Zum Inhalt springen
Neuer Battlefield-4-Patch behebt einige Mantle-spezifische Bugs
DICE hat heute einen weiteren Patch für die PC-Version des Taktik-Shooters Battlefield 4 veröffentlicht, mit dem neben allgemeinen Fehlerbehebungen auch einige Bugs behoben werden, die nur bei Verwendung des neuen Mantle-Renderers auftraten. Das Update wird wie gewohnt automatisch über den Origin-Dienst ausgeliefert. Die offiziellen Release Notes nennen folgende Punkte:
Feb 13 PC Game Update Notes
- General stability improvements
- Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
- Fix for missing sound in Team/Squad Deathmatch
- Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
- Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
- Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
- Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
- Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
- Fix for an issue where long IDs wouldn’t scroll on dog tags
- Fix for missing grass physics in terrain
Mantle
- Fix for a crash that would occur when activating full screen in portrait mode
- Fix for stuttering that could appear during video sequences on multi-GPU PCs
- Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
- Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
- Fixed screenshots on multi-GPU PCs
Quelle: DICE: Battlelog
Links zum Thema:
- AMD Mantle — Die neue API in einem ersten Test ()
- AMD Catalyst 14.1 Beta V1.6 für Windows und Linux — Bringt Unterstützung für Mantle-API ()
- Oxide Games hat seine Star-Swarm-Demo auf Basis der Nitrous-Spiel-Engine veröffentlicht ()
- AMD veröffentlicht formell seine neue Mantle-API [2. Update] ()