2aa1 |
V 1.50 |
| Mainboard Spannung |
3.3 V |
3.3 V |
3.3 V |
3.3 V |
3.3 V |
3.3 V |
| Externer L3 Cache |
- |
- |
- |
- |
- |
- |
| Chipsatz |
nVidia nForce2 |
nVidia nForce3 150 |
VIA KT600 |
VIA K8T800 |
ALI 1687 (AMD 8151) + ALI 1563 |
SiS 755 |
|
Northbridge
|
SPP-128 |
nVidia nForce3 150 |
VIA KT600 |
VIA K8T800 |
ALI 1687(AMD 8151) |
SiS 755 |
|
Southbridge
|
MCP-T |
nVidia nForce3 150 |
VIA VT8237 |
VIA VT8237 |
ALI 1563 |
SiS 964 |
| AGP-Treiber |
Aus nForce Treiberpaket 2.0 |
Aus nForce Treiberpaket 2.65 |
Aus VIA 4-in-1 4.48 |
Aus VIA 4-in-1 4.49 |
ALi Integrated Driver for Win 98SE/ME/2000/XP ver:2.05 |
SiS AGP driver, Ver. 1.17 |
| Busmaster-Treiber |
Aus nForce Treiberpaket 2.0 |
Aus nForce Treiberpaket 2.65 (Filter) |
Aus VIA 4-in-1 4.48 |
Aus VIA 4-in-1 4.49 |
ALi Integrated Driver for Win 98SE/ME/2000/XP ver:2.05 |
SiS IDE driver, Ver. 2.03 |
| RAM |
512 MB DDR-SDRAM PC-3200 (GEiL),
200 MHz 2-2-2-5-1T
Mit freundlicher Unterstützung durch OC-WEAR |
512 MB DDR-SDRAM PC-3200 (Corsair),
200 MHz 2-2-2-5
|
512 MB DDR-SDRAM PC-3200 (Corsair),
200 MHz 2-4-2-6-1T
(Anm. tRAS 5T nicht wählbar)
| 512 MB DDR-SDRAM PC-3200 (Corsair),
200 MHz 2-4-2-5-Turbo3
tRCD=4T, Warum? Hier nachlesen |
512 MB DDR-SDRAM PC-3200 Winbond BH 5,
200 MHz 2-2-2-5
|
512 MB DDR-SDRAM PC-3200 Winbond BH 5,
200 MHz 2-2-2-5
|
| Festplatten |
Maxtor 2B020H1 PriMast
IBM DTLA 307030 SecMast |
Maxtor 2B020H1 PriMast
IBM DTLA 307030 SecMast |
Maxtor 2B020H1 PriMast
IBM DTLA 307030 SecMast |
Maxtor 2B020H1 PriMast
IBM DTLA 307030 SecMast |
Maxtor 2B020H1 PriMast
IBM DTLA 307030 SecMast |
Maxtor 2B020H1 PriMast
IBM DTLA 307030 SecMast |
| Grafikkarte |
Asus V8440 |
Asus V8440 |
Asus V8440 |
Asus V8440 |
Asus V8440 |
Asus V8440 |
|
Chipsatz
|
nVidia GeForce4 Ti 4400 |
nVidia GeForce4 Ti 4400 |
nVidia GeForce4 Ti 4400 |
nVidia GeForce4 Ti 4400 |
nVidia GeForce4 Ti 4400 |
nVidia GeForce4 Ti 4400 |
|
Speicher
|
128 MB @ 275 MHz DDR |
128 MB @ 275 MHz DDR |
128 MB @ 275 MHz DDR |
128 MB @ 275 MHz DDR |
128 MB @ 275 MHz DDR |
128 MB @ 275 MHz DDR |
|
Treiber
|
nVidia Detonator 40.72 WHQL |
nVidia Detonator 40.72 WHQL |
nVidia Detonator 40.72 WHQL |
nVidia Detonator 40.72 WHQL |
nVidia Detonator 40.72 WHQL |
nVidia Detonator 40.72 WHQL |
| 3D API |
DirectX 8.1b |
DirectX 8.1b |
DirectX 8.1b |
DirectX 8.1b |
DirectX 8.1b |
DirectX 8.1b |
| Betriebssystem |
Windows XP Professional, SP1 |
Windows XP Professional, SP1 |
Windows XP Professional, SP1 |
Windows XP Professional, SP1 |
Windows XP Professional, SP1 |
Windows XP Professional, SP1 |
| Monitor |
Siemens MCM 17P1 |
Samsung Syncmaster 700p |
Samsung Syncmaster 700p |
Samsung Syncmaster 700p |
Samsung Syncmaster 700p |
Samsung Syncmaster 700p |
| 1024x768 |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
| 800x600 |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
| 640x480 |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
@ 100 Hz |
| vsync |
OFF |
OFF |
OFF |
OFF |
OFF |
OFF |
| Quake III |
Version 1.17 + Shugashack DLLs |
Version 1.17 + Shugashack DLLs |
Version 1.17 + Shugashack DLLs |
Version 1.17 + Shugashack DLLs |
Version 1.17 + Shugashack DLLs |
Version 1.17 + Shugashack DLLs |
|
Einstellungen
|
Grafikstufe "Normal"
1. 640x480x16x16TQ
2. 1024x768x32x32TQ Trilinear, max. Texturqualität |
Grafikstufe "Normal"
1. 640x480x16x16TQ
2. 1024x768x32x32TQ Trilinear, max. Texturqualität |
