Mantle Takes to the Stars With Sid Meier’s Civilization: Beyond Earth

Man­t­le Gra­phics API to Acce­le­ra­te Per­for­mance for Gamers in Exci­ting New Ent­ry to the Civi­liza­ti­on Franchise

SUNNYVALE, CA — 04/14/14 – Today, AMD (NYSE: AMD) announ­ced a new tech­no­lo­gy part­ner­ship with 2K Games that will enable sup­port for the Man­t­le gra­phics API in Sid Meier’s Civi­liza­ti­on®: Bey­ond Earth™, to acce­le­ra­te per­for­mance and impro­ve image qua­li­ty for cus­to­mers of AMD Rade­on™ graphics.

Man­t­le is a “low-over­head” gra­phics API that can help impro­ve per­for­mance for gamers by: making bet­ter use of mul­ti-core CPUs, stream­li­ning game code exe­cu­ti­on, vir­tual­ly eli­mi­na­ting soft­ware bot­t­len­ecks and uti­li­zing GPU resour­ces with incre­di­ble efficiency.

The Man­t­le gra­phics API is the first and curr­ent­ly the only pro­ven low-over­head API available to deve­lo­pers and gamers,” said Rit­che Cor­pus, direc­tor of ISV gam­ing and alli­ances, AMD. “The per­for­mance of such an API can be tre­men­dous, par­ti­cu­lar­ly in games with a lar­ge num­ber of on-screen units. We are tre­men­dous­ly proud to col­la­bo­ra­te with 2K Games on Sid Meier’s Civi­liza­ti­on: Bey­ond Earth to bring the­se bene­fits to life in such a bel­oved franchise.”

Sid Meier’s Civi­liza­ti­on: Bey­ond Earth is a new sci-fi install­ment in the award-win­ning Civi­liza­ti­on fran­chise that sends play­ers on an expe­di­ti­on from Earth, lea­ding their peo­p­le to a new fron­tier to explo­re and colo­ni­ze an ali­en pla­net, and chart a new cour­se for humanity.

For the first time, play­ers will lead fac­tions divi­ded by con­tras­ting cul­tures and evol­ve their new civi­liza­ti­ons to reflect their cho­sen desti­ny. Play­ers will expe­ri­ence an array of new game­play pos­si­bi­li­ties, inclu­ding non-line­ar tech­no­lo­gi­cal pro­gres­si­on, deeper cus­to­miza­ti­on of their cho­sen fac­tion, and an enti­re ali­en world that will chan­ge the very iden­ti­ty of each fac­tion based on their choices.

The Sid Meier’s Civi­liza­ti­on fran­chise has long been reco­gni­zed for both its addic­ti­ve game­play and its tech­ni­cal pro­wess,” said Ste­ve Mey­er, direc­tor of soft­ware deve­lo­p­ment, Fira­xis Games. “Our col­la­bo­ra­ti­on with AMD to aug­ment Sid Meier’s Civi­liza­ti­on: Bey­ond Earth with the Man­t­le gra­phics API secu­res that repu­ta­ti­on for a new chap­ter in the Civi­liza­ti­on franchise.”

In addi­ti­on to sup­port for the Man­t­le gra­phics API, Sid Meier’s Civi­liza­ti­on: Bey­ond Earth will also sup­port AMD Cross­Fi­re™ tech­no­lo­gy to deli­ver the per­for­mance neces­sa­ry for UltraHD reso­lu­ti­ons, as well as AMD Eye­fi­ni­ty tech­no­lo­gy for pan­o­r­amic game­play on up to six simul­ta­neous dis­plays con­nec­ted to a sin­gle AMD Rade­on™ gra­phics card.

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AMD (NYSE: AMD) designs and inte­gra­tes tech­no­lo­gy that powers mil­li­ons of intel­li­gent devices, inclu­ding per­so­nal com­pu­ters, tablets, game con­so­les and cloud ser­vers that defi­ne the new era of sur­round com­pu­ting. AMD solu­ti­ons enable peo­p­le ever­y­whe­re to rea­li­ze the full poten­ti­al of their favo­ri­te devices and appli­ca­ti­ons to push the boun­da­ries of what is pos­si­ble. For more infor­ma­ti­on, visit www.amd.com.

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Source: Advan­ced Micro Devices