Grafikstufe "Normal"
1. 640x480x16x16TQ
2. 1024x768x32x32TQ Trilinear, max. Texturqualität
|
Grafikstufe "Normal"
1. 640x480x16x16TQ
2. 1024x768x32x32TQ Trilinear, max. Texturqualität |
Grafikstufe "Normal"
1. 640x480x16x16TQ
2. 1024x768x32x32TQ Trilinear, max. Texturqualität
|
Grafikstufe "Normal"
1. 640x480x16x16TQ
2. 1024x768x32x32TQ Trilinear, max. Texturqualität |
| Unreal Tournament 2003 |
Spielinterner Benchmark
800 x 600 @ 32 Bit,
1024 x 768 @ 32 Bit,
Grafiksettings auf "Hoch",
Trilineares Filtering |
Spielinterner Benchmark
800 x 600 @ 32 Bit,
1024 x 768 @ 32 Bit,
Grafiksettings auf "Hoch",
Trilineares Filtering |
Spielinterner Benchmark
800 x 600 @ 32 Bit,
1024 x 768 @ 32 Bit,
Grafiksettings auf "Hoch",
Trilineares Filtering |
Spielinterner Benchmark
800 x 600 @ 32 Bit,
1024 x 768 @ 32 Bit,
Grafiksettings auf "Hoch",
Trilineares Filtering |
Spielinterner Benchmark
800 x 600 @ 32 Bit,
1024 x 768 @ 32 Bit,
Grafiksettings auf "Hoch",
Trilineares Filtering |
Spielinterner Benchmark
800 x 600 @ 32 Bit,
1024 x 768 @ 32 Bit,
Grafiksettings auf "Hoch",
Trilineares Filtering |
| Dungeon Siege |
Dungeon Siege Benchmark
1024 x 768 @ 32 Bit,
Schatten "Alle Komplex"
Trilineares Filtering
Audio aus |
Dungeon Siege Benchmark
1024 x 768 @ 32 Bit,
Schatten "Alle Komplex"
Trilineares Filtering
Audio aus |
Dungeon Siege Benchmark
1024 x 768 @ 32 Bit,
Schatten "Alle Komplex"
Trilineares Filtering
Audio aus |
Dungeon Siege Benchmark
1024 x 768 @ 32 Bit,
Schatten "Alle Komplex"
Trilineares Filtering
Audio aus |
Dungeon Siege Benchmark
1024 x 768 @ 32 Bit,
Schatten "Alle Komplex"
Trilineares Filtering
Audio aus |
Dungeon Siege Benchmark
1024 x 768 @ 32 Bit,
Schatten "Alle Komplex"
Trilineares Filtering
Audio aus |
| Scienemark |
Version 2.0 |
Version 2.0 |
Version 2.0 |
Version 2.0 |
Version 2.0 |
Version 2.0 |
| WinACE |
Version 2.2 Final
Max. Kompression, 4096 Buffer |
Version 2.2 Final
Max. Kompression, 4096 Buffer |
Version 2.2 Final
Max. Kompression, 4096 Buffer |
Version 2.2 Final
Max. Kompression, 4096 Buffer |
Version 2.2 Final
Max. Kompression, 4096 Buffer |
Version 2.2 Final
Max. Kompression, 4096 Buffer |
| Xmpeg 4.5 |
DiVX 5.02,
1000 kbps, Athlon/Duron 3DNow! DCT, keine Audionachbearbeitung, YuY2 Format, Bressenham Filtering, 1:1 (VGA) DivX ;-) Output, |
DiVX 5.02,
1000 kbps, Athlon/Duron 3DNow! DCT, keine Audionachbearbeitung, YuY2 Format, Bressenham Filtering, 1:1 (VGA) DivX ;-) Output, |
DiVX 5.02,
1000 kbps, Athlon/Duron 3DNow! DCT, keine Audionachbearbeitung, YuY2 Format, Bressenham Filtering, 1:1 (VGA) DivX ;-) Output, |
DiVX 5.02,
1000 kbps, Athlon/Duron 3DNow! DCT, keine Audionachbearbeitung, YuY2 Format, Bressenham Filtering, 1:1 (VGA) DivX ;-) Output, |
DiVX 5.02,
1000 kbps, Athlon/Duron 3DNow! DCT, keine Audionachbearbeitung, YuY2 Format, Bressenham Filtering, 1:1 (VGA) DivX ;-) Output, |
DiVX 5.02,
1000 kbps, Athlon/Duron 3DNow! DCT, keine Audionachbearbeitung, YuY2 Format, Bressenham Filtering, 1:1 (VGA) DivX ;-) Output, |
| SiSoft Sandra |
Version 2003 Standard
|
Version 2003 Standard
|
Version 2003 Standard
|
Version 2003 Standard
|
Version 2003 Standard
|
Version 2003 Standard
|
| SETI@Home |
CLI 3.03 i386 für Win32
|
CLI 3.03 i386 für Win32
|
CLI 3.03 i386 für Win32
|
CLI 3.03 i386 für Win32
|
CLI 3.03 i386 für Win32
|
CLI 3.03 i386 für Win32
|
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